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Created page with "''List of Huntress-specific Defenses'': {| class="wikitable" style="width:95%; text-align:center;" ! rowspan="2" colspan="2" style="width:5%; text-align:cente..."
''List of [[Huntress]]-specific [[Defenses|Defenses]]'':
{| class="wikitable" style="width:95%; text-align:center;"
! rowspan="2" colspan="2" style="width:5%; text-align:center;" | Tower
! rowspan="2" style="width:3%; text-align:center;" | Type
! rowspan="2" style="width:50%; text-align:center;" | Description
! colspan="3" style="width:15%; text-align:center;" | Additional info
|-
! style="width:3%;" |Mana cost||Damage Type||Targets
|-
|[[file:Huntress_explosive_trap.png|48px]]
|[[Explosive Trap]]
|[[Defenses#Traps|Trap]]
|When triggered, explodes dealing Physical Damage in an area around it. Can be enhanced by the [[Shards#Huntress|Fire For Effect]] shard, giving a chance to detonate twice.
|20
|[[Physical]]
|Trigger area
|-
|[[file:Huntress_geyser_trap.png|48px]]
|[[Geyser Trap]]
|[[Defenses#Traps|Trap]]
|Launches enemies into the air, dealing Magical [[Elements|Water]] Damage and Drenching them. Once drenched, they can be Electrocuted by Magical [[Elements|Storm]] Damage.
|30
|[[Elements|Water]]
|Trigger Area
|-
|[[file:Huntress_poison_tower.png|48px]]
|[[Poison Dart Tower]]
|[[Defenses#Towers|Tower]]
|Fires multiple projectiles at enemies. Each projectile inflicts [[Elements|Poison]], dealing Magical Poison Damage over time. Draws reduced attention from enemies. Projectile count increases at Tier 4.
|40
|[[Elements|Poison]]
|All
|-
|[[file:Huntress_blaze_balloon.png|48px]]
|[[Blaze Balloon]]
|[[Defenses#Traps|Trap]]
|When triggered, the balloon bursts and scorches the ground. Enemies walking on the scorched ground take Magical [[Elements|Fire]] Damage. Can be trigger manually by hero with ranged attacks.
|40
|[[Elements|Fire]]
|Trigger area
|-
|}<!--
--><noinclude>[[Category:Defenses]]</noinclude>
{| class="wikitable" style="width:95%; text-align:center;"
! rowspan="2" colspan="2" style="width:5%; text-align:center;" | Tower
! rowspan="2" style="width:3%; text-align:center;" | Type
! rowspan="2" style="width:50%; text-align:center;" | Description
! colspan="3" style="width:15%; text-align:center;" | Additional info
|-
! style="width:3%;" |Mana cost||Damage Type||Targets
|-
|[[file:Huntress_explosive_trap.png|48px]]
|[[Explosive Trap]]
|[[Defenses#Traps|Trap]]
|When triggered, explodes dealing Physical Damage in an area around it. Can be enhanced by the [[Shards#Huntress|Fire For Effect]] shard, giving a chance to detonate twice.
|20
|[[Physical]]
|Trigger area
|-
|[[file:Huntress_geyser_trap.png|48px]]
|[[Geyser Trap]]
|[[Defenses#Traps|Trap]]
|Launches enemies into the air, dealing Magical [[Elements|Water]] Damage and Drenching them. Once drenched, they can be Electrocuted by Magical [[Elements|Storm]] Damage.
|30
|[[Elements|Water]]
|Trigger Area
|-
|[[file:Huntress_poison_tower.png|48px]]
|[[Poison Dart Tower]]
|[[Defenses#Towers|Tower]]
|Fires multiple projectiles at enemies. Each projectile inflicts [[Elements|Poison]], dealing Magical Poison Damage over time. Draws reduced attention from enemies. Projectile count increases at Tier 4.
|40
|[[Elements|Poison]]
|All
|-
|[[file:Huntress_blaze_balloon.png|48px]]
|[[Blaze Balloon]]
|[[Defenses#Traps|Trap]]
|When triggered, the balloon bursts and scorches the ground. Enemies walking on the scorched ground take Magical [[Elements|Fire]] Damage. Can be trigger manually by hero with ranged attacks.
|40
|[[Elements|Fire]]
|Trigger area
|-
|}<!--
--><noinclude>[[Category:Defenses]]</noinclude>