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Monk

27 bytes added, 18:58, 6 August 2024
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== Overview Information ==The <tabber>Abilities={||-{{:Pole_Smash}}|-{{:Chi_Blast}}|-{{:Heroic_Wave}}|-{{:Heal_Self}}|}|-|Defenses={{Datafield|Monk_Defenses|swap}} |-|Shards={{Datafield|Shards/Monk is a hybrid hero with both melee and ranged attacks. Melee |swap}}{{Datafield|Shards/MonkAndInitiate|swap}} ==General Shards=='''List of General Shards that any [[Primary AttackHeroes|Hero]] deals [[can equip.'''{| class="mw-collapsible mw-collapsed" style="width: 100%;"|+ style="text-align: left; position:Categoryrelative; top:Physical Damage|Physical Damage]], while ranged [[Secondary Attack]] deals [[-30px; left:Category315px; width:Magical Damage70px;" |Magical Damage]].|-|{{Datafield|Shards/AllHeroes|swap}}{{Datafield|Shards/SomeHeroes|swap}}|}
Unlike other heroes, Monks are primarily a support class. Their units can either boost a units stats or ==Hyper Shards=='''List of Hyper Shards that any [[Heroes|Hero]] can be used to help perform deadly combinations with other heroes unitsequip.'''{| class="mw-collapsible mw-collapsed" style="width: 100%;"|+ style="text-align: left; position: relative; top: -30px; left: 315px; width: 70px;" ||-|{{Datafield|Shards/Hypershards|swap}}|}
== Information ==<div class="tabbertab-borderless">{{#tag:tabber|Abilities={{Hero SkillList|Abilities|Pole_Smash|Chi_Blast|Heroic_Wave}} {{!}}-{{!}}Defenses={{Hero SkillList|Defenses|Lightning_Aura|Boost_Aura|Serenity_Aura|Sky_Guard_Tower}} {{!}}-{{!}}SpecsMods={{Hero SkillList|Specs|Concussive_Chi|Dragon_Stance|Crane_Stance|Lightning_Damage|Boost_Blockade_Health|Empowering_Calm|}} {{!}}-{{!}}Passives={{Data FieldDatafield|Passives/Monk|swap}}}}</divtabber>
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