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Maps
,→What does a map contain
Dungeon Defenders II is set in the fictional world of Etheria, specifically within the Kingdom of Dragonfall. You'll start in Starting from The Private [[Tavern]] or in The Heroes [[Marketplace]], - the outdoor HUB. This is where you'll spend any time not in battle , players will be able to sell, buy, manage, trade, tinker and test any gear you've found in combat. Etheria is head into various locations broken down into playable maps to explore. Each map is an arena with set enemy spawners and objectives to defendby accessing the Wartable.
==== Multiplayer Scaling ====
{{MP_Scaling}}
== What Does A Map Contain? ==
Each map is an instance laid out like an arena containing lanes leading to objectives which will be required to defend.
* '''Lanes'''
:This is how most enemies travels within a map. Each lane starts from an enemy spawner and ends where an objective is. While most lanes are separated to a singular path, some lanes will converge creating a chokepoint. There are two types of enemy lanes - a ground lane for most regular enemies and a flyer lane for flying-type enemies.
* '''Objectives'''
:Objectives are the main thing to defend in every map of Dungeon Defenders 2. Each core has a specific amount of health, so they can be damaged by enemies. There are two types of objectives - the main core (game over when destroyed) and a sub-objective (opening new lanes or disabling environmental traps when destroyed). Maps can either contain only main cores or both types of objectives.
* '''Environmental Traps'''
:Environmental Traps can be used with the 'interact' key-bind to activate a map-exclusive trap to help defend against a lane. An example of this would be the Oil Spillers on the Ramparts Map, which both slows and oils enemies. While useful as a supporting feature, they are not the most impactful and often not used for later game content or higher Chaos levels in Expeditions.
==Maps==
===[[Dragonfall Town]]===
[[File:Dragonfall_Town_Region_Icon.png|right|100px]]
File:GreystonePlaza_MapIcon.png|link=Greystone Plaza|''[[Greystone Plaza]]''
File:LittleHornValley_MapIcon.png|link=Little-Horn Valley|''[[Little-Horn Valley]]''
File:CarnivalTown_MapIcon.png|link=Carnival Town|''[[Carnival Town]]''
</gallery>
File:RampartsSiege_MapIcon.png|link=Ramparts Siege|''[[Ramparts Siege]]''
File:AssaultOnThroneRoom_MapIcon.png|link=Assault On Throne Room|''[[Assault On Throne Room]]''
File:Malakai's Sewer MapIcon.png|link=Malakai's Sewer|''[[Malakai's Sewer]]''
File:Malakai's Manor MapIcon.png|link=Malakai's Manor|''[[Malakai's Manor]]''
</gallery>
File:The_Jacked_Sparrow_Icon.png|link=The Jacked Sparrow|''[[The Jacked Sparrow]]''
File:Plunderer%27s_Paradise_IconLowRes.png|link=Plunderer's Paradise|''[[Plunderer's Paradise]]''
File:Coral_Reef_Town_Map_Icon.png|link=Coral Reef Town|''[[Coral Reef Town]]''
File:Aquarion_Throne_Room_Icon.png|link=Aquarion Throne Room|''[[Aquarion Throne Room]]''
</gallery>
<gallery widths=100px heights=120px mode="packed">
File:Tornado_Canyons_IconLowRes.png|link=Tornado Canyons|''[[Tornado CanyonsCanyon]]''
File:Tornado_Highlands_IconLowRes.png|link=Tornado Highlands|''[[Tornado Highlands]]''
</gallery>
===Hidden Caverns===
[[File:Hidden_Caverns_Region_Icon.png|right|100px]]
<gallery widths=100px heights=120px mode="packed">
File:Crystal Mine Icon.png|link=Crystal Mine|''[[Crystal Mine]]''
File:Lava Caverns Icon.png|link=Lava Caverns|''[[Lava Caverns]]''
</gallery>
File:TheLostTemple_MapIcon.png|link=The Lost Temple|''[[The Lost Temple]]''
</gallery>
[[Category:Dungeon Defenders 2]]