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  • ...splaying different number of seconds depending on if the item was equipped or in the inventory. The tooltip should now display the correct number in all
    1 KB (173 words) - 14:28, 20 March 2015
  • * Players can no longer use towers to escape certain maps or gain access to inaccessible areas. You. Yes, you. Stop doing that. ...a few maps that had issues with players and towers either clipping through or floating on certain locations in the level. If you can properly guess which
    12 KB (1,862 words) - 17:15, 15 November 2023
  • ...possible and preferably before they burrow near your [[Defense|defenses]] or [[Maps#Objectives|Cores]].
    828 bytes (127 words) - 16:15, 12 February 2023
  • * '''Healing spell (Yellow Book) -''' Whenever a Dark Mage or any nearby enemies are damaged, they will occasionally casts a heal spell t * '''Cursing spell (Purple Book) -''' Whenever a Dark Mage targets a tower or blockade, alongside firing magic bolts, they will also periodically cast a
    6 KB (1,009 words) - 20:45, 12 November 2023
  • ...hreatening the Dragonfall royal family and Eternia Crystal. Hold the line or all is lost!
    2 KB (254 words) - 10:59, 29 March 2023
  • The Drakin is a ranged [[Enemies|enemy]] type that spits fireballs in an arc or will attempt to bite at [[Heroes|heroes]] if they get too close. It has dec ...ged [[Enemies|enemies]], placing [[Defense|defenses]] that have long range or placing [[Defense#Types|traps]] and [[Defense#Types|auras]] in the lane wil
    941 bytes (152 words) - 16:26, 12 February 2023
  • ...ronmental Traps must be manually triggered by a hero, either by activating or attacking them. They have unlimited uses but generally have a lengthy recha *[[Environmental Trap/Armor|Armor]](Lots(around 5 of or so i didnt count)
    1 KB (143 words) - 01:08, 16 April 2017
  • Experience points (or experience or exp for short) are a unit of measurement used to quantify a [[:Category:Her
    2 KB (170 words) - 13:18, 17 July 2016
  • Health is the indicator of whether or not a character is alive or dead. It is a core battle mechanic of Dungeon Defenders II.
    1 KB (177 words) - 01:17, 20 October 2017
  • ...ged [[Enemies|enemies]], placing [[Defense|defenses]] that have long range or placing [[Defense#Types|traps]] and [[Defense#Types|auras]] in the lane wil
    1 KB (170 words) - 12:42, 13 October 2022
  • ...de when they hit something solid whether it was the target they were after or anything that got inbetween them and their target. ...ng an Anti-Air defense or things like [[Squire#Defenses|Squire's Cannons]] or [[Huntress#Defenses|Huntress' Poison Dart Towers]] having a line that exten
    1 KB (221 words) - 01:37, 12 February 2023
  • * Green Mana (also known as "Defense Mana" or "Building Mana") is a resource used to build and obtained from slaying [[En * Blue Mana (also known as "Ability Mana" or "Ability Resource") is used to activate hero abilities. It regenerates pass
    2 KB (310 words) - 17:17, 14 November 2023
  • However, if the [[::Enemies|enemies]] attack you or your defenses first their invulnerability is no longer active and can take
    1 KB (167 words) - 23:02, 11 October 2023
  • ...The war table is directly in front of the player when they enter the town or tavern. Interacting with the War Table brings up the World Map, which allow These fine indestructible dummies will show you how much damage a tower, or hero, does with its attacks.<br>
    3 KB (520 words) - 01:31, 28 March 2023
  • ...our mana, all the remaining mana nodes deactivate. If a player disconnects or leaves without opening the node, the mana will be split among the remaining *Completing challenges unlocks titles. Titles display in front or following your name.
    15 KB (2,539 words) - 14:28, 20 March 2015
  • ...ext map. Replaying a map should also only be required if you are defeated, or, if you change heroes for each Combat Phase. ...ining Campaign mode will now ask you to remove the lowest hero in the deck or it will allow you to adjust your deck.
    30 KB (4,865 words) - 14:28, 20 March 2015
  • ...e, these ones can be distracted the easiest by [[Defense#Types|blockades]] or [[Defense#Types|towers]]. ...ng an Anti-Air defense or things like [[Squire#Defenses|Squire's Cannons]] or [[Huntress#Defenses|Huntress' Poison Dart Towers]] having a line that exten
    2 KB (272 words) - 14:04, 6 October 2023
  • a map or an unwanted game. On the next start up, players are able to select "Go to Town" or "Private Tavern".
    585 bytes (104 words) - 17:10, 5 October 2018
  • | description = Suicidal enemy when near a target or on low health. Charges to its target at high speed and exploding on contact ...that dive-bombs at high speed and exploding on contact when near a target or on low health.
    19 KB (2,736 words) - 08:16, 2 May 2024
  • Some [[Heroes]] have special abilities, passives or towers in place of standard [[Heal Self]]. Some [[mods]] and [[shards]] can change the cooldown time of abilities or change the hero stats based of how many abilities are on cooldown.
    5 KB (746 words) - 04:16, 19 January 2024

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