Difference between revisions of "The Lost Temple"
From Dungeon Defenders 2 Wiki
(Start of the page. Correct/Add to it if needed.) |
(No difference)
|
Revision as of 18:22, 2 June 2023
The Lost Temple
Main Cores: | - |
Sub Cores: | - |
Ground Lanes: | - |
Air Lanes: | - |
Defense Units: | - |
Region: | None |
“
A true test for any defender, The Lost Temple provides one of the greatest challenges the Heroes of Etheria will face. Keep your wits about you for the rules in this area evolve and so must you.
Overview
The Lost Temple is a map exclusive to the Onslaught gamemode.
The map is made with difficulty in mind to challenge players throughout their Onslaught journey.
Mechanics
- The Lost Temple appears an every floor ending on a 4 above floor 34.
- Main Article: Onslaught Map Pools
- The map has a set amount of lanes, DU, Mana, and Crystal Cores depending on Chaos difficulty.
- Each Temple on floor 74 and above will follow the same system for DU count, 9 ground lanes (200du each) + 2~5 air lanes (100du each), which brings a total between 2000~2300 DU.
- Throughout the map a new ground lane opens on wave 2, 3, 4 and 5. Each new lane adds 200 DU to the total.
- An exclamation mark will appear on screen when a new lane opens. Alternatively if you miss it, the eyes above the gate will still blink yellow rather than green.
- The map layout for ground and air lane positions are randomized each time.
- The last wave will contain minibosses in each lane. See more info below.
The Omega-Wave
Starting at Onslaught floor 64 and above at wave 6/6, each ground lane open will contain at least 3 or more minibosses.
The spawns during in the Omega-Wave is fixed and will occur every temple past 64.
Here is what lanes will spawn during the Omega-Wave:
Lane Name | Omega-Wave Spawns |
---|---|
Omega Squad Alpha | Warbleed x3 |
Omega Squad Beta | Thorc x3 |
Omega Squad Gamma | Gorbstock x3 |
Omega Squad Delta | Ogre x3 |
Omega Squad Epsilon | Warbleed x3 |
Omega Squad Theta | Gnash x3, Geode Prime x1 |
Omega Squad Iota | Griblok x3 |
Omega Squad Zeta | Thorc x3 |
Cy-Frost Vanguard Wompers | Tuskar x3 |
Cy-Frost Vanguard Throwers | Ogre x3 |
Cy-Frost Wompers | Yeti x3 |
Cy-Guard Throwers | Cannon Ogre x3 |
Cy-Guard Wompers | Tuskar x3 |
Cy-Lava Wompers | Griblok x3 |
Lava-zerker Wompers | Quibly x3 |
Geo-Hex Zerker Throwers (*) | Cannon Ogre x3 |
Dreadbones Horde | Dreadbones x3 |
Orcish Horde | Gnash x3 |
The Front line | Gorbstock x3, Geode Prime x1 |
Mob Gallery | Gorbstock x1, Skarnash x1, Thorc x1, Warbleed x1, Gnash x1 |
Sparks and Shields | Bastille x3 |
Timmy's Revenge | Siege Roller x1, Quibly x1, Griblok x1, Timmy x3 |
Frosty Fodder | Yeti x3 |
Winter's here | Yeti x3 |
Throwers and Healers | Warbleed x3 |
Zerkers and Healers | Tuskar x3 |
EMP Healers | Thorc x3 |
Just Timmy | Timmy x9, Roller x3 |
Game-Ogre | Ogre x3 |
Drakin's Barrage | Yeti x3 |
High Rollers | Siege Roller x3 |
Arachnophobia | Queen Death Weaver x3 |
Carnival Extravaganza | JR. SKWISH'N SMASH x3 |
Army of the Dead | Treet x3 |
Zerkers and Wyverns | Ancient Wyvern x3 |
War Party | Orc Warlord x3 |
Windshaper's Barrage | Cyclone Shaper x3 |
Notes and Trivia
- Back during the old Onslaught system where is was 3 maps per floor, The Lost Temple was required on the last map each time.
Gallery
|
|
|
|