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Defense

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====Blockades====
A Blockade is a subtype of Tower. Blockades are typically defenses that excels in absorbing damage on the front line. The [[Squire{{!}}Squire]], [[Apprentice{{!}}Apprentice]], [[Mystic]], [[Dryad]], [[Abyss Lord]], and [[Lavamancer ]] have blockades in their defense arsenal.
====Traps====
A Trap is a Type of Defense used by the [[Huntress]], [[Mystic]], and [[Lavamancer]]. Unlike other hero defenses, a trap has a limited number of detonation charges, using a charge count instead of a health pool. This is determined by the [[Heroes{{!}}Hero's]] [[Defense Health]]. Once a trap runs out of detonation charges it disappears, similar to an aura's health degeneration.
Traps are non-physical hero defenses which do not block movement and cannot be directly destroyed by enemies. Traps have 2 radii. A trigger radius and a damage radius. An enemy must come within the trigger radius of a trap for it to detonate, but then any enemy in the damage radius will suffer the effects. Traps also have a recharge rate instead of an attack time, but these mechanics essentially work the same. Determined by the Trap's base recharge rate and the [[Heroes{{!}}Hero's]] [[Defense Speed]].
====Auras====
An Aura is a type of Defense used by the [[Monk]], [[Initiate]], and [[Lavamancer]]. Unlike other hero defenses, an aura has a variable lifespan dependant on the the number of times it has affected enemies or players, shown as a percentage. This percentage is a reflection of the relative health compared to the health when the Aura was built. The underlying number of uses an Aura has is determined by the [[Heroes{{!}}Hero's]] [[Defense Health]].
Auras are non-physical hero defenses which do not block movement and are untargetable by [[Enemies]] except for Cyborks. Auras are spherical in shape and their rotation does not need to be adjusted when being placed on the map. Auras have an effect rate. All auras have a base effect rate. All Auras except the [[Boost Aura ]] are affected by [[Defense Speed]].
====Damage Varieties====
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