- (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)
Standard Relic M.O.D.S. found in Campaign and above
|
---|
Power Servo
- +110~6,105 Defense Power.
- Found in: Campaign+
- Valid for: All relics and heroes
|
Fortitude Servo
- +110~6,105 Defense Health.
- Found in: Campaign+
- Valid for: All relics and heroes
|
Hardened Servo
- -0.76% to -30% Damage Taken.
- Found in: Campaign+
- Valid for: All relics and heroes
|
Earth Servo
- Attunes a non-elemental Tower to Earth and increases Defense Power by 70~3,885.
- Found in: Campaign+
- Valid for: All relics and heroes
|
Fire Servo
- Attunes a non-elemental Tower to Fire and increases Defense Power by 70~3,885.
- Found in: Campaign+
- Valid for: All relics and heroes
|
Water Servo
- Attunes a non-elemental Tower to Water, drenching targets for 9 seconds and increases Defense Power by 70~3,885.
- Found in: Campaign+
- Valid for: All relics and heroes
|
Storm Servo
- Attunes a non-elemental Tower to Storm and increases Defense Power by 70~3,885.
- Found in: Campaign+
- Valid for: All relics and heroes
|
Anti-Goblin Servo
- +5.17~60% Damage to Goblins.
- Found in: Campaign+
- Valid for: All relics and heroes
|
Anti-Orc Servo
- +5.17~60% Damage to Orc Enemies.
- Found in: Campaign+
- Valid for: All relics and heroes
|
Gobu-Boom Servo
- Goblins explode when killed dealing around 7,207~400,000 area damage, depending on enemy type.
- Found in: Campaign+
- Valid for: All relics and heroes
|
Orc-Boom Servo
- Orcs explode when killed dealing around 7,207~400,000 area damage, depending on enemy type.
- Found in: Campaign+
- Valid for: All relics and heroes
|
Standard Relic M.O.D.S. found in Chaos 1 and above
|
---|
Accumulator Servo
- Deal Area Damage equal to 78~500% damage taken in the past 10 seconds.
- Found in: Chaos 1+
- Valid for: All relics and heroes
|
Protective Downgrade Servo
- Instead of being destroyed, the defense will decrease one upgrade level at 16~100% Health. Only can happen once every 120 seconds.
- Found in: Chaos 1+
- Valid for: All relics and heroes
|
Anti-Warboar Servo
- +5.17~60% Damage to Warboars.
- Found in: Chaos 1+
- Valid for: All relics and heroes
|
Anti-Skeleton Servo
- +5.17~60% Damage to Skeleton Enemies.
- Found in: Chaos 1+
- Valid for: All relics and heroes
|
Boar-Boom Servo
- Warboars explode when killed dealing around 7,207~400,000 area damage, depending on enemy type.
- Found in: Chaos 1+
- Valid for: All relics and heroes
|
Skele-Boom Servo
- Skeletons explode when killed dealing around 7,207~400,000 area damage, depending on enemy type.
- Found in: Chaos 1+
- Valid for: All relics and heroes
|
Standard Relic M.O.D.S. found in Chaos 2 and above
|
---|
Tenacity Servo
- -5.5% to -100% Duration of Negative Status Effects.
- Found in: Chaos 2+
- Valid for: All relics and heroes
|
Unique Power Servo
- +360~19,980 Defense Power if only one is built.
- Found in: Chaos 2+
- Valid for: All relics and heroes
|
Anti-Support Servo
- +5.1~50% Damage to Support Enemies.
- Found in: Chaos 2+
- Valid for: All relics and heroes
|
Support-Boom Servo
- Support enemies explode when killed dealing around 7,207~400,000 area damage, depending on enemy type.
- Found in: Chaos 2+
- Valid for: All relics and heroes
|
Standard Relic M.O.D.S. found in Chaos 3 and above
|
---|
Piercer Servo
- Defense projectiles pierce shields and do 5.5~100% of their damage.
- Found in: Chaos 3+
- Valid for: All relics and heroes
|
Refund Servo
- Defense drops 5.5~75% of its mana value when destroyed.
- Found in: Chaos 3+
- Valid for: All relics and heroes
|
Diverse Power Servo
- +80~4,650 Defense Power for each unique Defense nearby.
- Found in: Chaos 3+
- Valid for: All relics and heroes
|
Diverse Critical Servo
- +?~6% Defense Critical Chance for each unique Defense nearby.
- Found in: Chaos 3+
- Valid for: All relics and heroes
|
Diverse CD Servo
- +1.06~10% Defense Critical Damage for each unique Defense nearby.
- Found in: Chaos 3+
- Valid for: All relics and heroes
|
Anti-Melee Servo
- +5.03~40% Damage to Melee Enemies.
- Found in: Chaos 3+
- Valid for: All relics and heroes
|
Melee-Boom Servo
- Melee enemies explode when killed dealing around ?~200,000 area damage, depending on enemy type.
- Found in: Chaos 3+
- Valid for: All relics and heroes
|
Standard Relic M.O.D.S. found in Chaos 4 and above
|
---|
Defense Rate Servo
- +5.28~40% Defense Attack Rate.
- Found in: Chaos 4+
- Valid for: All relics and heroes
|
Anti-Ranged Servo
- +5.03~40% Damage to Ranged Enemies.
- Found in: Chaos 4+
- Valid for: All relics and heroes
|
Range-Boom Servo
- Ranged enemies explode when killed dealing around ?~200,000 area damage, depending on enemy type.
- Found in: Chaos 4+
- Valid for: All relics and heroes
|
Standard Relic M.O.D.S. found in Chaos 5 and above
|
---|
Critical Chance Servo
- +1.15~25% Defense Critical Chance.
- Found in: Chaos 5+
- Valid for: All relics and heroes
|
Crit Damage Servo
- +5.22~35% Critical Damage.
- Found in: Chaos 5+
- Valid for: All relics and heroes
|
Controller Servo
- +4.99~35% Damage to Crowd Controlled Enemies.
- Found in: Chaos 5+
- Valid for: All relics and heroes
|
Anti-Miniboss Servo
- +5.1~50% Damage to Minibosses.
- Found in: Chaos 5+
- Valid for: All relics and heroes
|
Miniboss-Boom Servo
- Minibosses explode when killed dealing around ?~200,000 area damage, depending on enemy type.
- Found in: Chaos 5+
- Valid for: All relics and heroes
|
Standard Relic M.O.D.S. found in Chaos 6 and above
|
---|
Defense Range Servo
- +5.17~30% Defense Attack Range.
- Found in: Chaos 6+
- Valid for: All relics and heroes
|
Anti-Chaos Servo
- +5.1~50% Damage to Chaos Enemies.
- Found in: Chaos 6+
- Valid for: All relics and heroes
|
Chaos-Boom Servo
- Chaos enemies explode when killed dealing around ?~200,000 area damage, depending on enemy type.
- Found in: Chaos 6+
- Valid for: All relics and heroes
|
Standard Relic M.O.D.S. found in Chaos 7 and above
|
---|
Damage Buff Servo
- +140~7,770 Defense Power while buffed.
- Found in: Chaos 7+
- Valid for: All relics and heroes
|
Poison Servo
- Attunes a non-elemental Tower to Poison, causing targets to take 5% Defense Power per second for 3 seconds and increases Defense Power by 70~3,885.
- Found in: Chaos 7+
- Valid for: All relics and heroes
|
Unique Critical Servo
- +6.04~30% Defense Critical Chance if only one is built.
- Found in: Chaos 7+
- Valid for: All relics and heroes
|
Unique Power Servo
- +360~19,980 Defense Power if only one is built.
- Found in: Chaos 7+
- Valid for: All relics and heroes
|
Anti-Frost Servo
- +5.1~50% Damage to Frosty Enemies.
- Found in: Chaos 7+
- Valid for: All relics and heroes
|
Frosty Boom Servo
- Frost enemies explode when killed dealing around 7,207~400,000 area damage, depending on enemy type.
- Found in: Chaos 7+
- Valid for: All relics and heroes
|
Standard Relic M.O.D.S. found in Chaos 10
|
---|
Anti Heal Servo
- Reduce Healing of enemies by 20~100% for 15 seconds.
- Found in: Chaos 10
- Valid for: All relics and heroes
|
- (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)
Weapon Mods
Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Additively (As long as the Enemies meets the Enemy Types).
- (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)
Standard Weapon M.O.D.S. found in Campaign and above
|
---|
Earth Chip
- +350~19,425 Earth Damage to primary attacks.
- Found in: Campaign+
- Valid for: All weapon types and heroes
|
Fire Chip
- +350~19,425 Fire Damage to primary attacks.
- Found in: Campaign+
- Valid for: All weapon types and heroes
|
Storm Chip
- +350~19,425 Storm Damage to primary attacks.
- Found in: Campaign+
- Valid for: All weapon types and heroes
|
Water Chip
- +350~19,425 Water Damage to primary attacks, drenching enemies for 5 seconds.
- Found in: Campaign+
- Valid for: All weapon types and heroes
|
Goblin Chip
- +5.17~60% Damage to Goblins.
- Found in: Campaign+
- Valid for: All weapon types and heroes
|
Gobsplosion Chip
- Goblins explode when killed dealing around 7,207~400,000 as area damage, depending on enemy type.
- Found in: Campaign+
- Valid for: All weapon types and heroes
|
Orc Chip
- +5.17~60% Damage to Orcs
- Found in: Campaign+
- Valid for: All weapon types and heroes
|
Orcsplosion Chip
- Orcs explode when killed dealing around 7,207~400,000 as area damage, depending on enemy type.
- Found in: Campaign+
- Valid for: All weapon types and heroes
|
Standard Weapon M.O.D.S. found in Chaos 1 and above
|
---|
Warboar Chip
- +5.17~60% Damage to Warboars.
- Found in: Chaos 1+
- Valid for: All weapon types and heroes
|
Boarsplosion Chip
- Warboars explode when killed dealing around 7,207~400,000 area damage, depending on enemy type.
- Found in: Chaos 1+
- Valid for: All weapon types and heroes
|
Skeleton Chip
- +5.17~60% Damage to Skeletons.
- Found in: Chaos 1+
- Valid for: All weapon types and heroes
|
Skelsplosion Chip
- Skeleton enemies explode when killed dealing around 7,207~400,000 as area damage, depending on enemy type.
- Found in: Chaos 1+
- Valid for: All weapon types and heroes
|
Standard Weapon M.O.D.S. found in Chaos 3 and above
|
---|
Piercer Chip
- Hero projectiles pierce shields and do 5.5~100% of their damage.
- Found in: Chaos 3+
- Valid for: All weapon types and heroes
|
Standard Weapon M.O.D.S. found in Chaos 4 and above
|
---|
Focused AP Chip
- +5.17~30% Ability Power for each ability on cooldown.
- Found in: Chaos 4+
- Valid for: All weapon types and heroes
|
Focused Power Chip
- +5.17~30% Weapon Damage for each ability on cooldown.
- Found in: Chaos 4+
- Valid for: All weapon types and heroes
|
Melee Chip
- +5.39~60% Damage to Melee enemies.
- Found in: Chaos 4+
- Valid for: All weapon types and heroes
|
Meleesplosion Chip
- Melee enemies explode when killed dealing around ?~200,000 as area damage, depending on enemy type.
- Found in: Chaos 4+
- Valid for: All weapon types and heroes
|
Ranged Chip
- +5.17~60% Damage to Ranged enemies.
- Found in: Chaos 4+
- Valid for: All weapon types and heroes
|
Rangesplosion Chip
- Ranged enemies explode when killed dealing around ?~200,000 as area damage, depending on enemy type.
- Found in: Chaos 4+
- Valid for: All weapon types and heroes
|
Standard Weapon M.O.D.S. found in Chaos 5 and above
|
---|
Critical Chip
- +1.15~25% Hero Critical Chance.
- Found in: Chaos 5+
- Valid for: All weapon types and heroes
|
Crit Damage Chip
- +5.22~35% Hero Critical Damage.
- Found in: Chaos 5+
- Valid for: All weapon types and heroes
|
Miniboss Chip
- +5.17~60% Damage to Minibosses.
- Found in: Chaos 5+
- Valid for: All weapon types and heroes
|
Minibossplosion Chip
- Minibosses explode when killed dealing around ?~200,000 as area damage, depending on enemy type.
- Found in: Chaos 5+
- Valid for: All weapon types and heroes
|
Support Chip
- +5.17~60% Damage to Support enemies.
- Found in: Chaos 5+
- Valid for: All weapon types and heroes
|
Standard Weapon M.O.D.S. found in Chaos 6 and above
|
---|
Lifeburn Critical Chip
- +5.2~50% Hero Critical Chance when under 20% Health.
- Found in: Chaos 6+
- Valid for: All weapon types and heroes
|
Lifeburn CD Chip
- +5.2~50% Hero Critical Damage when under 20% Health.
- Found in: Chaos 6+
- Valid for: All weapon types and heroes
|
Chaos Chip
- +5.39~60% Damage to Chaos enemies.
- Found in: Chaos 6+
- Valid for: All weapon types and heroes
|
Chaosplosion Chip
- Chaos enemies explode when killed dealing around ?~200,000 as area damage,depending on enemy type.
- Found in: Chaos 6+
- Valid for: All weapon types and heroes
|
Controller Chip
- +5.22~55% Damage to crowd controlled enemies.
- Found in: Chaos 6+
- Valid for: All weapon types and heroes
|
Standard Weapon M.O.D.S. found in Chaos 7 and above
|
---|
Frost Chip
- +5.17~60% Damage to Frosty Enemies.
- Found in: Chaos 7+
- Valid for: All weapon types and heroes
|
Frostsplosion Chip
- Frosty enemies explode when killed dealing around 7,207~400,000 as area damage, depending on enemy type.
- Found in: Chaos 7+
- Valid for: All weapon types and heroes
|
Standard Weapon M.O.D.S. found in Chaos 10
|
---|
Anti Heal Chip
- Reduce Healing of enemies by ?~100% for 15 seconds.
- Found in: Chaos 10
- Valid for: All weapon types and heroes
|
Standard Weapon M.O.D.S. found in specific locations
|
---|
Poison Chip
- +350~19,425 Poison Damage to primary attacks, causing enemies to take 5% hero damage as Poison Damage over 3 seconds.
- Found in: The Lost Temple Victory Chest (Any difficulty)
- Valid for: All weapon types and heroes
|
Oil Chip
- +350~19,425 Oil Damage to primary attacks, Oiling enemies for 10 seconds.
- Found in: Drakenfrost Region Victory Chest (Any difficulty)
- Valid for: All weapon types and heroes
|
- (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)
Standard Hero-Specific Weapon M.O.D.S.
|
---|
Aerial Strike Chip
- +?~125% Arc Lightning Damage to Knocked Up enemies.
- Item : Standard Legendary Magic Staffs
- Found in: Onslaught Floor 35+
- Valid for: Adept
|
Exploding Volley Chip
- +?~138,750 area damage to enemies hit by Arcane Volley or Arc Lightning.
- Item : Standard Legendary Magic Staffs
- Found in: Onslaught Floor 35+
- Valid for: Apprentice Adept
|
Prickly Shield Chip
- +53.33~450% Thorns damage on Shield Blocking. Thorns increases on Armor.
- Item : Standard Legendary Swords
- Found in: Onslaught Floor 35+
- Valid for: Squire
|
Oil Spill Chip
- Oil Flask leaves an oil area for 5.17~23.33 seconds.
- Item : Standard Legendary Bows
- Found in: Onslaught Floor 35+
- Valid for: Huntress
|
Tidal Wave Chip
- Heroic Wave deals ?~304,973 damage to nearby enemies.
- Item : Standard Legendary Polearm
- Found in: Onslaught Floor 35+
- Valid for: Monk
|
Echoing Command Chip
- +1~15 seconds to Direct Command duration on Skeletal Orcs, Ramsters, and Archers.
- Item : Standard Legendary Tomes
- Found in: Onslaught Floor 35+
- Valid for: Abyss Lord
|
Buffer Chip
- ?~15 Heat per second while standing in Buff Beam nodes.
- Item : Standard Legendary Canister
- Found in: Onslaught Floor 35+
- Valid for: Series EV2
|
Frosty Shard Chip
- +760~42,180 Hero Damage for 5 seconds on Ice Needle kills.
- Item : Standard Legendary Guns
- Found in: Onslaught Floor 35+
- Valid for: Gun Witch
|
Toe Roaster Chip
- 1,559~88,863 Fire damage to enemies while Submerged.
- Item : Standard Legendary Lava Arms
- Found in: Onslaught Floor 35+
- Valid for: Lavamancer
|
Exploding Lashes Chip
- +?~365,967 Damage Poison Explosion on enemies killed by Lash Out.
- Item : Standard Legendary Daggers
- Found in: Onslaught Floor 35+
- Valid for: Mystic
|
Shroomite Chip
- Enemies slain by Poison Mushrooms spawn additional mushrooms that deal 346~19,203 damage per second.
- Item : Standard Legendary Swords
- Found in: Onslaught Floor 35+
- Valid for: Dryad
|
Thundering Storm Chip
- +?~8 second stun on Chi Stomp.
- Item : Standard Legendary Polearm
- Found in: Onslaught Floor 35+
- Valid for: Initiate
|
Mercenary's Mark
- Fan of Knives now marks targets, marked targets now take 137%~150% damage on the next hit.
- Item : Standard Legendary Dagger
- Found in: Onslaught Floor 35+
- Valid for: Mercenary
|
Flame Eater
- +39.65%~60% damage to ignited enemies.
- Found in: Any difficulty (Countess must be in Hero Deck)
- Valid for: Countess
|
Overclock
- Gain up to +?~25% Crit Chance and +?~60% Crit Damage while gaining heat.
- Found in: Any difficulty (Engineer must be in Hero Deck)
- Valid for: Engineer
|
Lucky Strikes
- +?~8,260 Hero Damage and Ability Power each time you Critical Strike. Resets on non-Crits. (Max Stacks 15)
- Found in: Any difficulty (Hunter must be in Hero Deck)
- Valid for: Hunter
|
Icy Fury
- Each consecutive hit of ice shards deals 39.45~50% more damage. Can stack up to 2 times.
- Found in: Any difficulty (Aquarion must be in Hero Deck)
- Valid for: Aquarion
|
Prestigious Hero Weapon M.O.D.S.
|
---|
Marknado Chip
- Tornado marks enemies.
- Found in: Chance from every 10th highest Onslaught floor or Ancient Power Reset
- Valid for: Apprentice Adept
|
Item:
Prestigious Power Staff
|
Seismic Launch Chip
- +10,385~576,368 Earth damage to Seismic Slam and knocks enemies up.
- Found in: Chance from every 10th highest Onslaught floor or Ancient Power Reset
- Valid for: Squire
|
Item:
Prestigious Energy Sword
|
Searing Flames Chip
- +5,600~310,800 Fire damage per second on enemies affected by Piercing Shot.
- Found in: Chance from every 10th highest Onslaught floor or Ancient Power Reset
- Valid for: Huntress
|
Item:
Prestigious Energy Bow
|
Stunning Wave Chip
- Heroes Wave stuns enemies for 2~8 seconds.
- Found in: Chance from every 10th highest Onslaught floor or Ancient Power Reset
- Valid for: Monk
|
Item:
Prestigious Energy Polearm
|
Mana Command Chip
- +?~30 Mana from kills by Direct Command empowered defenses.
- Found in: Chance from every 10th highest Onslaught floor or Ancient Power Reset
- Valid for: Abyss Lord
|
Item:
Prestigious Energy Tablet
|
Meltdown Chip
- Up to 10.13~50% Proton Charge Damage while Overheating.
- Found in: Chance from every 10th highest Onslaught floor or Ancient Power Reset
- Valid for: Series EV2
|
Item:
Prestigious Energy Canister
|
Piercing Ice Chip
- Ice Needle pierces shields for 10.64~67.86% damage and up to ?~20 enemies.
- Found in: Chance from every 10th highest Onslaught floor or Ancient Power Reset
- Valid for: Gun Witch
|
Item:
Prestigious Energy Rifle
|
Earthen Power Chip
- +5~20 Molten Power per second while submerged.
- Found in: Chance from every 10th highest Onslaught floor or Ancient Power Reset
- Valid for: Lavamancer
|
Item:
Prestigious Energy Claw
|
Serpent Avatar
- The serpent avatar summoned by the Mystic at max Appeasement deals 9~55% more damage
- Found in: Chance from every 10th highest Onslaught floor or Ancient Power Reset
- Valid for: Mystic
|
Item:
Prestigious Energy Dagger
|
Spectral Chip
- +10~75 Celestial Power. (Max Mana)
- Found in: Chance from every 10th highest Onslaught floor or Ancient Power Reset
- Valid for: Dryad
|
Item:
Prestigious Energy Sword
|
Stomp Strike Chip
- Chi Stomp deals +5.5~75% increased damage
- Found in: Chance from every 10th highest Onslaught floor or Ancient Power Reset
- Valid for: Initiate
|
Item:
Prestigious Energy Polearm
|
Stance Dancer Chip
- +60~3,330' Hero damage for 5 seconds each time you switch stances. Stacks up to 3 times.
- Found in: Chance from every 10th highest Onslaught floor or Ancient Power Reset
- Valid for: Barbarian
|
Item:
Prestigious Energy Axe
|
Locked Hero Weapon M.O.D.S.
|
---|
Betsy's Curse
- Primary Attacks leave a curse zone, reducing enemy damage by ?~40%. Place up to 3 zone lasting up to ?~120 seconds each.
- Found in: The Wyvern's Den or Wayfarer NPC for 500
- Valid for: Apprentice Adept
|
Item:
Betsy's Wrath
|
Betsy Blast
- Attacks fire a piercing projectile that deals ?~90% Hero Damage as Magical Damage.
- Found in: The Wyvern's Den or Wayfarer NPC for 500
- Valid for: Squire
|
Item:
Flying Dragon
|
Death from Above
- Ranged attacks that hit flying enemies spawn bombs that deal ?~300% Ability Power as Area Damage. ?~100% chance to trigger on hit.
- Found in: The Wyvern's Den or Wayfarer NPC for 500
- Valid for: Huntress
|
Item:
Aerial Bane
|
Sky Dragon's Fury
- Secondary attacks spawn a lightning ball dealing ?~65% Ability Power as Storm Damage 2.5 times a second for ?~7 seconds. Occurs every 8 seconds.
- Found in: The Wyvern's Den or Wayfarer NPC for 500
- Valid for: Monk Initiate
|
Item:
Sky Dragon's Fury
|
Terra Wisp
|
Item:
Terra Blade
|
Lunar Caller
|
Item:
Lunar Portal Staff
|
Pole Launcher
- Secondary Attacks fire additional North Poles that deal 93~420% of Hero Damage as Frost Damage, pierce 6 enemies and slows them by 40% for ?~12 seconds.
- Found in: Wyvern Enthusiast Incursion or Wayfarer NPC for 500
- Valid for: Monk Initiate
|
Item:
North Pole
|
Chlorophyte Chip
|
Item:
Tsunami
|
Bling Blast
- Charged Shots fire a stream burning enemies for ?~85% Hero Damage twice per second for ?~11 seconds. The stream is ?~66 degrees wide and ?~2,650 unites long.
- Found in: Kobold Bling King Incursion or Wayfarer NPC for 500
- Valid for: Huntress Hunter
|
Item:
Bling-O-Midas
|
Celebration!!!
|
Item:
Celebration!!!
|
Volcanic Command
- Secondary Attack summons meteors that deal 365~1,350% Ability Power as Fire Damage. Charge to summon a lava fissure dealing ?~530% of Ability Power as fire damage in a path and burning for ?~160% Ability Power per second for 5 seconds. (DoT damage does not work on Drakenlord's shield)
- Found in: Spectral Assault Incursion or Wayfarer NPC for 500
- Valid for: Abyss Lord
|
Item:
Scorched Tome of Molten Brimstone
|
Fist of Bones
|
Item:
Bone Glove
|
Stormrider
- Ride a cloud that changes to lightning dealing ?~250% Ability Power as Storm Damage for 15 seconds. Enemies under gets drenched and are hit for ?~500% of Ability Power as Storm damage every 2 seconds.
- Found in: Power Surge Incursion or Wayfarer NPC for 500
- Valid for: Monk Initiate Aquarion
|
Item:
Glaive of the Storm
|
Shadowflame Knife
|
Item:
Shadowflame Knife
|
Jester Arrows
|
Item:
Tsunami
|
Meteor Bullets
- Rapidly fires Meteor Bullets that pierce one additional target or reflect off one surface for 50% damage.
- Found in: Malthius Incursion or Wayfarer NPC for 500
- Valid for: Gun Witch
|
Item:
Megashark
|
Master of Cats
- Primary Attacks fire a piercing Meowmere projectile dealing ?~145% Ability Power as Magical Damage and bounce off three surfaces. Projectiles fire once per second and explode dealing ?~145% Ability Power as Magical Damage.
- Found in: Return of Maldonis Incursion or Wayfarer NPC for 500
- Valid for: Squire Dryad Barbarian
|
Item:
Meowmere
|
Ghastly Halberds
|
Item:
Ghastly Halberd
|
Demonic Scythe
- Secondary attacks summon Demon Scythes that deal ?~210% Ability Power as Magical Damage and pierce up to 5 targets. Charged attacks deal ?~550% Ability Power as Magical Damage and pierce up to 10 targets.
- Found in: Revenge of the Yeti Incursion or Wayfarer NPC for 500
- Valid for: Abyss Lord
|
Item:
Demon Scythe
|
Captain's Fury
|
Item:
The Last Word
|
- (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)
Seaworthy Weapon M.O.D.S.
|
---|
Banjaxed
- Primary attacks have a ?~33% chance to Drench, Chill, Oil, or Poison enemies (?~111,000 Damage every second), for ?~10.01 seconds.
- Found in: Jacked Sparrow or Plunderer's Paradise
- Valid for: All weapon types and heroes
|
Favorable Winds
- ?~2,220% of your active Movement Speed is added to your Hero Damage. Player grows faster by 60 for each Primary attack kill (max 10 times); resets when stationary.
- Found in: Jacked Sparrow or Plunderer's Paradise
- Valid for: All weapon types and heroes
|
Fish Flinger
Captain's Persuader
Seven Seas Bow
The Polly Wanna
Captain's Log
Core-sair Canister
Harbroom
The Souvenir
Hoyster Shucker
Dead Weight
|
Grave Infection
- Enemies killed have a ?~20% chance of spawning a pirate skeleton that lasts for ?~20 seconds. It poisons surrounding enemies dealing ?~600,000 damage over 10 seconds.
- Found in: Jacked Sparrow or Plunderer's Paradise
- Valid for: All weapon types and heroes
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Grog-a-tov
- Primary Weapon ranged attacks have a ?~20.01% chance of spawning a bottle projectile. On contact it explodes dealing ?~30,000 Fire Area damage, and confuses enemies for 3 seconds.
- Found in: Jacked Sparrow or Plunderer's Paradise
- Valid for: Ranged weapon types and heroes
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Hurricane
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Knot Stopping
- While moving above 1700 speed, you will drench and deal ?~50,000 Water damage every two seconds.
- Found in: Jacked Sparrow or Plunderer's Paradise
- Valid for: All weapon types and heroes
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Shackled
- Dark Assassins have a 20.73~100% chance to be chained when striking the hero for the first time, dealing ?~60,000 damage and stunning them for 3 seconds.
- Found in: Jacked Sparrow or Plunderer's Paradise
- Valid for: All weapon types and heroes
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To Arms
- Switching to this Hero will spawn a Pirate Flag that lasts 5.09~15.01s seconds (once per Combat Phase). It increases the Defense Power of nearby defenses by 10~25%, their Attack Rate by 50.91~150%, and heals them by 2% for each second.
- Found in: Jacked Sparrow or Plunderer's Paradise
- Valid for: All weapon types and heroes
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Turn the Tides
- Hero deals 79~500% of the Health recovered over the past 5 seconds as Area damage.
- Found in: Jacked Sparrow or Plunderer's Paradise
- Valid for: All weapon types and heroes
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Walk the Plank
- Primary Weapon melee attacks have a ?~25% chance to spawn a plank that will fling enemies upward. They deal ?~100,000 Water Area damage and Drench enemies when crashing back to the ground.
- Found in: Jacked Sparrow or Plunderer's Paradise
- Valid for: All melee types and heroes
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Drakenfrost Weapon M.O.D.S.
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Torch Bearer
- +38,590~464,630 Fire damage to enemies in an area around the player.
- Found in: Drakenfrost Keep Expeditions/Onslaught (1st Weekly Loot Rotation - Frostbrand, Winterstrike)
- Valid for: All weapon types and heroes
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Frozen Path
- Projectile attacks that hit the ground leave up to three projectiles of frost that reduce enemy movement speed by 10.59~75.01%. Each patch lasts 5 seconds.
- Found in: Drakenfrost Keep Expeditions/Onslaught (2nd Weekly Loot Rotation - Winter's Blight, Glaive of Winters, The Ice Age)
- Valid for: Ranged weapon types and heroes
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Frostbrand
Winterstrike
Winter's Blight
Glaive of Winters
The Ice Age
Deathfrost Tome
Absolute Zero
Crushed Ice
Frost Edge
Frostbane
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Frostfire Remnants
- Slain enemies explode for around 3,604~200,000 dmg as Frost and Fire damage, and leave behind a trail of Frostfire on the ground that deals 540.54~30,000 dmg per tick for 5 seconds. Explosion damage scales with enemy type.
- Found in: Drakenfrost Keep Expeditions/Onslaught (3rd Weekly Loot Rotation - Deathfrost Tome, Absolute Zero, Crushed Ice)
- Valid for: All weapon types and heroes
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Drakenlord's Soul
- Gain the aura of the Drakenlord. Aura slows enemies around you by 30%. If the enemies stay within the aura for 5 seconds, they will become frozen and take 790~45,030 Earth Damage after an additional 5 seconds.
- Found in: Drakenfrost Keep Expeditions/Onslaught (4th Weekly Loot Rotation - Frostbrand, Frost Edge, Frostbane)
- Valid for: All weapon types and heroes
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Ice Chip
- +350~19,425 Frost Damage to primary attacks.
- Found in: Drakenfrost Keep Expeditions/Onslaught (Included in all Drakenfrost Weapons)
- Valid for: All weapon types and heroes
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Wild West Weapon M.O.D.S.
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Curse of the Rattlesnake
- ?~20% chance on hit to poison a target for ?~200% of your Hero Damage stat as magical poison damage each second for ?~3 seconds. When the poison expires it stuns the target for 2 seconds.
- Found in: The Wild West Region Expeditions
- Valid for: All weapon types and heroes
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Desert's Shadow
- Once every 5 seconds, your primary attack spawns a shadow entity that bounces between nearby enemies dealing ?~1,400% of your ability power as damage.
- Found in: The Wild West Region Expeditions
- Valid for: All weapon types and heroes
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Outlaws Sniper
Corrupted Raven's Claw
Corrupted Iron Reaper
Corrupted Night's Wish
Corrupted Wailing Glaive
Bowling Pin
Turkey Leg Stabber
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Midas Touch
- On hit, enemies move at ?~50% of their original speed and burn for ?~80% of your Hero Damage stat a second for ?~5 seconds.
- Found in: The Wild West Region Expeditions
- Valid for: All weapon types and heroes
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Radiant Heat
- ?~20% Chance on taking damage to spawn a flame shield that lasts for ?~5 seconds reflecting back ?~500% of the damage before resistance as Fire Damage back to the target.
- Found in: The Wild West Region Expeditions
- Valid for: All weapon types and heroes
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Runaway Mine Cart
- Primary attacks have a ?~20% chance to spawn a minecart dealing ?~500% of your Hero Damage stat and knocking enemies back.
- Found in: The Wild West Region Expeditions
- Valid for: All weapon types and heroes
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Goat Launcher
- Once every 2 seconds, your attacks spawn a flying goat that explodes on impact dealing ?~1,000% of your Hero Damage as Fire damage to all nearby enemies.
- Found in: Wild Westival Expeditions (Only included in Outlaws Sniper, Bowling Pin or Turkey Leg Stabber)
- Valid for: All weapon types and heroes
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Embermount Weapon M.O.D.S.
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Bouncing Phoenix
- Once every 2 seconds, your attacks spawn a flying phoenix that bounces to 5 enemies dealing ?~500% of your Hero Damage as Fire damage to all enemies hit.
- Found in: Embermount Volcano Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Immolation
- Slain enemies have a 25% chance to spawn fire on the ground, burning enemies near it for ?~1,000% of your hero damage once per second over 5 seconds. Minimum cooldown of 1 second per spawn.
- Found in: Embermount Volcano Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Ember Scepter
Flame Warden's Sword
Bow of the Phoenix
Phoenix Tail Spear
Wyvern Rifle
Ancient Fire Mace
Molten Dagger
Smoldering Axe
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Internal Combustion
- Enemies on death explode for ?~100% of hero health as fire damage to all nearby enemies.
- Found in: Embermount Volcano Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Mark Of The Phoenix
- Damaging enemies has a ?~10% chance to give a 25% boost to damage, speed, and jump height for 5 seconds. Can only occur once every 10 seconds.
- Found in: Embermount Volcano Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Rise From The Ashes
- Upon death, returns ?~100% Health and deal ?~40% more damage for 15 seconds. Once every 80 seconds.
- Found in: Embermount Volcano Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Tornado Canyon Weapon M.O.D.S.
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Canyon Bells
- Enemies on death have a ?~20% chance to spawn a bell that does ?~1000% of your Ability Power as damage to all nearby enemies every second for 3 seconds and stuns them for 2 seconds. This effect can only occur once every 2 seconds.
- Found in: Tornado Canyon Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Cyclostrophic Wind
- Your attacks generate 1 tornado stack. At 5 stacks you launch a tornado forward, dealing ?~6,000% of your Ability Power as damage to up to 10 enemies and sending airborne. The effect has a cooldown of 3 seconds.
- Found in: Tornado Canyon Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Staff of Sands
Clockwork Sword
Ancient Water Boiler
Tuskin' Rifle
Ancient Robot Arm
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Sand Storm
- Generates a sandstorm around you that deals ?~150% of your Hero Damage as earth damage to nearby enemies every second.
- Found in: Tornado Canyon Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Sand Path
- Projectile attacks that hit the ground leave up to three patches of Sand that deal ?~1500% of your Ability Power as damage per second and reduce enemy movement speed by ?~85%. Each patch lasts 5 seconds.
- Found in: Tornado Canyon Expeditions (Chaos 8 and above)
- Valid for: Ranged weapon types and heroes
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Tornado Highlands Weapon M.O.D.S.
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Blinding Sand
- Your attacks have a 15% chance to spawn a ball of sand on impact that deals ?~150% of your Hero Damage as Earth damage. Enemies hit move 30% slower and attack 20% slower for 5 seconds.
- Found in: Tornado Highlands Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Genie King's Curse
- While moving below 100 Speed, your Primary attacks deal ?~250% of your Hero Damage stat as Earth Damage.
- Found in: Tornado Highlands (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Corrupted Oculus
Corrupted Bow
Spear of Corruption
Tomb of Corruption
Corrupted Dagger
Corrupted Axe
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Genies Protection
- After using an ability, gain ?~300 movement speed and take ?~20% less damage for 3 seconds.
- Found in: Tornado Highlands Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Owl God's Wisdom
- Your primary attacks deal ?~400% of your Ability Power as extra damage. This extra damage can trigger once every 0.1s per enemy hit.
- Found in: Tornado Highlands Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Earth Guardian Weapon M.O.D.S.
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Axearang
- Once every 2 seconds, your attacks spawn a flying Pickaxe that pierces enemies and returns to you dealing 7~250% of your Hero Damage as Physical damage to all enemies hit.
- Found in: Crystal Mine Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Gold Rush
- Gain ?~1,150 Hero Damage for each enemy killed; resets when damaged.
- Found in: Crystal Mine Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Earth Guardian's Staff
Earth Guardian's Mace
Earth Guardian's Bow
Earth Guardian's Spear
Earth Guardian's Tome
Earth Guardian's Canister
Earth Guardian's Rifle
Earth Guardian's Arm
Earth Guardian's Dagger
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Metamorphosis
- After taking damage, take ?~8% less damage from further attacks for 5 seconds, Stacks up to 5 times.
- Found in: Crystal Mine Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Molten Cage
- 10% chance on hit to trap the enemy in a cage of fire, stunning them for 3 seconds and dealing ?~600,000 fire damage over 5 seconds.
- Found in: Crystal Mine Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Shift Rotation
- +?~40% Hero Damage and Ability Power for 10 seconds after swapping in. Afterwards, reduce Hero Damage and Ability Power by 25% until swapped out.
- Found in: Crystal Mine Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Malakai's Weapon M.O.D.S.
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Blood Craze
- When damaging an enemy, you have an ?~10% chance to charm them for 3 seconds. Then, they explode, dealing ,~2,000% of your Ability Power as damage to up to ten other enemies. 10 second cooldown.
- Found in: Malakai's Manor Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Spectral Vanishing
- After taking damage from an enemy, you have an ?~20% chance to become invisible to enemies for 5 seconds. 15 second cooldown.
- Found in: Malakai's Manor Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Ancient Crimson Staff
Malakai's Old Mace
Gothic Longbow
Vampiric Harvester
Ritualist's Codex
Desecrated Canister
Ostentatious Rifle
Malakai's Arm
Bloodstained Athame
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Spicy Garlic
- Enemies killed have an ?~20% chance of spawning 'spicy garlic' that lasts for 15.52~20 seconds. Spicy garlic poisons surrounding enemies dealing ?~2,300% of your Ability Power as damage over 10 seconds.
- Found in: Malakai's Manor Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Vampiric Embrace
- Gives you a life-stealing aura, dealing ?~100,000 damage to up to 10 enemies within it. Heals for ?~2% of damage dealt.
- Found in: Malakai's Manor Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Wrath of the Bat
- You gain ?~25% jump height. While in the air, attacks deal ?~20% more damage.
- Found in: Malakai's Manor Expeditions (Chaos 8 and above)
- Valid for: All weapon types and heroes
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Trivia
- MODS officially stands for Magical Offensive/Defensive Subroutines.
- Some developers liked to call the quality of a mod "qualibean" in reference to the bean shaped quality indicator present on mods.
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