Difference between revisions of "Ancient Power"

From Dungeon Defenders 2 Wiki
Jump to: navigation, search
(Adding better information, removing unnecessary information, and filling in missing information)
Line 1: Line 1:
Ancient Powers are obtained through the game's prestige system. In exchange for losing almost all progress in the game, you gain a passive bonus that applies to all players in your game session. It is intended for end-game players who've exhausted all other methods of improving their characters (eg. obtained maximum gear, all the shards they need for their heroes, etc.).
+
Ancient Powers are obtained through the game's prestige system. In exchange for losing almost all progress in the game, you gain EXP and [[Gold]] bonuses, and Ancient Powers that apply to all players in your game session. It is intended for end-game players who have exhausted all other methods of improving their characters.
  
 
Obtaining Ancient Power for the very first time requires the following conditions to be met:
 
Obtaining Ancient Power for the very first time requires the following conditions to be met:
  
* Beat [[Onslaught]] floor 30
+
* Beat [[Onslaught]] Floor 30
 
* Reach [[Ascension]] level 250
 
* Reach [[Ascension]] level 250
  
Each time you reset, the floor level requirement increases, but the ascension level requirement does not. If you do not have a minimum ascension level of at least 250, you may need have to spend extra time farming experience before you can do another reset. The more minimum ascension you can get before your first reset, the easier it will be to solo your way back up to your next target floor.
+
Each time you reset, the Floor level requirement increases, but the Ascension level requirement does not. If you do not have a minimum Ascension level of at least 250, you may need to spend extra time farming experience before you can do another reset. The more minimum ascension you can get before your first reset, the easier it will be to solo your way back up to your next target floor. Generally, it is recommended that you reach Chaos 9 (which skips you to floor 300) before resetting for the first time.
  
See the [[Ancient Power Calculations]] chart for more information about minimum starting floors, the minimum floor required to do your next reset, and how minimum ascension is calculated.
+
See [[Ancient Power Calculations]] for more information about minimum starting Floors, the minimum Floor required to do your next reset, and how minimum Ascension is calculated.
  
Once you are ready to do a reset, speak to [[Mananode]] in town.
+
Once you are ready to do a reset, speak to [[Mananode]] in Town.
  
= Resets =
+
= After Resetting =
  
 
The following things will happen each time you do a reset:
 
The following things will happen each time you do a reset:
  
* You will receive 1 point to spend in any of the 14 Ancient Powers.
+
* You will gain 1 Ancient Power point to spend in any of the 14 Ancient Powers.
 
* You will receive a random Prestigious weapon.  Its unique mod will have a minimum quality of 5/10.
 
* You will receive a random Prestigious weapon.  Its unique mod will have a minimum quality of 5/10.
* Your gold and EXP bonus will be increased by 5% each reset.
+
* Your [[Gold]] and EXP bonuses will be incremented by 5%.
* Your ascension talent caps that affect health and damage will be increased as indicated in the Powers menu. They can reach 999 cap.
+
* Ascension Talent Caps for Talents with an original cap of 140 will be increased. See [[Ancient Power Calculations#Talent Cap Increases|Ancient Power Calculations]] for how Talent Cap increases are calculated.
* All items in your shop return to your bags or the scavenger if they are full.
+
* All items in your shop will be returned to your inventory (or the [[Non Playable Characters#Scavenger|Scavenger]], if your inventory is full).
* The minimum onslaught floor you can start on will increase each time you reset.
+
* Your minimum Onslaught Floor will increase.
* The minimum floor you have to clear so you can reset again may also increase.
+
* The Onslaught Floor required for the next reset '''may''' increase.
* Your ascension level will reset to level as indicated in the Powers menu.
+
* Your Ascension level will be set to your minimum Ascension level.
* All of your armor, weapons, and relics both equipped and in your bags and vaults will be devolved back to campaign level.
+
* All of your Armor, Weapons, and Relics will be downgraded to Campaign level (includes all equipped items and items in your Vault).
* All of your ungilded shards and hyper shards both equipped and in your bags and vaults will be reset back to level 1.
+
* All of your ungilded Shards and Hyper Shards will be downgraded to level 1 (includes all equipped shards and shards in your Vault).
* Since your gear score will be reduced to campaign level, all ([[Expeditions]], [[Incursions]], and [[Mastery]]) will become locked until you meet the conditions to unlock them again.
+
* You now have a chance to earn Prestigious weapons, [[Mananode Gifts]], and Defender Packs from Onslaught Floors you have previously beaten again.
* Your ascension level will be reset down to the minimum ascension level, as indicated in the Powers menu.
 
* Prestigious weapons that are granted every 10th onslaught floor that you already received can be earned again
 
* [[Mananode Gifts]] you already received in onslaught can be earned again
 
* Defender packs from previously cleared onslaught floors can be earned again
 
  
The following things '''are not''' affected during a reset:
 
  
* Armor, Weapons, Relics, and ring M.O.D.S. levels.  However they will devolve back to Campaign level.
+
The following things '''are not''' downgraded or reset during a reset:
* The reroll % on all armor, weapons, relics, and rings.
+
 
* [[Rings]] upgrade levels and Evolve level.
+
* [[Rings]] and [[Pets]]
* [[Mastery]] stars earned.
+
* The quality of your [[Mods]] (out of 10), though their Chaos level will still be downgraded along with the item.
 +
* [[Mastery]] progress.
 
* [[Wayfarer]] weapons already unlocked.
 
* [[Wayfarer]] weapons already unlocked.
* All [[Pets]] Power, Affection, Evolve stage, current stats, and abilities.
 
* Crafting materials, pet food.
 
* Currency count (gold, defender medals, gems)
 
 
* Cosmetics
 
* Cosmetics
* Earned but unopened Defender Packs
+
* Defender Packs
  
= Stacking & Caps =
+
= Powers =
 
 
The maximum amount of points you can put into each ability is 5.  However, since Ancient Powers are a global buff, it can be stacked up to a maximum of 10 when additional players join who have the same powers.
 
 
 
If Player 1 has 5 points and Player 2 has 5 points in Ancient Ability Power, it will combine to 10.  However, if Player 3 joins and also has 1 point, it will be ignored because the cap has already been reached.
 
  
= Powers =
+
Each Ancient Power reaches maximum effectiveness at 10 points (except Ancient Respawn, which only needs 5 points). Ancient Powers from all players in a map are added together.
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 76: Line 65:
 
|9%
 
|9%
 
|10%
 
|10%
|?
+
|12%
|?
+
|14%
|?
+
|16%
|?
+
|18%
|?
+
|20%
 
|-
 
|-
 
|?
 
|?
Line 90: Line 79:
 
|9%
 
|9%
 
|10%
 
|10%
|?
+
|12%
|?
+
|14%
|?
+
|16%
|?
+
|18%
|?
+
|20%
 
|-
 
|-
 
|?
 
|?
Line 104: Line 93:
 
|9%
 
|9%
 
|10%
 
|10%
|?
+
|12%
|?
+
|14%
|?
+
|16%
|?
+
|18%
|?
+
|20%
 
|-
 
|-
 
|?
 
|?
Line 118: Line 107:
 
|9%
 
|9%
 
|10%
 
|10%
|?
+
|12%
|?
+
|14%
|?
+
|16%
|?
+
|18%
|?
+
|20%
 
|-
 
|-
 
|?
 
|?
Line 132: Line 121:
 
|4%
 
|4%
 
|5%
 
|5%
|?
+
|6%
|?
+
|7%
|?
+
|8%
|?
+
|9%
|?
+
|10%
 
|-
 
|-
 
|?
 
|?
Line 146: Line 135:
 
|9%
 
|9%
 
|10%
 
|10%
|?
+
|12%
|?
+
|14%
|?
+
|16%
|?
+
|18%
|?
+
|20%
 
|-
 
|-
 
|?
 
|?
Line 160: Line 149:
 
|9%
 
|9%
 
|10%
 
|10%
|?
+
|12%
|?
+
|14%
|?
+
|16%
|?
+
|18%
|?
+
|20%
 
|-
 
|-
 
|?
 
|?
Line 174: Line 163:
 
|4%
 
|4%
 
|5%
 
|5%
|?
+
|6%
|?
+
|7%
|?
+
|8%
|?
+
|9%
|?
+
|10%
 
|-
 
|-
 
|?
 
|?
Line 188: Line 177:
 
|9%
 
|9%
 
|10%
 
|10%
|?
+
|12%
|?
+
|14%
|?
+
|16%
|?
+
|18%
|?
+
|20%
 
|-
 
|-
 
|?
 
|?
Line 202: Line 191:
 
|27%
 
|27%
 
|30%
 
|30%
|?
+
|30%
|?
+
|30%
|?
+
|30%
|?
+
|30%
|?
+
|30%
 
|-
 
|-
 
|?
 
|?
Line 216: Line 205:
 
|9%
 
|9%
 
|10%
 
|10%
|?
+
|12%
|?
+
|14%
|?
+
|16%
|?
+
|18%
|?
+
|20%
 
|-
 
|-
 
|?
 
|?
Line 230: Line 219:
 
|4%
 
|4%
 
|5%
 
|5%
|?
+
|6%
|?
+
|7%
|?
+
|8%
|?
+
|9%
|?
+
|10%
 
|-
 
|-
 
|?
 
|?
Line 244: Line 233:
 
|4%
 
|4%
 
|5%
 
|5%
|?
+
|6%
|?
+
|7%
|?
+
|8%
|?
+
|9%
|?
+
|10%
 
|-
 
|-
 
|?
 
|?
Line 258: Line 247:
 
|9%
 
|9%
 
|10%
 
|10%
|?
+
|12%
|?
+
|14%
|?
+
|16%
|?
+
|18%
|?
+
|20%
 
|}
 
|}

Revision as of 05:33, 28 September 2022

Ancient Powers are obtained through the game's prestige system. In exchange for losing almost all progress in the game, you gain EXP and Gold bonuses, and Ancient Powers that apply to all players in your game session. It is intended for end-game players who have exhausted all other methods of improving their characters.

Obtaining Ancient Power for the very first time requires the following conditions to be met:

Each time you reset, the Floor level requirement increases, but the Ascension level requirement does not. If you do not have a minimum Ascension level of at least 250, you may need to spend extra time farming experience before you can do another reset. The more minimum ascension you can get before your first reset, the easier it will be to solo your way back up to your next target floor. Generally, it is recommended that you reach Chaos 9 (which skips you to floor 300) before resetting for the first time.

See Ancient Power Calculations for more information about minimum starting Floors, the minimum Floor required to do your next reset, and how minimum Ascension is calculated.

Once you are ready to do a reset, speak to Mananode in Town.

After Resetting

The following things will happen each time you do a reset:

  • You will gain 1 Ancient Power point to spend in any of the 14 Ancient Powers.
  • You will receive a random Prestigious weapon. Its unique mod will have a minimum quality of 5/10.
  • Your Gold and EXP bonuses will be incremented by 5%.
  • Ascension Talent Caps for Talents with an original cap of 140 will be increased. See Ancient Power Calculations for how Talent Cap increases are calculated.
  • All items in your shop will be returned to your inventory (or the Scavenger, if your inventory is full).
  • Your minimum Onslaught Floor will increase.
  • The Onslaught Floor required for the next reset may increase.
  • Your Ascension level will be set to your minimum Ascension level.
  • All of your Armor, Weapons, and Relics will be downgraded to Campaign level (includes all equipped items and items in your Vault).
  • All of your ungilded Shards and Hyper Shards will be downgraded to level 1 (includes all equipped shards and shards in your Vault).
  • You now have a chance to earn Prestigious weapons, Mananode Gifts, and Defender Packs from Onslaught Floors you have previously beaten again.


The following things are not downgraded or reset during a reset:

  • Rings and Pets
  • The quality of your Mods (out of 10), though their Chaos level will still be downgraded along with the item.
  • Mastery progress.
  • Wayfarer weapons already unlocked.
  • Cosmetics
  • Defender Packs

Powers

Each Ancient Power reaches maximum effectiveness at 10 points (except Ancient Respawn, which only needs 5 points). Ancient Powers from all players in a map are added together.

Icon Power Description 1 2 3 4 5 6 7 8 9 10
? Ancient Ability Power Ability Power increased by x% 4% 6% 8% 9% 10% 12% 14% 16% 18% 20%
? Ancient Heroic Power Hero Damage increased by x% 4% 6% 8% 9% 10% 12% 14% 16% 18% 20%
? Ancient Health Hero Health increased by x% 4% 6% 8% 9% 10% 12% 14% 16% 18% 20%
? Ancient Resistance All resistances increased by x% 4% 6% 8% 9% 10% 12% 14% 16% 18% 20%
? Ancient Life Steal Primary/Secondary attacks heal for x% 1% 2% 3% 4% 5% 6% 7% 8% 9% 10%
? Ancient Fortification Defense Health increased by x% 4% 6% 8% 9% 10% 12% 14% 16% 18% 20%
? Ancient Destruction Defense Power increased by x% 4% 6% 8% 9% 10% 12% 14% 16% 18% 20%
? Ancient Strikes Defense Range increased by x% 1% 2% 3% 4% 5% 6% 7% 8% 9% 10%
? Ancient Builder Tower Build Time decreased by x% 4% 6% 8% 9% 10% 12% 14% 16% 18% 20%
? Ancient Respawn Hero Respawn Time is reduced by x% 12% 18% 24% 27% 30% 30% 30% 30% 30% 30%
? Ancient Defense Critical Damage Defense Critical Damage increased by x% 4% 6% 8% 9% 10% 12% 14% 16% 18% 20%
? Ancient Defense Critical Chance Defense Critical Chance increased by x% 1% 2% 3% 4% 5% 6% 7% 8% 9% 10%
? Ancient Hero Critical Chance Hero Critical Chance increased by x% 1% 2% 3% 4% 5% 6% 7% 8% 9% 10%
? Ancient Hero Critical Damage Hero Critical Damage increased by x% 4% 6% 8% 9% 10% 12% 14% 16% 18% 20%