''List of [[Squire]]-specific [[:Category:Items|Item]] [[Shards]]'':
{| class="wikitablesortable" style="width:80%; text-align:center;"! rowspan="2" colspan="2" style="width:12%; text-align:center;" | Name ! rowspan="2" style="width:50%; text-align:center;" | Effect (Gilded value in brackets)! colspan="72" style="width:1812%; text-align:center;" | Item
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! style="width:3%;" | Weapon! style="width:3%;" GearSlot | Shield! style="width:3%;" | HelmetShard Pack! style="width:3%;" | Chest! style="width:3%;" | Boots! style="width:3%;" | Gloves! style="width:3%;" | Relic
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|{{Hero Shard|[[File:Hero_Shard_Icon_Squire.png|48px]]}} |{{Hero Shard| Beam Intensification |}} | Increases the damage of [[Sword Beam]] by '''3-39%(52%)'''. || {{no}} | | {{noIcoGloves}} | | {{no}} ShardPackIcon|| {{no}} || {{no}} || {{yes}} || {{no9}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_7.png|48px]]}} |{{Hero Shard| Betsy's Beam |}} | Primary attacks fire a piercing sonic projectile that deals '''105-150% (162%)''' Hero Damage as magical damage. || {{yes}} || {{no}} | | {{noIcoWeapon}} | | {{no}} ShardPackIcon|| {{no}} || {{no}} || {{no4}}
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| Block Power || Increases the blocking power of the shield by 5-25%. || {{no}} Hero Shard|[[File:Hero_Shard_Icon_Squire.png| {{yes48px]]}} | | {{no}} Hero Shard|| {{noBlood Rage}} |Increases the damage bonus of [[Provoke]] by '''4-40% (52%)''', and damage resistance by '''3-15% (19%)'''. | {{noIcoGloves}} | | {{no}} ShardPackIcon|| {{no9}}
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| Blood Rage |{{Hero Shard| Increases the damage bonus of [[ProvokeFile:Hero_Shard_Icon_1.png|48px]] by 4-40%, and damage resistance by 3-15%. || {{no}} | | {{no}} |Hero Shard| {{no}} || {{noEmpowered Beam}} |After the [[Sword Beam]] collides with 5 targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425% (485%)''' of your Ability Power stat as damage to each target hit. After colliding with 5 targets it returns to the Squire dealing '''125-425% (485%)''' of your Ability Power stat as damage in an area around Squire. | {{noIcoWeapon}} | | {{yes}} ShardPackIcon|| {{no5}}
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| Death's Grasp || When you defeat an enemy, you generate a charge, up to a max of 5. When you block with your shield, all charges are then consumed each unleashing a fireball that deals 10-210% of your Ability Power as magical fire damage. || {{no}} Hero Shard|[[File:Hero_Shard_Icon_9.png| {{yes48px]]}} | | {{no}} Hero Shard|| {{noEnduring Provocation}} |[[Provoke]] lasts an additional '''0.5-7.5 (9.5)''' seconds. | {{noIcoShield}} | | {{no}} ShardPackIcon|| {{no5}}
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| Empowered Beam |{{Hero Shard| After the [[Sword BeamFile:Hero_Shard_Icon_5.png|48px]] collides with 5 targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing 125-425% of your Ability Power stat as damage to each target hit. After colliding with 5 targets it returns to the Squire dealing 125-425% of your Ability Power stat as damage in an area around Squire. || {{yes}} | | {{no}} Hero Shard|| {{noEnduring Slam}} |[[Seismic Slam]] [[Status Effects| {{no}} |stun]] duration increased by '''0.5-5 (6.2)''' seconds. | {{noIcoShield}} | | {{no}} ShardPackIcon|| {{no7}}
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| Enduring Provocation |{{Hero Shard| [[ProvokeFile:Hero_Shard_Icon_Squire.png|48px]] lasts an additional 0.5-7.5 seconds. || {{no}} | | {{yes}} |Hero Shard| {{noEmpowered Slam}} |Increases the damage of [[Seismic Slam]] by '''3-39% (52%)'''. | {{no}} || {{noIcoGloves}} | | {{no}} |ShardPackIcon| {{no10}}
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| Enduring Slam |{{Hero Shard| [[Seismic SlamFile:Hero_Shard_Icon_11.png|48px]] stun duration increased by 0.5-5 seconds. || {{no}} | | {{yes}} Hero Shard|| {{noFight Me Not}} |Defenses will deal '''5-25% (29%)''' more damage to enemies targeting the Squire. | {{noIcoChest}} | | {{no}} ShardPackIcon|| {{no}} || {{no3}}
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| Fight Me Not || Defenses will deal 5-25% more damage to enemies targetting the Squire. || {{no}} Hero Shard|[[File:Hero_Shard_Icon_12.png| {{no48px]]}} | | {{no}} |Hero Shard| {{yesHarbinger's Powered Block}} |Blocking reduces the cooldown of [[Seismic Slam]] by '''0-5 (7)''' seconds. Happens a max of 3 times a second. | {{noIcoShield}} | | {{no}} ShardPackIcon|| {{no8}}
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| Harbinger's Powered Block || Blocking reduces the cooldown of Seismic Slam by 0-7 seconds. Happens a max of 3 times a second. || {{no}} Hero Shard|[[File:Hero_Shard_Icon_Squire.png| {{yes48px]]}} | | {{no}} Hero Shard|| {{noHarbinger's Slam}} |During [[Provoke]], [[Seismic Slam]] damage increased by '''130-410% (466%)''' of your Ability Power stat. | {{noIcoGloves}} | | {{no}} |ShardPackIcon| {{no2}}
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| Harbinger's Slam {{Hero Shard|| During [[ProvokeFile:Hero_Shard_Icon_14.png|48px]], [[Seismic Slam]] damage increased by 130-410% of your Ability Power stat. || {{no}} | | {{no}} |Hero Shard| {{noSwift Provocation}} |[[Provoke]] movement speed buff increased by '''10-154 (202)'''. | {{noIcoBoots}} | | {{no}} ShardPackIcon|| {{yes}} || {{no0}}
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| Heavy Armor || Increases armor by 4-45%, but reduces speed by 700-500. || {{no}} Defense Shard|[[File:Defense_Shard_Icon_1.png| {{no48px]]}} | | {{no}} |Defense Shard| {{yesEmpowered Bolts}} |Enemies hit by the [[Ballista]] receive an additional '''5-20% (26%)''' damage from all sources for '''1-6 (8)''' seconds. | {{noIcoRelic}} | | {{no}} |ShardPackIcon| {{no3}}
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| Howling Feast || Your Primary attacks generate 1 Feast stack, while at 10 stacks, increase your Hero Damage by 2-30%. One stack wears off every 3 seconds. || {{yes}} Defense Shard|[[File:Defense_Shard_Icon_2.png| {{no48px]]}} | | {{no}} Defense Shard|| {{noHeavy Cannonball}} |[[Cannonball Tower]] has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10''' targets, dealing '''1-28% (34%)''' Defense Damage as physical damage. | {{noIcoRelic}} | | {{no}} ShardPackIcon|| {{no5}}
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| Swift Provocation |{{Defense Shard| [[ProvokeFile:Defense_Shard_Icon_7.png|48px]] movement speed buff increased by 10-154. || {{no}} | | {{no}} |Defense Shard| {{noOily Harpoon}} |[[Ballista]] [[Elements| {{no}} oils]] targets on hit for '''2.16-6.12 (7)'''seconds. Fire damage [[Elements|Ignites]] the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds. | {{yesIcoRelic}} | | {{no}} ShardPackIcon|| {{no8}}
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| Unholy Fire || Blocking unleashes flames that deal 160-1360% of your Armor as damage to enemies in a cone in front of the hero at a rate of twice per second. || {{no}} Defense Shard|[[File:Defense_Shard_Icon_1.png| {{yes48px]]}} | | {{no}} Defense Shard|| {{noOnsen Bath - '''''(Xbox Only)'''''}} |'''20%''' chance for [[Cannonball Tower]] to fire a steamy blast dealing '''20-500% (580%)''' Defense Power as water damage and [[Elements| {{no}} |drenching]] enemies for 3s. | {{noIcoRelic}} |[[File:XB1_logo.png| {{no}}24px]] - C7+ Revenge of the Yeti incursion
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| Empowered Bolts |{{Defense Shard| [[BallistaFile:Defense_Shard_Icon_4.png|48px]] has a 5-30% chance on hit to deal full damage to all targets pierced for the next 10-40 seconds. || {{no}} | | {{no}} Defense Shard|| {{noPuncturing Bolts}} |[[Ballista]] can now pierce an additional '''1-4 (6)''' targets. | {{noIcoRelic}} | | {{no}} || {{no}} ShardPackIcon|| {{yes4}}
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| Heavy Cannonball {{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}} |{{Defense Shard|Power Bolts}} | [[Cannonball TowerBallista]] has a 2'''4-4540% ''' chance on hit to spawn a rolling cannonball that pierces up to 2deal '''15-10 targets, dealing 1-2860% (72% Defense Damage as physical )''' extra magical damage. | | {{noIcoRelic}} | | {{no}} ShardPackIcon|| {{no}} || {{no}} || {{no}} || {{no}} || {{yes2}}
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| Oily {{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} |{{Defense Shard|Splody Harpoon |}} | [[Ballista]] oils targets projectiles have a '''10-45% (52%)''' chance to detonate on each target hit for 2.16-6.12 seconds. Fire damage Ignites the enemy for dealing '''1-1541% (49% )''' of the Defense Damage for 3 secondsas extra damage in small area. || {{no}} || {{no}} | | {{noIcoRelic}} | | {{no}} ShardPackIcon|| {{no}} || {{no}} || {{yes7}}
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| Onsen Bath (Xbox Only) |{{Defense Shard| 20% chance for [[Cannonball TowerFile:Defense_Shard_Icon_6.png|48px]] to fire a steamy blast dealing 20-500% Defense Power as water damage and drenching enemies for 3s. || {{no}} | | {{no}} |Defense Shard| {{noStun Fire}} |[[Cannonball Tower]] has a '''11-25% (29%)''' chance on hit to [[Status Effects| {{no}} |stun]] target for '''1.6-3''' seconds. | {{noIcoRelic}} | | {{no}} |ShardPackIcon| {{yes1}}
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| Puncturing Bolts || [[Ballista]] can now pierce an additional 1-4 targets. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}|-| Power Bolts |Defense Shard| [[Ballista]] has a 4-40% chance on hit to deal 15-60% extra magical damageFile:Defense_Shard_Icon_4. png|| {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}|-| Splody Harpoon || [[Ballista48px]] projectiles have a 10-45% chance to detonate on each target hit dealing 1-41% of the Defense Damage as extra damage in small area. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}|-| Stun Fire || [[Cannonball Tower]] has a 11-25% chance on hit to stun target for 1.6-3 seconds. | | {{no}} Defense Shard|| {{no}} || {{noVengeance}} || {{no}} || {{no}} || {{no}} || {{yes}}|- | Vengeance || '''4-40% (48%)''' of the damage taken by the [[Spike Blockade]] is returned in its next attack. | | {{noIcoRelic}} || {{no}} || {{no}} || {{no}} || {{no}} | | {{no}} |ShardPackIcon| {{yes8}}
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