Difference between pages "Crafting Materials" and "Cybork"

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(Moved the wikitable into sections, they still need in-game descriptions though)
 
 
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Crafting materials are used for various enhancements, such as upgrading gear, [[Mods|moving mods]], and rerolling stats. <br>
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{{Enemy Infobox
The following materials are used to upgrade gear. Plain materials are found in [[Chaos|C1-C3]], Shiny materials are found in [[Chaos|C4-C6]], Pristine materials are found in [[Chaos|C7-C9]], and Exquisite Materials are found in [[Chaos|C10]].
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| name = Cybork
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| image = File:Chaos II Enemy - Cybork.png
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| enemy_types = Orc, Melee, Chaos
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| lane_type = Ground
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| appearances = Expeditions, Onslaught, Incursions and Mastery
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| schedule_icon = File:Cybork Icon.png
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}}
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The '''Cybork''' is a featured [[Expeditions | Chaos]] enemy. These orcs are mainly known for utilizing rare weapons and armor that serves to disable a variety of trap, aura and node-type defenses.
  
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== Behavior ==
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[[File:Cybork Animations.gif|250px|left|frame|'''Cybork Attack Animations.''' ''(Note: Explosive Trap contains 100% Tenacity/Automation)'']]
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The Cyborks' behaviors are near identical to regular [[Orcs]] - having as much health, speed and dealing a moderate amount of damage.
 +
The unique aspect of a Cybork is that it carries a large hammer it uses to slam into the ground, sending out an EMP shockwave in the shape of a large orb that stuns [[Defenses#Auras|Auras]], [[Defenses#Traps|Traps]], and [[Defenses#Nodes|Nodes]] for 12 seconds.
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<!-- The stun duration is actually 12.15 seconds but 12 seconds is used for the sake of simplicity -->
  
== Ampoules ==
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* Any nearby traps, auras or nodes can attract Cyborks to walk toward those defenses and stun them. Any Cybork attacks (like on a hero or any tower/blockades) also sends out EMP shockwaves.
"''A container filled with chaotic energies used to evolve and advance gear.''"<br />
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* The EMP shockwaves are ranged projectiles fired in a Cybork's frontal direction. The shockwaves travels quite a good distance so it's best to be wary of the placement of any nearby traps, auras or nodes if your hero is engaging any Cyborks in close combat. EMP Shockwaves can be reflected by [[Reflect Beam]] (before getting stunned).
Ampoules are used to evolve gear to a further [[Chaos|Chaos level]].
 
<gallery widths=80px heights=80px mode="packed" >
 
Chaos 1 Ampoule.png|Chaos 1
 
Chaos 2 Ampoule.png|Chaos 2
 
Chaos 3 Ampoule.png|Chaos 3
 
Chaos 4 Ampoule.png|Chaos 4
 
Chaos 5 Ampoule.png|Chaos 5
 
Chaos 6 Ampoule.png|Chaos 6
 
Chaos 7 Ampoule.png|Chaos 7
 
Chaos 8 Ampoule.png|Chaos 8
 
Chaos 9 Ampoule.png|Chaos 9
 
Chaos 10 Ampoule.png|Chaos 10
 
</gallery>
 
  
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== Strategy ==
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Newer players should use [[Defenses#Towers|Towers]] and [[Defenses#Blockades|Blockades]] and avoid using [[Defenses#Auras|Auras]], [[Defenses#Traps|Traps]], and [[Defenses#Nodes|Nodes]] if Cyborks are present. Advanced players may choose to use a 100% Tenacity Servo or Automation (a [[Shards#Hyper_Shards | Hyper Shard]]) to prevent their defenses from being disabled. Advanced players commonly put a 100% Tenacity Servo or Automation on a [[Reflect Beam]] to reflect the EMP shockwave projectile back, preventing their defenses from being disabled.
  
== Shard Dust ==
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== Appearances ==
"''Shard Dust used to reroll shards.''"<br />
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Cyborks first appears in [[Expeditions#Chaos_II | Chaos 2]] for Expeditions, Incursions and Mastery. They will also appear in [[Expeditions#Chaos_V | Chaos 5]] and [[Expeditions#Chaos_X | Chaos 10]].
Shard Dust is obtained by disenchanting [[shard]]s. 10 Shard Dust can be used to create a new [[Shards|shard]].
 
<gallery widths=80px heights=80px mode="packed" >
 
Standard Shard Dust.png|Standard
 
Chaos 1 Shard Dust.png|Chaos 1
 
Chaos 2 Shard Dust.png|Chaos 3
 
Chaos 3 Shard Dust.png|Chaos 3
 
Chaos 4 Shard Dust.png|Chaos 4
 
Chaos 5 Shard Dust.png|Chaos 5
 
Chaos 6 Shard Dust.png|Chaos 6
 
Chaos 7 Shard Dust.png|Chaos 7
 
Chaos 8 Shard Dust.png|Chaos 8
 
Chaos 9 Shard Dust.png|Chaos 9
 
Chaos 10 Shard Dust.png|Chaos 10
 
</gallery>
 
  
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In Onslaught, Cyborks starts appearing from floor 5 onwards as part of schedules with '''"Cy"''' prefixes. Other schedules include:
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* '''Sparks and Shields'''
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* '''Mob Gallery'''
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* '''EMP Healers'''
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* '''Omega Squad Beta'''
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* '''Omega Squad Delta'''
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* '''Omega Squad Zeta'''
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* '''Omega Squad Theta'''
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* '''Omega Squad Iota'''
  
== Motes ==
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{{Enemy Infobox
"'Needs Description''" Found in all [[Maps|maps]].
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| name = Thorc the Terrible
<gallery widths=80px heights=80px mode="packed" >
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| image = File:Chaos II Enemy - Cybork.png
File:Plain Mote.png|Plain
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| enemy_types = Orc, Melee, Chaos, Miniboss
File:Shiny Mote.png|Shiny
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| lane_type = Ground
File:Pristine Mote.png|Pristine
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| appearances = Expeditions, Onslaught, Incursions and Mastery
File:Exquisite Mote.png|Exquisite
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| schedule_icon = File:Thorc lane icon.png          
</gallery>
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}}
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== Miniboss Variant - Thorc the Terrible ==
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Thorc the Terrible is a Cybork miniboss who deals more damage and has more health than regular Cyborks. He also disables defenses for 18 seconds rather than 12. He has a chance of appearing on wave 5 in [[Expeditions#Chaos_I | Chaos 1]] and can also appear on Omega Waves (wave 6) in [[The Lost Temple]] in [[Onslaught]].
  
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Aside from being a larger Cybork in size, Thorc is visually identical to a regular Cybork.
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<!-- The stun duration is actually 18.15 seconds but 18 seconds is used for the sake of simplicity -->
  
== Hammers ==
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== Notes and Trivia ==
"'Needs Description''" Found in all [[Maps|maps]].
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* The name Cybork is a pun between ''"Cyborg"'' and ''"Orc"''. While Thorc is also a pun between ''"Thor"'' and ''"Orc"''.
<gallery widths=80px heights=80px mode="packed" >
 
File:Plain Hammer.png|Plain
 
File:Shiny Hammer.png|Shiny
 
File:Pristine Hammer.png|Pristine
 
File:Exquisite Ancient Hammer.png|Exquisite
 
</gallery>
 
  
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* '''Trials Report #2 - From a [https://store.steampowered.com/news/app/236110/view/2890704230764675395 report] by  Prime Scout Andrelian:'''
  
== Rings ==
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:''“Later phases of Chaos appear to contain these enormous brutes. They appear to be powered by the evil sky magic called electricity. I can only speculate on the exact impact of their hammers, but I’m sure whatever they do will be positively shocking!
"'Needs Description''" Found in [[Maps #Dragonfall Town|Dragonfall Town]] maps.
 
<gallery widths=80px heights=80px mode="packed" >
 
File:Plain Ring.png|Plain
 
File:Shiny Ring.png|Shiny
 
File:Pristine Ring.png|Pristine
 
File:Exquisite Ring.png|Exquisite
 
</gallery>
 
  
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:''Even in the face of death, I can’t ignore a good pun.”''
  
== Quills ==
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== Gallery ==
"'Needs Description''" Found in [[Maps #Dragonfall Castle|Dragonfall Castle]] maps.
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{| class="wikitable"
<gallery widths=80px heights=80px mode="packed" >
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|-
File:Plain Quill.png|Plain
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|  
File:Shiny Quill.png|Shiny
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<gallery>
File:Pristine Quill.png|Pristine
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File:Cybork.jpg|<sub>Cybork Teaser</sub>
File:Exquisite Quill.png|Exquisite
 
 
</gallery>
 
</gallery>
 
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||  
 
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<gallery>
== Ingots ==
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File:Cybork vs EV2 Artwork.jpeg|<sub>Artwork of Cybork vs EV2 for social media purposes</sub>
"'Needs Description''" Found in [[Maps #Rotting Ravine|Rotting Ravine]] and [[Maps #Hidden Caverns|Hidden Caverns]] maps.
 
<gallery widths=80px heights=80px mode="packed" >  
 
File:Plain Ingot.png|Plain
 
File:Shiny Ingot.png|Shiny
 
File:Pristine Ingot.png|Pristine
 
File:Exquisite Golden Ingot.png|Exquisite
 
 
</gallery>
 
</gallery>
 
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||
 
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<gallery>
== Clusters ==
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File:DD2_-_Marvel_vs._Capcom_Style.png|<sub>Cybork in a capcom-styled artwork</sub>
"'Needs Description''" Found in [[Maps #Lost Dungeons|Lost Dungeons]] maps.
 
<gallery widths=80px heights=80px mode="packed" >  
 
File:Plain Cluster.png|Plain
 
File:Shiny Cluster.png|Shiny
 
File:Pristine Cluster.png|Pristine
 
File:Exquisite Citrine Cluster.png|Exquisite
 
 
</gallery>
 
</gallery>
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||
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[[File:Trials_Report 2 - Cyborks.mp4|200px]]
  
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<sub>Trials Report #2 - Cybork</sub>
 +
|}
  
== Leathers ==
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== History ==
"'Needs Description''" Found in [[Maps #Ancient Ruins|Ancient Ruins]] maps.
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* '''[Early Access] 19.0''' : Introduced.
<gallery widths=80px heights=80px mode="packed" >
 
File:Plain Leather.png|Plain
 
File:Shiny Leather.png|Shiny
 
File:Pristine Leather.png|Pristine
 
File:Exquisite Leather.png|Exquisite
 
</gallery>
 
  
 
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[[Category:Enemies]]
== Scales ==
 
"'Needs Description''" Found in [[Maps #The Liferoot|The Liferoot]] maps.
 
<gallery widths=80px heights=80px mode="packed" >
 
File:Plain Scale.png|Plain
 
File:Shiny Scale.png|Shiny
 
File:Pristine Scale.png|Pristine
 
File:Exquisite Scale.png|Exquisite
 
</gallery>
 
 
 
 
 
== Talismans ==
 
"''A magical talisman which, when used to Reroll, gives a risk-free opportunity to perfect the primary stat of a piece of equipment.''"  Found in [[Maps #The High Seas|High Seas]] and [[Maps #Tornado Valley|Tornado Valley]] maps.
 
<gallery widths=80px heights=80px mode="packed" >
 
Plain Talisman.png|Plain
 
Shiny Talisman.png|Shiny
 
Pristine Talisman.png|Pristine
 
Exquisite Talisman.png|Exquisite
 
</gallery>
 
 
 
 
 
== Tokens ==
 
"''A magical token which, when used to Reroll, gives a risk-free opportunity to perfect the quality of a MOD.''"  Found in [[Maps #Drakenfrost|Drakenfrost]] and the [[Maps #The Wild West|Wild West]] maps.
 
<gallery widths=80px heights=80px mode="packed" >
 
Plain Token.png|Plain
 
Shiny Token.png|Shiny
 
Pristine Token.png|Pristine
 
Exquisite Token.png|Exquisite
 
</gallery>
 
 
 
== History ==
 
* [[File:DD2 Splash Logo.png|35px]] '''??? :''' Added Exquisite Materials
 
* [[File:Drakenfrost_Logo.png|35px]] '''4.1 :''' Added Tokens.
 
* [[File:Isle_of_Dread_Logo_Splash.png|35px]] '''4.0 :''' Added Talismans.
 
* [[File:Protean_Shift_Logo_Splash.png|35px]] '''3.0 :''' Introduced.
 

Revision as of 17:48, 4 July 2024

Cybork
Chaos II Enemy - Cybork.png
Information
Enemy Types Orc, Melee, Chaos
Lane Type Ground Spawn Symbol.png Ground
Appearances Expeditions, Onslaught, Incursions and Mastery
Schedule Icon Cybork Icon.png

The Cybork is a featured Chaos enemy. These orcs are mainly known for utilizing rare weapons and armor that serves to disable a variety of trap, aura and node-type defenses.

Behavior

Cybork Attack Animations. (Note: Explosive Trap contains 100% Tenacity/Automation)

The Cyborks' behaviors are near identical to regular Orcs - having as much health, speed and dealing a moderate amount of damage. The unique aspect of a Cybork is that it carries a large hammer it uses to slam into the ground, sending out an EMP shockwave in the shape of a large orb that stuns Auras, Traps, and Nodes for 12 seconds.

  • Any nearby traps, auras or nodes can attract Cyborks to walk toward those defenses and stun them. Any Cybork attacks (like on a hero or any tower/blockades) also sends out EMP shockwaves.
  • The EMP shockwaves are ranged projectiles fired in a Cybork's frontal direction. The shockwaves travels quite a good distance so it's best to be wary of the placement of any nearby traps, auras or nodes if your hero is engaging any Cyborks in close combat. EMP Shockwaves can be reflected by Reflect Beam (before getting stunned).

Strategy

Newer players should use Towers and Blockades and avoid using Auras, Traps, and Nodes if Cyborks are present. Advanced players may choose to use a 100% Tenacity Servo or Automation (a Hyper Shard) to prevent their defenses from being disabled. Advanced players commonly put a 100% Tenacity Servo or Automation on a Reflect Beam to reflect the EMP shockwave projectile back, preventing their defenses from being disabled.

Appearances

Cyborks first appears in Chaos 2 for Expeditions, Incursions and Mastery. They will also appear in Chaos 5 and Chaos 10.

In Onslaught, Cyborks starts appearing from floor 5 onwards as part of schedules with "Cy" prefixes. Other schedules include:

  • Sparks and Shields
  • Mob Gallery
  • EMP Healers
  • Omega Squad Beta
  • Omega Squad Delta
  • Omega Squad Zeta
  • Omega Squad Theta
  • Omega Squad Iota
Thorc the Terrible
Chaos II Enemy - Cybork.png
Information
Enemy Types Orc, Melee, Chaos, Miniboss
Lane Type Ground Spawn Symbol.png Ground
Appearances Expeditions, Onslaught, Incursions and Mastery
Schedule Icon Thorc lane icon.png

Miniboss Variant - Thorc the Terrible

Thorc the Terrible is a Cybork miniboss who deals more damage and has more health than regular Cyborks. He also disables defenses for 18 seconds rather than 12. He has a chance of appearing on wave 5 in Chaos 1 and can also appear on Omega Waves (wave 6) in The Lost Temple in Onslaught.

Aside from being a larger Cybork in size, Thorc is visually identical to a regular Cybork.

Notes and Trivia

  • The name Cybork is a pun between "Cyborg" and "Orc". While Thorc is also a pun between "Thor" and "Orc".
  • Trials Report #2 - From a report by Prime Scout Andrelian:
“Later phases of Chaos appear to contain these enormous brutes. They appear to be powered by the evil sky magic called electricity. I can only speculate on the exact impact of their hammers, but I’m sure whatever they do will be positively shocking!
Even in the face of death, I can’t ignore a good pun.”

Gallery

Trials Report #2 - Cybork

History

  • [Early Access] 19.0 : Introduced.