Stat Allocation System

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The Stat Allocation System is a levelling system for players to directly increase their stats. This mechanic has since been removed by the Trials: Endgame Update and replaced with the Ascension system.

Description

There are nine stats, divided into two groups: Defense and Hero. Defense stats include Defense Health, Defense Power, Defense Speed, Defense Crit Damage, Tower Range, while Hero stats include Hero Health, Hero Damage, Ability Power and Hero Crit Damage.

Soft cap

Most stats have a soft cap past which each point invested yields greatly reduced benefits. Some of these soft caps differ based on the hero's class. These numbers have been researched and made public by forum user Propensity.

Between parentheses are the number of SAS points awarded per stat point invested past the soft cap.

Stat Squire Soft Cap Huntress Soft Cap Apprentice Soft Cap Monk Soft Cap Abyss Lord Soft Cap Series EV2 Soft Cap Gun Witch Soft Cap Dryad Soft Cap
Defense Health 15 (1)
Defense Power 15 (1)
Defense Speed No Cap
Defense Crit Damage 15 (3.5)
Tower range No Cap
Hero Health 100 (4) 15 (2.5) 15 (3) 100 (4) 100 (9) 100 (7.5) 15 (9) 100 (24)
Hero Damage 15 (2.8) 20 (5) 15 (4) 15 (2.5) 15 (2.5) 15 (6) 15 (6) 15 (3.5)
Ability Power 15 (1) 15 (1) 20 (1) 15 (1) 15 (1) 15 (1) 20 (1) 15 (1)
Hero Crit Damage 15 (3.5) 15 (20) 15 (4)

Trivia

It was possible to allocate points towards the Gun Witch's defense stats, despite lacking towers. She does not gain any benefits from this, but was never fixed.