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Enemies

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In Dungeon Defenders II, players must defend their [[Maps#ObjectivesCores and sub-cores|Main Cores and Sub Objectives]] from various creatures. These creatures are the minions of the Old Ones, an overarching evil presence in the world of Etheria.==List of Enemies==
===Common Enemies===
''Most of these enemies (with the exceptions of certain variants) will be encountered from Campaign and Adventures onwards.''
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{{Enemy Summary| icon = File:Goblin_Icon.png| name = Goblin| lane_type = Ground| enemy_types = Goblin, Melee.| variants = [[File:Goblin_IconGriblok_Icon.png|100px24px|link=https://wiki.dungeondefenders2.com/wiki/Goblins_(Regular)Griblok]]Griblok, Timmy, Carnival Goblin.| description = Light melee attacker.}}
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[[File:Goblin_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Goblins_(Regular)]]* '''{{Enemy Type :''' ''Gobu, Melee.''* '''Variants :''' ''Griblok, Timmy.''* ''Light melee attacker.''Summary|| [[icon = File:Goblin_Bomber_IconBomb Goblin Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Goblins_(Bomb)]]Goblin||lane_type = Ground[[File:Bomb_Goblin_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Goblins_(Bomb)]]* '''Enemy Type :''' ''GobuGoblin, Ranged.''* '''Variants :''' ''| variants = Quibly, Sammie the Trapper, Carnival Bomb Goblin.''* ''| description = Light shortclose-ranged attacker.''}}
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| [[{{Enemy Summary| icon = File:Warboar_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Warboars]] |lane_type = Ground| enemy_types = Warboar, Melee.| variants = [[File:Warboar_NameWarboar_Tier_3_Icon.png|24px|link=https://wiki.dungeondefenders2.com/wiki/WarboarsTuskar]]* '''Enemy Type :''' ''Warboar, Melee.''* '''Variants :''' ''Tuskar, Dark Prophet.''* ''| description = Medium melee attacker.''|| [[File:Javelin_Thrower_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Javelin_Throwers]]}}
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[[{{Enemy Summary| icon = File:Javelin_Thrower_NameJavelin_Thrower_Icon.png|linkname =https://wiki.dungeondefenders2.com/wiki/Javelin_Throwers]]Javelin Throwers| lane_type = Ground* '''Enemy Type :''' ''| enemy_types = Ranged.''* '''Variants :''' ''| variants = Statch the Stalker, Pie Thrower.''* ''| description = Medium ranged attacker.''Projectiles pierces through defenses.}}
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| [[{{Enemy Summary| icon = File:Orc_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Orcs]]|| lane_type = Ground[[File:Orc_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Orcs]]* '''Enemy Type :''' ''Orc, Melee.''* '''Variants :''' ''| variants = Steiner the Hunter, Zombie, Treet.''* ''| description = Heavy melee attacker that also deals knockback.''|| [[File:Drakin_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Drakins]]}}
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[[{{Enemy Summary| icon = File:Drakin_NameDrakin_Icon.png|linkname =https://wiki.dungeondefenders2.com/wiki/Drakins]]Drakin| lane_type = Ground* '''Enemy Type :''' ''| enemy_types = Ranged.''* ''| description = Heavy ranged attacker. Spits a volley of fireballs.''}}
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| [[{{Enemy Summary| icon = File:Ogre_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Ogre]]|lane_type = Ground|enemy_types = Melee, Miniboss.| variants = [[File:Ogre_NameMR. SKWISH%27N SMASH Icon.png|link=https://wiki.dungeondefenders2.com/wiki/Ogre24px]]* '''Enemy Type :''' ''Melee, MinibossMR.SKWISH''* '''Variants :''' ''Mini-ogre, Timothy, JimothyN SMASH, GregoryWyvern Enthusiast brothers.''* ''| description = Extreme melee attacker. Also deals Deals slam attacks for a small area damage and throws snot balls that slows heroes on hit''}}
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[[{{Enemy Summary| icon = File:Wyvern_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Wyverns]]|lane_type = Air|enemy_types = Ranged.| variants = [[File:Flyer_Wyvern_NameSniper Wyvern Icon.png|link=https://wiki.dungeondefenders2.com/wiki/Wyverns24px]]* '''Enemy Type :''' ''Ranged.''* '''Variants :''' ''Yellow Crystal Sniper Wyvern, Strange Wyvern.''* ''| description = Flying ranged attacker. }}
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[[{{Enemy Summary| icon = File:Lightning_Bug_Icon.png| name = Lightning Bug|100pxlane_type = Air| enemy_types = Ranged.|linkvariants =https[[File://wikiLava Bug Icon.dungeondefenders2.com/wiki/Lightning_Bugspng|24px]]Lava Bug| description = Flying ranged attacker. Fires lightning projectiles that bounces between nearby targets.}}
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[[{{Enemy Summary| icon = File:Flyer_Lightning_Nug_NameDark_Mage_Icon.png|linkname =https://wiki.dungeondefenders2.com/wiki/Lightning_Bugs]]* '''Enemy Type :''' ''Ranged.''* ''Flying ranged attacker. Fires lightning projectiles that bounces between nearby targets.Dark Mage||lane_type = Ground[[File:Dark_Mage_Icon.png|100px|linkenemy_types =https://wiki.dungeondefenders2Ranged, Support.com/wiki/Dark_Mages]]||variants = [[File:Dark_Mage_NameMal%27Donis the Dark Icon.png|link=https://wiki.dungeondefenders2.com/wiki/Dark_Mages24px]]* '''Enemy Type :''' ''RangedMaldonis the Dark, Support.''* '''Variants :''' ''Malthius, Elemental Mages.''* ''Summons | description = Periodically summons skeletons from dead enemies while also healing , heals nearby alliesand fires projectiles that debuffs defenses. }}
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| [[{{Enemy Summary| icon = File:Skeleton_Goblin_Icon.png|100pxname = Skeleton|linklane_type =https://wikiGround| enemy_types = Skeleton, Melee.| description = Summoned by Dark Mages from dead enemies.dungeondefenders2Light melee attacker.com/wiki/Skeletons]]}}
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[[File:Goblin_Skeleton_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Skeletons]]* '''{{Enemy Type :''' ''Skeleton, Melee.''* ''Summoned by Dark Mages from dead enemies. Light melee attacker.Summary|| [[icon = File:Skeleton_Orc_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Skeletons]]Skeleton||lane_type = Ground[[File:Orc_Skeleton_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Skeletons]]* '''Enemy Type :''' ''Skeleton, Melee.''* '''Variants :''' ''| variants = Slekeleon, Plagueing Plaguing Hulk, Trikk.''* ''| description = Summoned by Dark Mages from dead enemies. Moderate melee attacker. }}
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| [[{{Enemy Summary| icon = File:Whiterbeast_IconWitherbeast_Icon.png|100pxname = Witherbeast|linklane_type =https://wiki.dungeondefenders2Ground| enemy_types = Support.com/wiki/Witherbeasts]]||variants = [[File:Witherbeast_NameWitherbeast Gold Icon.png|link=https://wiki.dungeondefenders2.com/wiki/Witherbeasts24px]]* '''Enemy Type :''' ''Support.''* '''Variants :''' ''Golden Witherbeast.''* ''| description = Damage resistant enemy that burrows underground to emit an aura that increases damage taken by defenses while also healing allies.||[[File:Kobold_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Kobolds_(Regular)]]}}
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[[{{Enemy Summary| icon = File:Kobold_NameKobold_Icon.png|linkname =https://wiki.dungeondefenders2.com/wiki/Kobolds_(Regular)]]Kobold| lane_type = Ground* '''Enemy Type :''' ''| enemy_types = Support.''* '''Variants :''' ''| variants = Explodinator.''* ''| description = Suicidal enemy when near a target or on low health. Charges to its target at high speed and exploding on contact, dealing a high amount of damage.}}
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[[{{Enemy Summary| icon = File:Kobold_Glider_IconKobold_Flier_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Kobolds_(Flying)]]Kobold Flier||lane_type = Air[[File:Flyer_Kobold_Flier_Name.png|linkenemy_types =https://wikiSupport.dungeondefenders2.com/wiki/Kobolds_(Flying)]]* '''Enemy Type :''' ''Support| variants = Carnival Flyer.''* ''| description = Suicidal flying enemy that dive-bombs at high speed and exploding on contact when near a target or on low health.|| [[File:Goblin-Siege-Roller-Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Goblin_Siege_Roller]]}}
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[[{{Enemy Summary| icon = File:Goblin_Siege_Roller_NameGoblin-Siege-Roller-Icon.png| name = Goblin Siege Roller|linklane_type =https://wiki.dungeondefenders2.com/wiki/Goblin_Siege_Roller]]Ground* '''Enemy Type :''' ''Gobu| enemy_types = Goblin, Miniboss.''* ''| description = Slow -paced war machine with a tanky exterior that's extremely resistant to damage. Attacks with rockets that targets random heroes and a frontal spiked roller that deals massive continuous damage to anything that blocks it.'' }}
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| [[{{Enemy Summary| icon = File:Cannon_Ogre_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Cannon_Ogre]]Cannon Ogre||lane_type = Ground[[File:Cannon_Ogre_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Cannon_Ogre]]* '''Enemy Type :''' ''Ranged, Miniboss.''* ''| description = Extreme ranged attacker. Uses a large cannon that deals a massive amount of burst damage. Also capable of using melee attacks on heroes if they are too close.''}}
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 ===Chaos Enemies===
''Unique enemies that requires different strategies to counter them. They appear in various Chaos difficulties of Onslaught, Expeditions, Incursions and Mastery.''
{|style="overflow-x:auto;"|-|{{Enemy Summary| icon = File:Vanguard Icon.png| name = Vanguard| lane_type = Ground| enemy_types = Gobu, Melee, Chaos.| variants = [[Vanguard#Miniboss_Variant_-_Shield_Goblin_Gorbstock|Shield Goblin Gorbstock.]]| description = Chaos I enemy. Uses a frontal shield to block all incoming frontal projectiles.}}|width="55%"|{{Enemy Summary| icon = File:Cybork Icon.png| name = Cybork| lane_type = Ground| enemy_types = Orc, Melee, Chaos.| variants = [[Cybork#Miniboss_Variant_-_Thorc_the_Terrible|Thorc the Terrible.]]| description = Chaos II enemy. Attacks sends out EMP bolts that disables Trap, Aura and Node-type defenses.}}|-|{{Enemy Summary| icon = File:Geode Icon.png| name = Geode| lane_type = Ground| enemy_types = Ranged, Support, Chaos.| variants = [[Shield Geode#Miniboss_Variant_-_Geode_Prime|Geode Prime.]]| description = Chaos III enemy. Encompassing bubble shield that deflects all projectiles in random directions.}}|width="55%"|{{Enemy Summary| icon = File:Berserker Orc Icon.png| name = Berserker Orc| lane_type = Ground| enemy_types = Orc, Melee, Chaos.| variants = [[File:Gnash.png|24px]] [[Berserker_Orc#Miniboss_Variant_-_Gnash_the_Flame_Lance|Gnash the Flame Lance.]]| description = Chaos IV enemy. Very speedy and potently resistant to slowing effects. Fierce heavy melee attacker.}}
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| [[{{Enemy Summary| icon = File:Vanguard_IconDark Assassin Icon.png|100pxname = Dark Assassin|linklane_type =https://wikiAir| enemy_types = Melee, Chaos.dungeondefenders2.com/wiki/Vanguard]] |variants = [[Dark_Assassin#Miniboss_Variant_-_Skarnash_the_Terrible| Skarnash the Terrible,]] [[File:Vanguard_Name.pngDark Assassin#Incursion_Variant_-_Altar_Assassin|link=https://wiki.dungeondefenders2Altar Assassin.com/wiki/Vanguard]] * '''Enemy Type :''' ''Gobu, Melee, | description = ChaosV enemy.''* '''Variants :''' ''Shield Goblin GorbstockTeleports and latches to heroes from spawn, disabling their targets while at the same time attacking to deal damage.''* ''Chaos I enemy. Uses a frontal shield that blocks all projectiles.''}}|width="55%"| [[{{Enemy Summary| icon = File:Cybork_IconRegular Hex_Thrower Icon.png|100pxname = Hex Thrower|linklane_type =https://wikiGround| enemy_types = Ranged, Chaos.dungeondefenders2.com/wiki/Cybork]]|| variants = [[File:Cybork_NameRegular_Hex_Thrower_Icon.png|link=https://wiki24px]] [[Hex_Thrower#Miniboss_Variant_-_Sniper_Warbleed|Sniper Warbleed.dungeondefenders2.com/wiki/Cybork]]* '''Enemy Type :''' ''Orc, Melee, | description = ChaosVI enemy.''* '''Variants :''' ''Thorc Javelins produces curse marks on the Terrible.''* ''Chaos II enemy. Attacks sends out EMP bolts ground that disables Trap, Aura and Node-type debuffs defenses.''Has more coverage for projectile throwing distance than regular Javelin Throwers.}}
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| [[{{Enemy Summary| icon = File:Geode_IconKobolt Icon.png| name = Kobolt|100pxlane_type = Air|linkenemy_types =https://wiki.dungeondefenders2Support, Chaos.com/wiki/Shield_Geode]] || variants = [[File:Geode_NameZapper_Icon.png|link=https://wiki.dungeondefenders2.com/wiki/Shield_Geode24px]]* '''Enemy Type :''' ''Support, ChaosZapper.''* '''Variants :''' ''Geode Prime.''* ''| description = Chaos III VII enemy. Encompassing bubble shield Dive-bombs towards targets when aggroed, exploding in an EMP burst that deflects all projectiles in random directionsdisables Tower-type defenses while dealing high damage too.''}}|width="55%"|{{Enemy Summary| [[icon = File:Berserker_Orc_IconDeathWeaverHeadIcon.png| name = Death Weaver|100pxlane_type = Ground |linkenemy_types =https://wiki.dungeondefenders2Melee, Chaos.com/wiki/Berserker_Orc]]|| variants = [[File:Berserker_NameQueenDeathWeaverHeadIcon.png|link=https://wiki.dungeondefenders2.com/wiki/Berserker_Orc24px]] [[Queen Death Weaver]].* '''Enemy Type :''' ''Orc| description = Chaos VIII enemy. Attacks will web heroes on hit, Melee, Chaosslowing their move speed.''* '''Variants :''' ''Gnash Leaves behind a large spiderweb on the ground when defeated - any defenses within the Flame Lance.''* ''Chaos IV enemywebbing will be debuffed. Very speedy and potently Highly resistant to slowing crowd control effects. Fierce heavy melee attacker.''}}
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| [[{{Enemy Summary| icon = File:Dark_Assassin_IconElderWyvernHeadIcon.png| name = Elder Wyvern|100pxlane_type = Ground |linkenemy_types =https://wiki.dungeondefenders2Ranged, Support, Chaos.com/wiki/Dark_Assassin]]|| variants = [[File:Dark_Assassin_NameAncientWyvern.png|link=https://wiki.dungeondefenders2.com/wiki/Dark_Assassin24px]]* '''Enemy Type :''' ''Melee, ChaosAncient Wyvern.''* '''Variants :''' ''Skarnash the Terrible, Altar Assassin.''* ''| description = Chaos V IX enemy. Teleports Emits an aura that grants other enemies additional resistance to damage and latches immunity to heroes from spawn, disabling their targets while at the same time attacking to deal damagecrowd control effects. ''}}|width="55%"|{{Enemy Summary| [[icon = File:Hex_Thrower_IconBerserker Goblin Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Hex_Throwers]] Berserker Goblin|| lane_type = Ground [[File:Hex_Thrower_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Hex_Throwers]]* '''Enemy Type :''' ''RangedGobu, Melee, Support, Chaos.''* '''Variants :''' ''Sniper Warbleed.''* ''| description = Chaos VI X War Party enemy. Javelins produces curse marks Immune to slow effects. Carries an explosive that detonates on the ground that debuffs death which will stun any nearby defenses. Has more coverage for projectile throwing distance than regular Javelin Throwers.''}}
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| [[{{Enemy Summary| icon = File:Kobolt_IconOrc Queen Icon.png| name = Orc Queen|100pxlane_type = Ground |linkenemy_types =https://wikiOrc, Melee, Chaos| description = Chaos X War Party enemy.dungeondefenders2Berserker Orcs with the addition of having potent resistance to stun effects.com/wiki/Kobolts]] }}|width="55%"| [[{{Enemy Summary| icon = File:Kobolt_NameOrc Chieftain Icon.png| name = Orc Chieftain |linklane_type =https://wiki.dungeondefenders2.com/wiki/Kobolts]]Ground * '''Enemy Type :''' ''Support| enemy_types = Orc, Melee, Chaos.''* '''Variants | variants = [[File:''' ''ZapperOrc Warlord Icon.png|24px]] Orc Warlord.''* ''| description = Chaos VII X War Party enemy. Dive-bombs towards targets Unleashes a warcry when aggroedin low health, exploding granting themselves (and any nearby goblins and orcs in an EMP burst that disables Tower-type defenses while also dealing high a slightly different way) increased speed, healing over time and massive resistance to damagefor a short period of time.''}}
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== Special Stage Enemies ==
''Enemies with unique abilities that originates from specific maps but will also occasionally and interchangeably appear in other maps or gamemodes.''
{| style="overflow-x:auto;"|-|{{Enemy Summary| icon = File:Lava Guard Icon Prototype 2.png| name = Lava Guardian| lane_type = Ground| enemy_types = Ranged.| origin_stage = The Demon's Lair Incursion.| description = Attacks produces an AoE line of damaging lava fissures that launches any heroes in its way upwards. Drops a lava boulder pickup on death.}}|width="55%"|{{Enemy Summary| icon =File:Bastille Master Icon.png| name = Special Level Enemies Bastille Master| lane_type =Ground| enemy_types =Melee, Miniboss.| origin_stage =Bastille Master Incursion.''Enemies with unique abilities | description = Periodically puts up golden energy shields around her and any surrounding allies that originates from special levels or Incursionsmultiplies any damage taken, before reflecting it back to the source.}}|-|{{Enemy Summary| icon = File:Captain Dreadbones Icon. Some of them will png| name = Captain Dreadbones| lane_type = Ground| enemy_types = Orc, Melee, Miniboss.| origin_stage = Dark Awakening Incursion.| description = Cursed power buffs nearby enemy allies and also occasionally appear in Onslaught debuffs heroes and Expeditionsdefenses when struck by his scythe. Very speedy.''}}|width="55%"|{{Enemy Summary|icon = File:Icon Windshaper.png| name = Windshaper| lane_type = Ground| enemy_types = Ranged, Support.| variants = [[File:Icon WindshaperBoss.png|24px]] Cyclone Shaper, Tornado Forger, Wind Lord.| origin_stage = Tornado Valley Region Expeditions| description = Casts large piercing cyclones that knocks heroes up.}}
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| [[{{Enemy Summary| icon = File:Lava_Guard_Icon_Prototype_1Stone Wolf Icon.png|100pxname = Stone Wolf|linklane_type =https://wiki.dungeondefenders2.com/wiki/Lava_Guardians]] Ground|enemy_types = ???| variants = [[File:Lava_Guardian_NameElite Stone Wolf Icon.png|link=https://wiki.dungeondefenders2.com/wiki/Lava_Guardians24px]]* '''Enemy Type :''' ''RangedElite Stone Wolf.''* '''Original Level :''| origin_stage = Malakai' ''The Demons Sewers and Malakai's Lair Incursion.''Manor Expeditions* ''Attacks produces an AoE line | description = Morph itself into stone for a short period of damaging lava fissures that also launches any heroes in its way upwardstime, rendering it immune to damage and taunts nearby towers into attacking as well. Drops a lava ball that grants a speed boost on death.''}}|width="55%"| [[{{Enemy Summary| icon = File:Bastille_Master_IconFrost Goblin Icon.png|110px]]name = Frost Goblin|lane_type = Ground| [[File:Bastille_Master_Name.png]]* '''Enemy Type :''' ''enemy_types = Frosty, Gobu, Melee, Miniboss.''* '''Original Level :''' ''Bastille Master | origin_stage = Revenge of the Yeti Incursion.''* ''Periodically puts up golden energy shields around her | description = Tougher and any surrounding allies faster than regular goblins. Attacks produces slow effects that multiplies any slows their target. Has 50% resistance to water damage and takes double damage taken, before reflecting it back to the sourcefire.'' }}
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| [[{{Enemy Summary| icon = File:Captain_Dreadbones_IconFrost Goblin_Bomber Icon.png|110px]]name = Frost Bomb Goblin|| lane_type = Ground[[File:Captain_Dreadbones_Name.png|Captain_Dreadbones_Name.png]]* '''Enemy Type :''' ''Orcenemy_types = Frosty, MeleeGobu, MinibossRanged.''* '''Original Level :''' ''Dark Awakening | origin_stage = Revenge of the Yeti Incursion.''* ''Cursed power buffs nearby allies | description = Much more ferocious than regular bomb goblins. Attacks produces slow effects that slows their target. Has 50% resistance to water damage and also debuffs heroes when they are struck by his scythetakes double damage to fire. Very speedy.'' }}|width="55%"|{{Enemy Summary| [[icon = File:Frost_Goblin_IconFrost Orc Icon.png|100px]]name = Frost Orc|lane_type = Ground| [[File:Frost_Goblin_Name.png]]* '''Enemy Type :''' ''enemy_types = Frosty, GobuOrc, Melee.''* '''Original Level :''' ''| origin_stage = Revenge of the Yeti incursionIncursion.''* ''Tougher and faster than regular goblins. Attacks produces chill effects | description = Emits a chilling aura that slows their targetnearby defenses down. Has 50% resistance to water damage and takes double damage to fire.''}}
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| [[{{Enemy Summary| icon = File:Frost_Goblin_Bomber_IconIce Mage Icon.png|100px]]name = Ice Mage|lane_type = Ground | [[File:Frost_Bomb_Goblin_Name.png]]* '''Enemy Type :''' ''enemy_types = Frosty, GobuSupport, Ranged.''* '''Original Level :''' ''| origin_stage = Revenge of the Yeti Incursion.''* ''More ferocious than regular bomb goblins| description = Charged attack fires a large chilling snowball that passes through heroes and slowing down defenses as well. Attacks produces chill effects that slows their targetHas 50% resistance to water damage and takes double damage to fire.''}}|width="55%"|{{Enemy Summary| [[icon = File:Frost_Orc_IconDrakin Skeleton Icon.png|100px]] name = Drakin Skeleton|lane_type = Ground | [[File:Frost_Orc_Name.png]]* '''Enemy Type :''' ''enemy_types = Frosty, Orc, MeleeRanged.''* '''Original Level :''' ''| origin_stage = Revenge of the Yeti Incursion.''* ''Emits | description = Fires a volley of chilling aura snowballs that slows nearby both heroes and defenses downon hit. Has 50% resistance to water damage and takes double damage to fire.''}}
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| [[{{Enemy Summary| icon = File:Ice_Mage_IconYeti Icon.png|100px]]name = Yeti|lane_type = Ground | [[File:Ice_Mage_Name.png]]* '''Enemy Type :''' ''enemy_types = Frosty, Support''Melee, Miniboss.* '''Original Level :''' ''| origin_stage = Revenge of the Yeti Incursion.''* ''Charged attack fires a large chilling snowball | description = Throws snowballs that passes through completely freezes both heroes and slowing down defenses as well.''Has 50% resistance to water damage and takes double damage to fire. }}|width="55%"| [[{{Enemy Summary| icon = File:Drakin_Skeleton_IconThe_Drakenlord Icon.png|100px]]name = Drakenlord|lane_type = Ground |[[File:Drakin_Skeleton_Name.png]]* '''Enemy Type :''' ''enemy_types = Frosty, RangedMelee, Miniboss.''* '''Original Level :''' ''Revenge of the Yeti Incursion| origin_stage = Drakenfrost Keep Expeditions.''* ''Fires a volley of chilling snowballs | description = Covers himself with an icy spherical aura that slows both heroes greatly reduces any damage taken while also slowing and eventually freezing anything within its radius before striking them down with specters. Has 50% resistance to water damage and defenses on hittakes double damage to fire.''}}
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| [[File:Yeti_Icon.png|100px]]|| [[File:Yeti_Name.png]]* '''{{Enemy Type :''' ''Frosty, Melee, Miniboss.''* '''Original Level :''' ''Revenge of the Yeti Incursion.''* ''Furry Ogre that throws snowballs that completely freezes both heroes and defenses alike instead of a snot ball.'' Summary|| [[icon = File:The_Drakenlord_IconMiscellaneous Enemy Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Drakenlord]]Spooky Heroes || lane_type = Ground [[File:The_Drakenlord_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Drakenlord]]* '''Enemy Type :''' ''Frosty(Squire & Monk) - Skeleton, Melee. (Apprentice & Huntress) - Skeleton, MinibossRanged.''* '''Original Level :''' ''Drakenfrost Keep Expeditions| description = Four minibosses - skeleton versions of the original four heroes.''* ''Covers himself with an icy spherical aura that greatly reduces any Deals a good amount of damage taken while also chilling and eventually freezing anything within its radiusknockback. Frozen heroes within the sphere will shortly be struck down by specters.''}}
|}
== Bosses ==
''Large major enemies with challenging special mechanics that heavily defines specifics rounds. Essentially....these are boss fights!''
 
* <span style="font-size:90%"> '''Stationary boss fight''' - ''The boss is only positioned in one or several specific spots during its attack phase, players will need to go to the boss to defeat them.''</span>
* <span style="font-size:90%"> '''Free-roaming boss fight''' - ''The boss is mobile. Players will be able to aggro them to various areas in the map.''</span>
=== Bosses ===
''Large major enemies with special mechanics that heavily defines a specific level or wave. Essentially....they're bosses.''
{|
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| [[{{Enemy Summary| icon = File:Betsy_Icon.png|100pxname = Betsy|linklane_type =https:Boss| encounter = The Wyvern's Den Campaign or Prime VI Incursion 5th wave.| description = Stationary boss fight. Within the giant wyvern's arena, heroes will have to deal with her devastating firebreath//wikifireball attacks, summonings of wyverns and deadly melee claw swipes.dungeondefenders2Periodically, she will leave the arena to attack the core or other targets within the map.com/wiki/Betsy]] }}|| [[{{Enemy Summary| icon = File:Betsy_Mother_of_all_Wyverns_NameThe_Harbinger_Icon.png| name = Harbinger|linklane_type =https:Boss| encounter = Harbinger's Warship Adventures or Prime VII Incursion.| description = Semi-stationary//wikifree-roaming boss fight that adds an additional attack pattern with each passing phase which includes various vicious melee and range attacks.dungeondefenders2Also utilizes functions of his warship such as using his cannons to fire at the Core or the opening of a hatch that vacuums nearby heroes into the brig.com/wiki/Betsy]]* '''Encountered in }}|-|{{Enemy Summary| icon = File:''' ''Demon_Lord_Icon.png| name = Demon Lord| lane_type = Boss| encounter = The WyvernDemon's Den in Campaign Lair Chaos IV or Prime VI II Incursion.''* ''Mostly passive during the first four waves, supporting her allies through speeding them up, placing curse marks, overloading | description = Stationary boss fight. Can only be damaged when stunned by catapult-launched lava balls. Attack patterns involves frequently throwing three giant lava boulders at heroes, summoning wyverns defenses or core and raining fireballssetting everyone ablaze with roars dealing very minimal chipping damage. She will finally be able to be damaged during the fifth }}||{{Enemy Summary| icon = File:Icon Phoenix.png| name = Phoenix| lane_type = Boss| encounter = Embermount Volcano Expeditions 6th wave but heroes will also be dealing .| description = Free-roaming boss fight. Battles with her devastating fire breath an insane flurry of melee and melee ranged based attacks.''Creates flame trails, spits lava boulders, breathes fire, drops chucks of rocks, executes core-damaging chasm dives & full-bodied physical charges. Incredibly resistant to damage.}}|-|{{Enemy Summary| [[icon = File:The_Harbinger_IconIcon GenieKing.png| name = Genie King| lane_type = Boss|100pxencounter = Tornado Highlands Expeditions 6th wave.|linkdescription =https://wikiStationary boss fight. Fires extremely well-aimed eyebeams and homing spits of various elements that inflicts crippling crowd control effects to targets. Whenever a health breakpoint has been reached, an immunity shield will be placed on the boss which has to be removed by defeating multiple Wind Lords acting as conduits.dungeondefenders2Unable damage core.com/wiki/Harbinger]]}}
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[[{{Enemy Summary| icon = File:The_Harbinger_NameLava Beast Icon.png|linkname =https://wiki.dungeondefenders2.com/wiki/Harbinger]]Lava Beast| lane_type = Boss* '''Encountered in :''' ''Harbinger's Warship in Adventures| encounter = Crystal Mine Expeditions 6th wave.''* ''A four| description = Free-phased roaming boss fight that adds an additional . Large witherbeast with unique melee and ranged attack pattern with each passing phase. Attack pattern includes dealing vicious punches, ground pounds abilities that create an erupting line of shards, summoning of meteors focuses on targets dealing high knockback and damaging power drainsstuns. He will also utilize functions Other periodic abilities include an instant-death burrow attack and summonings of his warship such [[Lava Bugs]] as using the Harbinger Cannons minions. Incredibly resistant to fire at the Core or the opening of a hatch that vacuums nearby heroes into the brigdamage.'' }}
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| Example {{Enemy Summary|icon = File:Lord Malakai Icon.png| Example name = Lord Malakai|lane_type = Boss| Example encounter = Malakai's Manor Expeditions 6th wave.|description = Free-roaming boss fight. Uses a mace and shield to perform various smashing and bashing attacks that specializes in moving defenses. Projectile attacks has the ability to home and pass through terrain. Incredibly resistant to frontal damage.}}| Example|{{Enemy Summary| icon = File:Eye_of_Cthulhu_Terraria_Icon.png| name = Eye Of Cthulhu| lane_type = Boss| encounter = Dawn of the Blood Moon in Chaos III or Prime VI Incursion 5th wave.| variants = [[File:Demon_Eye_Terraria_Icon.png|24px]] Demon Eye.| description = Free-roaming boss fight. Fights in two phases of attack patterns - The first phase have the Eye keeping a short distance from heroes while spawning Demon Eyes. Second phase involves increased movement speed and dealing dive charge attacks after removing half of the boss' health.}}
|}
== Miscellaneous ==
''These enemies are only exclusive to certain Incursions only. They do not appear in Onslaught, Expeditions, Mastery or Survival.''
=== Minibosses ===*[[Griblok]]*[[Tuskar]]*[[Quibly]]*[[Ogre]]{|*[[Slekeleon]]|-*[[Plaguing Hulk]]*[[Malthius]]|{{Enemy Summary| icon ===Incursion Enemies=== ==== Return of Maldonis ====*[[Maldonis the Dark]]*[[Trikk]]*[[Treet]]*[[Ghastly Apprentice]]*[[Spooky Squire]]*[[Haunted Huntress]]*[[Revenant Monk]] ==== Bastille Master ====*[[Bastille Master]]File:Lady_Orc_Icon.png| name ==== Molten Citadel ====*[[The Demon Lord]]*[[Lava Guardians]]Lady Orcs| lane_type ==== Altar of the Athame ====*[[Altar Assassins]]*[[Dark Prophets]]*[[Dark Realm Statues]]Ground| variants ==== Dawn of Sturgis the Blood Moon ====*[[The Eye of Cthulhu]]*[[Demon Eyes]]Falconer.| description ==== Revenge Female version of an Orc in appearance. (Currently only existing as Sturgis the Yetis ====*[[Frost Goblin]]*[[Frost Goblin Bomber]]*[[Frost Orc]]*[[Frost Mage]]*[[Frost Drakin]]*[[Yetis]] ==== Dark Awakening ====Falconer in Forest Poachers Incursion)*[[Captain Dreadbones]]}} [[Category:Enemies]]|}
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