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Goblins (Regular)

61 bytes removed, 13:19, 23 August 2015
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{{Enemy Infobox|image = [[File:Goblins.png|thumb|300x300px300px]]|damage_type = Physical|damage = 30 + (3.5*(Level-1))|health = (350 + (50*Level))}}
== Description ==
The Goblin is a common enemy type encountered in vast numbers on every [[:Category:Maps#Waves|level]]. It is the most basic [[:Category:Enemies|enemy]] type and deals a small amount of damage. The Goblin has no vulnerability or resistance to any particular damage type.
The Goblin's [[Health|HP]] and damage seems to scale linearly in normal mode, with the formula being:
*Health = (350 + (50*Level))
*Damage = 30 + (3.5*(Level-1))
[[Category:Physical Damage|Physical Damage]]

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