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== Chaos I ==
In C1 you will first encounter [[Vanguard]]s are - shield goblins, they . Tthey have very high resistance to direct front damage, best strategy against them is to use traps, auras, magic towers (like [[Ramster]] or [[Flamethrower]]) or build direct damage towers behind them.
== Chaos II ==
[[Cybork]]s are an anti-trap/aura/node enemyinctroduced in C2. If you’re attempting to take down Cyborks with these defenses, you’re going to have a hard time.
== Chaos III ==
[[Shield Geode]]s are introduced in this triertier, they are reflecting projectiles with energy shield, strategies against them are similar as agains C1 [[Vanguard]]s, but because they have shield around them, placing towers behind won't work. Because best way of beating them is so similar as beating [[Vanguard]]s, they will be present in this Chaos tier as well.
== Chaos IV ==