== Behavior ==
The Goblins will shamble their way to the core, potentially attacking anything that stands in their way or aggroed them with small melee attacks, dealing physical damage at very close range. While it'll not always be a guarantee, the goblins can be aggroed by heroes when the latter is very nearby.
They also comes in three tiers, each being a stronger version than the last along with visual upgrades. * '''Tier 1 -''' * and '''Tier 2 -''' * Goblins doesn't seem to have any behavioral difference. If there's any, it'll most likely be extremely minute. Tier '''3 -'''Goblins attacks a tiny bit faster.
== Strategy ==