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  • {{Datafield|Shards/Apprentice|swap}} {{Datafield|Passives/Apprentice|swap}}
    363 bytes (42 words) - 21:44, 9 July 2023
  • Passives are extra effects that appear on the higher rarity [[Items]] in the game. T ...ssives, but an [[Items|Item]] will only drop with [[Heroes|Hero]] specific Passives from one of the [[Heroes|Hero]] types.
    2 KB (225 words) - 12:12, 29 October 2023
  • ...rtain percentage. Some heroes have base damage resistance, [[Huntress]], [[Apprentice]], [[Monk]], [[Adept]], [[Initiate]], [[Mercenary]], [[Gunwitch]] have 0% r ...[[Rings]] and [[:Category:Relics#Passives|Relics]] have up to 3 special [[Passives]] after a certain [[:Category:Items#Quality|Quality]], as another way to ad
    2 KB (272 words) - 14:28, 4 September 2023
  • ...ves. They have been removed since the Trials: Endgame Update, along with [[Passives]], and replaced with [[Shards]]. *Medium Spheres increase [[passives]].
    13 KB (1,690 words) - 14:05, 31 October 2023
  • ...Skill Spheres]] system and item [[Passives]] (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your def | {{Valid for Apprentice}}{{Valid for Adept}}
    100 KB (14,782 words) - 04:18, 25 March 2024