Difference between revisions of "Health"
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Revision as of 16:18, 7 March 2015
Contents
Description
Health is the indicator of whether or not a character is alive or dead. Once health reaches zero, your character will die and re-spawn after a set amount of time. Enemies likewise have a health bar that will deplete as you do damage to them.
Hero Health Bar
The hero health bar indicates how many health your hero has. It is displayed in the top left corner with the an avatar of the hero you are currently playing.
Allied Health Bars
Allied health bars indicate how many health points your allies have. Their bars can be found either by hovering over your allies with your curser or finding their avatar under yours in the top left corner.
Defense Health Bars
Defense health bars indicate how many health points your defense has.
The defenses the Squire and the Apprentice can place have health points like the hero does and when depleted it is destroyed and must be replaced for it to work again.
The defenses the Monk and the Huntress can place are different and while they do have health points they are displayed differently than the other two heros.
The Huntress can place down traps that use charges. When enemies activate the traps it looses one charge, until it depletes.
The Monk places auras that depletes over time, until it reaches 0%. Then it is destroyed and must be replaced for it to work again.
Enemy Health Bars
Enemy health bars are the indicator of whether your enemy is dead or alive. Once the health reaches zero the enemy will die.
You can see the enemies health bar by placing your mouse over said enemy.