Difference between revisions of "Kobold"

From Dungeon Defenders 2 Wiki
Jump to: navigation, search
(Description)
Line 5: Line 5:
 
|health = ??
 
|health = ??
 
}}
 
}}
 
 
== Description ==
 
== Description ==
The Kobold is a suicidal enemy with dynamite strapped to its back, that blows up in an effort to damage [[:Category:Defense|defenses]] and [[:Category:Heroes|heroes]]. When within range, the Kobold will light its fuse and charge at high speed, then explode once it has reached its target, dealing massive [[:Category:Physical Damage|physical damage]].
+
The Kobold is a suicidal [[:Category:Enemies|enemy]] with dynamite strapped to its back, that blows up in an effort to damage [[:Category:Defense|defenses]] and [[:Category:Heroes|heroes]]. When within range, the Kobold will light its fuse and charge at high speed, then explode once it has reached its target, dealing high damage.
  
 
Kobolds have 3 variants
 
Kobolds have 3 variants
-Normal Kobolds have a backpack-like set of dynamite and walk at an average speed. They still deal high amounts of damage.
+
*Normal Kobolds have a backpack-like set of dynamite and walk at an average speed. They still deal high amounts of damage.
-A variant of Kobolds have a larger set of dynamite and deal much more damage than a regular Kobold, but the heavy weight makes them slower.
+
*A variant of Kobolds that have a larger set of dynamite and deal much more damage than a regular Kobold, but the heavy weight makes them slower.
-A variant of Kobolds have roller skates, making them much faster, but deals less damage than a normal Kobold
+
*A variant of Kobolds that have roller skates, making them much faster, but deals less damage than a normal Kobold
 +
 
 +
== Strategy ==
 +
If you are unable to kill them before they explode, the next best strategy is putting something in their way to take the damage of the explosion. [[Defense#Types|Blockades]] are great at absorbing damage since that is what they are designed to do, but a hero can also take the hit if that will save the [[Defense#Types|blockade]] from getting destroyed or a [[Defense#Types|tower]] that may be in their way.
 +
 
 +
== Schedule Icon ==
 +
[[File:Kolbold (Ground).png]]
  
If a hero is unable to kill a Kobold, the hero may try to either avoid the explosion or soak<nowiki> </nowiki>up the explosion if it would cause unwanted damage to structures.[[Category:Enemies]]
+
[[Category:Enemies]]
[[Category:Physical Damage]]
 

Revision as of 17:47, 15 December 2018

Kobold
[[Kobold.png|300px]]
Information
Enemy Types ?
Lane Type ?
Appearances ?
Schedule Icon Miscellaneous Enemy Icon.png

Description

The Kobold is a suicidal enemy with dynamite strapped to its back, that blows up in an effort to damage defenses and heroes. When within range, the Kobold will light its fuse and charge at high speed, then explode once it has reached its target, dealing high damage.

Kobolds have 3 variants

  • Normal Kobolds have a backpack-like set of dynamite and walk at an average speed. They still deal high amounts of damage.
  • A variant of Kobolds that have a larger set of dynamite and deal much more damage than a regular Kobold, but the heavy weight makes them slower.
  • A variant of Kobolds that have roller skates, making them much faster, but deals less damage than a normal Kobold

Strategy

If you are unable to kill them before they explode, the next best strategy is putting something in their way to take the damage of the explosion. Blockades are great at absorbing damage since that is what they are designed to do, but a hero can also take the hit if that will save the blockade from getting destroyed or a tower that may be in their way.

Schedule Icon

Kolbold (Ground).png