Squire
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Information
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Sword Beam: The Squire unleashes a piercing beam that deals Magical Damage. |
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Provoke: The Squire Taunts nearby Enemies, drawing their attention. During the taunt, he boosts his hero damage and speed while reducing his damage taken. |
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Seismic Slam: The Squire slams his shield into the ground, dealing crushing physical damage and stunning enemies. |
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Cannonball Tower: Fires a massive cannonball that deals Crushing Physical Damage to one enemy. |
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Spike Blockade: Blocks enemies. Attacks, dealing Physical Damage, when stuck by melee enemies. Draws extra attention from enemies. |
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Ballista: Fires a piercing projectile that deals Physical Damage in a line. Deals more damage to each enemy hit after the first. Can attack Flying enemies |
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Training Dummy: When struck by friend or foe, the dummy spins, dealing Physical Damage to nearby enemies. Spins faster with each hit. Draws extra attention from enemies. |
List of Squire-specific Item Mods:
| Name | Effect | Item | ||||||
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| Weapon | Shield | Helmet | Chest | Boots | Gloves | Relic | ||
| Seismic Launch Chip | +425,785~576,368 Earth damage to Seismic Slam and knocks enemies up. | |
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| Prickly Shield Chip | +320~450% Thorns damage on Shield Blocking. Thorns increases with Armor. | |
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| Burning Bolts | +11.99~20% extra Fire damage over 7.05~10 seconds when hit by Ballista and attunes the tower to Fire. | |
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List of Squire-specific Wayfarer Weapons:
| Name | Fixed Mod | Effect |
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| Flying Dragon | Betsy Blast | Attacks fire a piercing projectile that deals 68.25~90% Hero Damage as Magical Damage. |
| Meowmere - Squire | Master of Cats | Primary attacks fire a piercing Meowmere projectiles dealing 116~145% Ability Power as Magical Damage and bounce off three surfaces. Projectiles fire once per second and explode dealing 116~145% Ability Power as Magical Damage. |
| Terrablade - Squire | Terra Wisp | Fire a wisp that deals 66.7~87% Hero Damage as Magical Damage. It pierces up to 9~12 targets and fires once per second. |








