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Template:Shards/Hunter

5,626 bytes added, 01:50, 28 October 2023
Created page with "''List of Hunter-specific Item Shards'': {| class="wikitable" style="width:80%; text-align:center;" ! rowspan="2" style="width:12%; text-align:cent..."
''List of [[Hunter]]-specific [[:Category:Items|Item]] [[Shards]]'':
{| class="wikitable" style="width:80%; text-align:center;"
! rowspan="2" style="width:12%; text-align:center;" | Name
! rowspan="2" style="width:50%; text-align:center;" | Effect
! colspan="7" style="width:18%; text-align:center;" | Item
|-
! style="width:3%;" | Weapon
! style="width:3%;" | Helmet
! style="width:3%;" | Chest
! style="width:3%;" | Boots
! style="width:3%;" | Gloves
! style="width:3%;" | Relic
|-
| Ambush || Increase Hero Critical Strike Damage by '''8~32%''' while [[Cloaked]] is active. (32% -> 40%) || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
|-
| Blood Ritual || Reduces the blood cost of your abilities by '''2~30%'''. After using an ability, take damage equal to 10% of your maximum Health. (30% -> 36%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| Bloody Strikes || '''2~22%''' chance on hit to Bleed target, dealing '''10~35%''' of your Hero Damage stat as magical damage every second for 5 seconds. Bleeding enemies take '''5~15%''' more damage. (22% -> 26%, 35% -> 40%, 15% -> 17%) || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| Effigy Overdrive || Increases the damage of [[Blood Effigy]] by '''3~21%''' but reduces the lifespan by '''10~6''' seconds. (21% -> 30%, 6 Seconds -> 4 Seconds) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
|-
| Enhanced Effigy || Increases the damage of [[Blood Effigy]] by '''4~40%'''. (40% -> 52%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| Exploding Effigy || When [[Blood Effigy]] expires it explodes dealing '''500~900%''' of your ability power and stunning for 3 seconds. (900% -> 1,100%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| Exsanguination || Gain '''1~6''' blood upon defeating an enemy. (6 -> 7) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| Extended Cloak || Increase [[Cloaked]] duration by '''0.5~2.5''' seconds. (2.5 Seconds -> 3.5 Seconds) || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
|-
| Hunter's Instinct || Gain an '''4~20%''' chance to Dodge an incoming attack, taking 0 damage. (20% -> 24%) || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
|-
| Lasting Siphon || Increases the duration of [[Blood Siphon]] by '''1~5''' seconds. (5 Seconds -> 6 Seconds) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
|-
| Poison Siphon || [[Blood Siphon]] is replaced with Poison Siphon dealing '''20~500%''' of your ability power as magical Poison Damage over 5 seconds. (500% -> 596%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| Sharpened Stake || Increases the damage of [[Wooden Stake]] by '''4~40%'''. (40% -> 52%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
|-
| Stunning Surprise || At the end of cloaked, stun all nearby enemies for '''1~3''' seconds. (3 Seconds -> 4 Seconds) || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
|-
| Surging Siphon || Increases the damage of [[Blood Siphon]] by '''4~40%'''. (40% -> 52%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
|-
| Tri-Stake || The Hunter now throws 2 additional [[Wooden Stake|Wooden Stakes]] but reduces the damage of [[Wooden Stake|Wooden Stakes]] by 70~50%. (50% -> 45%) || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| Wound || [[Wooden Stake]] causes the target to bleed, dealing '''20~40%''' of your Ability Power stat as magical damage. Wound enemies take '''5~13%''' more damage. (40% -> 45%, 13% -> 15%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
|-
| EMP Gargoyles || [[Gargoyle Statue|Gargoyles]] have an 8~15% chance on hit to stun the target for '''0.2~3''' seconds. (15% -> 17%, 3 Seconds -> 3.8 Seconds) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| Frosty Blades || Enemies attacked by [[Spectral Knight|Spectral Knights]] move at '''90~60%''' speed while taking '''10~20%''' extra frost damage for '''1~3.5''' seconds. (60% -> 48%, 20% -> 24%, 3.5 Seconds -> 4.5 Seconds) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| Napalm Gargoyles || When [[Gargoyle Statue|Gargoyles]] explode there is a 20% chance to ignite their target's armor, causing them to take '''5~17%''' extra damage for '''1~5''' seconds. (17% -> 20%, 5 Seconds -> 6 Seconds) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| Natural Frequency || Enemies explode when killed dealing '''30~110%''' of the tower's base damage. (110% -> 130%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| Overpowering Screech || Increases the Defense Power of the [[Sonic Bat|Sonic bat]] tower by '''5~41%''' but removes the stun. (41% -> 50%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| Rebounding Strike || Attacks against the [[Werewolf Commander]] have an '''4~16%''' chance to do no damage and it deals '''120~480%''' Physical Tower Damage to the attacker. (16% -> 20%, 480% -> 600%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| Spectral Amplification || Increases the Defense Range of the [[Spectral Knight]] by '''3~22%''' and increases the AoE of its attacks by '''3~46%'''. (22% -> 27%, 46% -> 60%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| Werewolf General || Increases the Defense Power of nearby defenses to '''102~110%''' Does not buff the [[Werewolf Commander]], but the [[Werewolf Commander]] gains '''6~30%''' Defense Health. (110% -> 112%, 30% -> 36%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
|}
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