Difference between revisions of "Template:Passives/Squire"

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| Aftershock || [[Seismic Slam]] stun duration increased by X%. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
 
| Aftershock || [[Seismic Slam]] stun duration increased by X%. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
 
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| Automation || 25% chance on hit [[Spike Blockade]] repaired X%-16% of damage dealt. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{yes}}
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| Automation || 25% chance on hit [[Spike Blockade]] repaired 13%-16% of damage dealt. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{yes}}
 
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| Black Arrow || [[Ballista]] has a 30% chance on hit to deal 20%-30% extra physical damage. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
 
| Black Arrow || [[Ballista]] has a 30% chance on hit to deal 20%-30% extra physical damage. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
 
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| Full Hearts || [[Sword Beam]] damage increased by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
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| Full Hearts || [[Sword Beam]] damage increased by 1%-3%. || {{yes}} || {{no}} || {{yes}} || {{yes}} || {{yes} || {{yes}} || {{yes}}
 
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| Hearty Blockade || 10%-40% of your Defense Health is added to the [[Spike Blockade]]'s Health. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
 
| Hearty Blockade || 10%-40% of your Defense Health is added to the [[Spike Blockade]]'s Health. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
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| Inspirational || Scarlet Enforcer || Malthius Incursion<br>(not guaranteed) || Nearby defenses gain +X Defense Power.
 
| Inspirational || Scarlet Enforcer || Malthius Incursion<br>(not guaranteed) || Nearby defenses gain +X Defense Power.
 
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| Annoyance<br>Unholy Fire || Sword Of Unholy Fire || Unholy Catacombs Incursion || Annoyance - Taunts nearby enemies every 2 seconds, drawing thier attention for 3 seconds.<br>Unholy Fire - Blocking unleashes a flame dealing X-600% Ability Power as fire damage twice per second.
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| Annoyance<br>Unholy Fire || Sword Of Unholy Fire || Unholy Catacombs Incursion || Annoyance - Taunts nearby enemies every 2 seconds, drawing thier attention for 3 seconds.<br>Unholy Fire - Blocking unleashes a flame dealing 400%-600% Ability Power as fire damage twice per second.
 
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| Null Voide || Harbinger's Voidreaver || The Dead Road Defense || [[Training Dummy]] deals X% Defense Health as damage. X% chance per hit (dummy) to teleport enemy back to lane start.
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| Null Voide || Harbinger's Voidreaver || The Dead Road Defense || [[Training Dummy]] deals X% Defense Health as damage. 8%-20% chance per hit (dummy) to teleport enemy back to lane start.
 
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| Harbinger's Fury || Harbinger's Voidreaver || Forgotten Ruins Defense || During Provoke hits deal X% Ability Power as damage over 3s, and Seismic Slam damage increased by X% Ability Power
 
| Harbinger's Fury || Harbinger's Voidreaver || Forgotten Ruins Defense || During Provoke hits deal X% Ability Power as damage over 3s, and Seismic Slam damage increased by X% Ability Power

Revision as of 09:31, 23 December 2016

List of Squire-specific Item Passives:

Name Effect Item
Weapon Shield Chest Boots Gloves Helmet Relic
Aftershock Seismic Slam stun duration increased by X%. CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Automation 25% chance on hit Spike Blockade repaired 13%-16% of damage dealt. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png TickGreen.png
Black Arrow Ballista has a 30% chance on hit to deal 20%-30% extra physical damage. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Full Hearts Sword Beam damage increased by 1%-3%. TickGreen.png CrossWhite.png TickGreen.png TickGreen.png {{yes} TickGreen.png TickGreen.png
Hearty Blockade 10%-40% of your Defense Health is added to the Spike Blockade's Health. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Iron Core Cannonball Tower and Heavy Cannonball Tower deal 1-3% more damage. TickGreen.png TickGreen.png TickGreen.png TickGreen.png TickGreen.png TickGreen.png TickGreen.png
Shellshock Cannonball Tower has a X% chance on hit to stun for 2s. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Trollface Provoke duration increased by Xs. CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png


Special Passives that can only roll on specific weapons or shields:

Name Weapon Localisation Effect
Splody Harpoon Impaling Cutter Griblok’s Horde Incursion Ballista's projectiles detonate on each enemy hit dealing X%-250% of Defense Power as damage around it.
Inspirational Scarlet Enforcer Malthius Incursion
(not guaranteed)
Nearby defenses gain +X Defense Power.
Annoyance
Unholy Fire
Sword Of Unholy Fire Unholy Catacombs Incursion Annoyance - Taunts nearby enemies every 2 seconds, drawing thier attention for 3 seconds.
Unholy Fire - Blocking unleashes a flame dealing 400%-600% Ability Power as fire damage twice per second.
Null Voide Harbinger's Voidreaver The Dead Road Defense Training Dummy deals X% Defense Health as damage. 8%-20% chance per hit (dummy) to teleport enemy back to lane start.
Harbinger's Fury Harbinger's Voidreaver Forgotten Ruins Defense During Provoke hits deal X% Ability Power as damage over 3s, and Seismic Slam damage increased by X% Ability Power
Howling Crystalline Saber Random map Attacks add Feast Stacks. Each Feast Stack increases Hero Damage by 0.5%. At 10 stacks, Howls, changing weapon speed and multiplying Hero Damage by X% until a stack falls off.
Sonic Boom Flying Dragon The Wyvern Den Attacking in the air fires a sonic projectile that deals X% of your Hero Damage stat as damage.
Drakin Slayer Jurassic Revenge (shield) Weapon reward after 15 round in Onslaught Defeating a Drakin grants a charge. Blocking with your shield consumes charges, unleashing fireballs dealing 150% of your Hero Heath Stat as magical fire damage each.
Slamming Block Harbinger's Portal (shield) Boss from Harbinger's Warship Defense Shield blocks reduce the cooldown of Seismic Slam by Xs.