Difference between revisions of "Template:Passives/Squire"

From Dungeon Defenders 2 Wiki
Jump to: navigation, search
Line 1: Line 1:
 
''List of [[Squire]]-specific [[:Category:Items|Item]] [[Passives]]'':
 
''List of [[Squire]]-specific [[:Category:Items|Item]] [[Passives]]'':
*25% Chance for [[Spike Blockade]] heals itself for % of dmg dealt.
+
*% Increase in [[Sword Beam]] damage. (Weapon, Relic)
*30% Chance on hit for the [[Ballista]] to deal % extra magic damage.
+
*% Increase in [[Seismic Slam]] [[stun]] duration. (Shield, Relic)
*% Chance on hit [[Cannonball Tower]] will [[stun]] target for 2s.
+
*% Increase in [[Provoke]] duration. (Shield, Relic)
*% Increase in [[Seismic Slam]] [[stun]] duration.
+
*25% Chance per attack [[Spike Blockade]] heals itself for % of damage dealt. (Weapon, Helmet, Relic)
*% Increase in [[Provoke]] duration.
+
*Whenever the Squire swings his sword in the air, it fires a sonic projectile that does XX damage. (Weapon)
*% Increase in [[Sword Beam]] damage.
+
*Increase Defense Power by XX to all Defenses around the Squire. (Weapon)
 +
*30% Chance on hit for the [[Ballista]] to deal % extra magic damage. (Weapon)
 +
*% Chance on hit [[Cannonball Tower]] will [[stun]] target for 2s. (Weapon)

Revision as of 21:35, 5 May 2015

List of Squire-specific Item Passives:

  • % Increase in Sword Beam damage. (Weapon, Relic)
  • % Increase in Seismic Slam stun duration. (Shield, Relic)
  • % Increase in Provoke duration. (Shield, Relic)
  • 25% Chance per attack Spike Blockade heals itself for % of damage dealt. (Weapon, Helmet, Relic)
  • Whenever the Squire swings his sword in the air, it fires a sonic projectile that does XX damage. (Weapon)
  • Increase Defense Power by XX to all Defenses around the Squire. (Weapon)
  • 30% Chance on hit for the Ballista to deal % extra magic damage. (Weapon)
  • % Chance on hit Cannonball Tower will stun target for 2s. (Weapon)