| Squire
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| Information
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| Race
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Human
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| Gender
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Male
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| Weapon
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Swords/Shields
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| Damage Type
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Physical
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| Base Stats (lvl 1)
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| Defense Power
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250
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| Defense Health
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100
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| Defense Speed
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250
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| Hero Damage
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176
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| Hero Health
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880
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| Ability Power
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100
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| Hero Crit Damage
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70
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| Defense Crit Damage
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70
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| Base Stats (lvl 50)
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|---|
| Defense Power
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-
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| Defense Health
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-
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| Defense Speed
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-
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| Hero Damage
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-
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| Hero Health
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-
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| Ability Power
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-
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| Hero Crit Damage
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-
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| Defense Crit Damage
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-
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The Squire is a sturdy melee hero. Primary Attack deals Physical Damage. Secondary Attack raises his shield and greatly reduces incoming frontal damage.
Defenses
| Defense |
Description
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| 100px |
Cannonball Tower: Fires a massive cannonball that deals Crushing Physical Damage to one enemy.
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| 100px |
Spike Blockade: Blocks enemies attacks, dealing Physical Damage, when stuck by melee enemies. Draws extra attention from enemies.
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| 100px |
Ballista: Fires a piercing projectile that deals Physical Damage in a line. Deals less damage to each enemy hit after the first.
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| 100px |
Training Dummy: When struck by friend or foe, the dummy spins, dealing Physical Damage to nearby enemies. Spins faster with each hit. Draws extra attention from enemies.
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Abilities
| Defense |
Description
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|---|
| 100px |
Sword Beam: The Squire unleashes a piercing beam that deals Magical Damage. Deals less damage to each enemy hit after the first.
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| 100px |
Provoke: The Squire Taunts nearby Enemies, drawing their attention. During the taunt, he boosts his Hero Damage and speed while reducing his damage taken.
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| 100px |
Seismic Slam: The Squire slams his Shield into the ground, dealing Crushing Magical Earth Damage and Stunning enemies.
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| 100px |
Heal Self: The hero channels healing energy, regenerating a portion of their Health each second. The channel is broken if the hero moves or takes damage.
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