Hex Thrower
Hex Thrower
| |
---|---|
Information | |
Enemy Types | Ranged, Chaos |
Lane Type | Ground |
Appearances | Expeditions, Onslaught, Incursions and Mastery |
Schedule Icon |
Using mighty javelins that curses defenses from long, the Hex Thrower is a featured Chaos enemy.
Contents
Behavior
Hex Throwers behaves similarly to regular Javelin Throwers with the addition of the ability to have one of the longest ranges out of many enemies. Their javelins also produces a curse spot that debuffs any Defenses within the spot's range, reducing Defense Power by 50%. This only happens if the projectile has struck a tower or blockade, nothing will be produced if a javelin hits a hero or the floor. A single curse spot roughly lasts for about 10 seconds before disappearing. Multiple curse spots produced by different or same Hex Throwers may overlap but does not result in any stacking of the debuff. |
Strategy
Hex Throwers, by nature, are one of the easier Chaos enemies to fight. While they are able to target your towers from afar, they still prioritize Blockades like most enemies, so they are not as much of a threat to non-DPS Blockades in terms of targeting. EV2's Reflect Beam can be very useful for reflecting the javelins, as well as any other projectiles to keep your towers alive. If you don't have EV2, avoid clumping defenses around your Blockades as curse spots has enough range to affect any nearby defenses.
Be wary of Hex Thrower activities in maps (such as Throne Room or Embermount Volcano etc.) where cores are happened to be positioned in places that can potentially be easily sniped at due the throwers' long range of attack. To solve this, either utilize spawn-camping strategies to eliminate Hex Throwers early or go for wrapping the cores with Reflect Beams to prevent any unexpected snipes.
Appearances
For Expeditions, Incursions and Mastery, Hex Throwers first appears in Chaos 6 and all subsequent Chaos tiers.
In Onslaught, Hex Throwers starts appearing in floor 21 onwards as part of lane schedules with "Hex" prefixes.
Sniper Warbleed
| |
---|---|
Information | |
Enemy Types | Ranged, Chaos, Miniboss |
Lane Type | Ground |
Appearances | Expeditions, Onslaught, Incursions and Mastery |
Schedule Icon |
Miniboss Variant - Sniper Warbleed
The mini-boss variant for Hex Throwers is Sniper Warbleed, a larger and much more visually armored Hex Thrower. Aside from having more health and dealing more damage, Warbleed's ability is identical to regular Hex Throwers.
Sniper Warbleed has a chance of appearing on wave 5 in Chaos 6 and can also appear on Omega Waves (wave 6) in The Lost Temple in Onslaught.
Notes and Trivia
|
History
- [Early Access] 20.0 : Introduced.