Difference between revisions of "Blaze Balloon"

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(Updated Attack damage, Max charges, Range and Attack speed)
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|DPS=No
 
|DPS=No
 
|Health=Max Charges
 
|Health=Max Charges
|H1=(0.1<noinclude>x</noinclude>+2)
+
|H1=0.1<noinclude>x</noinclude>
|H2=(0.1<noinclude>x</noinclude>+2)*1.1
+
|H2=0.11<noinclude>x</noinclude>
|H3=(0.1<noinclude>x</noinclude>+2)*1.2
+
|H3=0.12<noinclude>x</noinclude>
|H4=(0.1<noinclude>x</noinclude>+2)*1.3
+
|H4=0.13<noinclude>x</noinclude>
|H5=(0.1<noinclude>x</noinclude>+2)*1.4
+
|H5=0.14<noinclude>x</noinclude>
 
|Dot=Burn Damage
 
|Dot=Burn Damage
|D1=1.1<noinclude>x</noinclude>
+
|D1=4.25<noinclude>x</noinclude>
|D2=1.54<noinclude>x</noinclude>
+
|D2=4.8875<noinclude>x</noinclude>
|D3=1.98<noinclude>x</noinclude>
+
|D3=5.525<noinclude>x</noinclude>
|D4=2.42<noinclude>x</noinclude>
+
|D4=6.1625<noinclude>x</noinclude>
|D5=2.86<noinclude>x</noinclude>
+
|D5=6.8<noinclude>x</noinclude>
|Crit=Crit Damage
 
|C1=0.6<noinclude>x</noinclude>
 
|C2=0.84<noinclude>x</noinclude>
 
|C3=1.08<noinclude>x</noinclude>
 
|C4=1.32<noinclude>x</noinclude>
 
|C5=1.56<noinclude>x</noinclude>
 
 
|Range=Damage Radius
 
|Range=Damage Radius
|R1=7.5
+
|R1=600
|R2=8.25
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|R2=600
|R3=9
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|R3=600
|R4=9.74
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|R4=600
|R5=10.50
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|R5=600
 
|Trigger=200
 
|Trigger=200
|ISpeed=8<noinclude>s</noinclude>
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|ISpeed=10<noinclude>s</noinclude>
 
|Element=[[Magical]] [[Fire]]
 
|Element=[[Magical]] [[Fire]]
 
|Status=None
 
|Status=None

Revision as of 17:34, 5 July 2019

Blaze Balloon
Huntress blaze balloon.png
When triggered, the balloon bursts and scorches the ground. Enemies walking on the scorched ground take Magical Fire Damage.
Defense Statistics
Hero: Huntress
Defense Type: Trap
Level Required: 1
Mana Cost: 50
Base Attack Rate: 10s
Tick Rate: 1.00s
Trigger Radius: 200
Damage Type: Magical Fire
Status Effect: None
Combo Finisher: Ignite

A Burst Trap that attacks all enemies in a short range.
Burn Effect Instead of dealing instantaneous damage, the Blaze Balloon sets the ground aflame, applying Burn Damage to enemies who pass through the fire. This damage occurs while enemies remain in the area of effect, it does not apply as a Status Effect on the target. This trap can be activated manually by attacking the baloon portion of it with any projectile weapon.

Attribute Tier One Tier Two Tier Three Tier Four Tier Five
Burn Damage
Defense Power (x)
4.25x 4.8875x 5.525x 6.1625x 6.8x
Max Charges
Defense Health (x)
0.1x 0.11x 0.12x 0.13x 0.14x
Damage Radius
Special
600 600 600 600 600