Difference between revisions of "Template:Passives/Huntress"

From Dungeon Defenders 2 Wiki
Jump to: navigation, search
Line 7: Line 7:
 
|-
 
|-
 
! style="width:3%;" | Weapon
 
! style="width:3%;" | Weapon
 +
! style="width:3%;" | Helmet
 
! style="width:3%;" | Chest  
 
! style="width:3%;" | Chest  
 
! style="width:3%;" | Boots
 
! style="width:3%;" | Boots
 
! style="width:3%;" | Gloves
 
! style="width:3%;" | Gloves
! style="width:3%;" | Helmet
 
 
! style="width:3%;" | Relic
 
! style="width:3%;" | Relic
 
|-
 
|-
| Envenom || [[Poison Dart Tower]]'s poison attack rate increased by 5%-19%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
+
| OIL AREA || Oil Flask leaves an Oil Area for X seconds. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}}
|-
 
| Flameageddon || [[Piercing Shot]] damage increased by 5%-19%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
 
|-
 
| Flashbang || [[Concussive Shots]] stun duration increased by 5%-20%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
 
|-
 
| Speedy Darts || Increases the [[Poison Dart Tower]]'s Defense Speed by 50-100. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}<sup>1</sup>
 
|-
 
| Towering Poison || X%-130% of your Defense Health stat is added to the [[Poison Dart Tower]] Defense Health stat. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}}
 
|-
 
| Tripwire || [[Explosive Trap]] and [[Elemental Chaos Trap]] damage increased by 1%-3%. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}
 
|-
 
| Vicious Brew || [[Oil Flask]] damage increased by X%-19%. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
 
|-
 
| Victory Smell || [[Blaze Balloon]] burn attack rate increased by 5%-19%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
 
 
|-
 
|-
| Volatile Schematics || Trap effect radius increased by 1%-3%. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}
+
| PIERCING FIRE || Piercing Shot will ignite enemies dealing X Fire damage over 5 seconds. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{no}}
 
|-
 
|-
 
|}
 
|}
 
1. Speedy Darts can only roll on Totem Relics.
 
  
  

Revision as of 08:25, 22 June 2018

List of Huntress-specific Item Passives:

Name Effect Item
Weapon Helmet Chest Boots Gloves Relic
OIL AREA Oil Flask leaves an Oil Area for X seconds. TickGreen.png TickGreen.png TickGreen.png TickGreen.png TickGreen.png CrossWhite.png
PIERCING FIRE Piercing Shot will ignite enemies dealing X Fire damage over 5 seconds. TickGreen.png TickGreen.png TickGreen.png TickGreen.png TickGreen.png CrossWhite.png



Special Passives that can only roll on specific weapons:

Name Weapon Localisation Effect
Call of the Phoenix Phantom Phoenix Wyvern Enthusiasts Incursion Increases Blaze Balloon Defense Crit Chance by 4%-8%% and increases Critical Damage by 4%-6% of your Defense Power.
From the ashes - 3.5 seconds after Blaze Balloon detonates a phoenix emerges from the flames dealing an extra X%-450% of your Defense Power as damage.
Viper's Bite Toxic Shock Chrome Enemies Incursion Poison Dart Tower deals 5~20% more damage. When a poisoned enemy dies, it detonates dealing 50-80% of your Defense Power stat as damage to enemies in a 700-1500 radius.
Midas Touch Bling-O-Midas Kobold Bling King Incursion On Hit, enemies move at a ~41% reduced rate and burn for ~104% Hero Damage a second for 4~8s.

Golden Shower Charged Secondary attack fires a molten stream 60~90 degrees wide burning for ~49% Hero Damage twice per second.

Pumpkinator Bow-Blaster Random map Targets hit with basic attacks are pumpkined. Defeating a pumpkined enemy causes a physical explosion dealing 40~60% Hero Damage. Hitting a pumpkined enemy with a melee attack increase Hero Critical Chance by 5% for 5s.
Lady Orc Slayer Mauled Cleaver Weapon reward after 15 round in Onslaught Defeating a Lady Orc grants a charge. Fully-charged Secondary Attacks consume a charge, unleashing a cleaver dealing 300% of your Hero Damage Stat as physical Damage.
Shard Shot Harbinger's Fist Ramparts Siege Defense Concussive Shots fires a piercing shard dealing X% Ability Power as damage, then explodes dealing X% Ability Power unresisted damage.
Shard Spike Harbinger's Fist Siphon Site D Defense 50%? chance for Geyser Trap to fire an exploding shard dealing 600%? Defense Power as damage in an area.
MIRV Aerial Bane The Wyvern Den Defense On hit, flying enemies now have a 30~63% chance to spawn grenades in a 500~1200 radius that deal 100~150% of your Hero Damage stat as damage.
Breaker Armored Cleanser Malthius Incursion Reduces target's resistances by 5~20 on hit.