Difference between revisions of "Heal Self"

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(Fixing an error - Heal Self actually has a 1 second cooldown.)
(How did no one update this yet. Also why is Huntress 2, Monk 3 and Apprentice 4?)
 
Line 7: Line 7:
 
|Hero3=Monk
 
|Hero3=Monk
 
|Hero4=Apprentice
 
|Hero4=Apprentice
|Hero5=Initiate
+
|Hero5=Adept
|Hero6=Adept
 
 
|Mana=0
 
|Mana=0
 
|ISpeed=1
 
|ISpeed=1

Latest revision as of 00:51, 9 October 2025

Heal Self
Heal.png
The hero channels healing energy, regenerating a portion of their Health each second. The channel is broken if the hero moves or takes damage.
Ability Statistics
Hero: Squire
Huntress
Monk
Apprentice
Adept
Mana Cost: 0
Base Recharge: 1
Damage Type:

N/A

Damage Scalar: N/A
Status Effect: None