Difference between revisions of "Lavamancer"
(Lavamancer) |
(Swapped defences for new table) |
||
(10 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
{{ {{PAGENAME}} }} | {{ {{PAGENAME}} }} | ||
− | |||
− | |||
− | |||
==Information== | ==Information== | ||
<tabber> | <tabber> | ||
Line 17: | Line 14: | ||
|} | |} | ||
|-|Defenses= | |-|Defenses= | ||
− | {| | + | {{Datafield|Lavamancer_Defenses|swap}} |
+ | |-|Shards= | ||
+ | {{Datafield|Shards/Lavamancer|swap}} | ||
+ | |||
+ | ==General Shards== | ||
+ | '''List of General Shards that any [[Heroes|Hero]] can equip.''' | ||
+ | {| class="mw-collapsible mw-collapsed" style="width: 100%;" | ||
+ | |+ style="text-align: left; position: relative; top: -30px; left: 315px; width: 70px;" | | ||
|- | |- | ||
− | |{{ | + | | |
− | | | + | {{Datafield|Shards/AllHeroes|swap}} |
− | | | + | {{Datafield|Shards/SomeHeroes|swap}} |
− | |- | + | |} |
− | | | + | |
+ | ==Hyper Shards== | ||
+ | '''List of Hyper Shards that any [[Heroes|Hero]] can equip.''' | ||
+ | {| class="mw-collapsible mw-collapsed" style="width: 100%;" | ||
+ | |+ style="text-align: left; position: relative; top: -30px; left: 315px; width: 70px;" | | ||
|- | |- | ||
− | |{{ | + | | |
+ | {{Datafield|Shards/Hypershards|swap}} | ||
|} | |} | ||
− | + | ||
− | + | |-|Mods= | |
− | |-| | ||
{{Datafield|Passives/Lavamancer|swap}} | {{Datafield|Passives/Lavamancer|swap}} | ||
</tabber> | </tabber> |
Latest revision as of 13:08, 21 August 2024
|
|
Information
Molten Core: The Lavamancer conjures a molten core that deals damage to nearby enemies. Striking the core send it blazing forward, detonating on contact with any enemy or surface. | ||
Harden/Inflame: Shift between Hardened and Inflamed states. Hardened reflects projectiles and reduces damage taken for both the hero and his defenses. Inflame increases speed & damage. | ||
Eruption: The Lavamancer emits a shockwave of molten energy, damaging enemies, and buffing the Defense Power and Defense Attack Speed for all nearby defenses. | ||
Submerge/Emerge: The Lavamancer burrows underground, moving unhindered and healing over time. Press jump or the ability again to launch up through the surface and damage enemies. |
List of Lavamancer-specific Defenses:
Tower | Type | Description | Additional info | |||
---|---|---|---|---|---|---|
Mana cost | Damage Type | Targets | ||||
Fissure of Embermount | Aura | Damages enemies rapidly, and Generates a Molten Orb after twenty seconds (walk nearby to pickup 50 Ability Resource). Eruption increases Attack Rate and Defense Power. | 30 | Fire | 10 Ground | |
Maw of the Earth Drake | Blockade | Fires 3 molten beams, slowing enemies over time until they turn to stone. Petrifies more quickly during Eruption. (Previously, affected enemies would taunt others, this has been Removed from the game) | 40 | Petrify | 3 nearest | |
Oil Geyser | Trap | Slows and deals damage to enemies. Applies Oiled for a time. (This slow is a 70% subtraction, after Multiplayer or Survival/Onslaught Mutators). | 40 | Earth | Ground | |
Volcano | Tower | The Lavamancer summons a volcano that rains meteors down on enemies. During Eruption, the volcano spews out meteors at an accelerated rate. Only one volcano can be placed per lavamancer. | 80 | Fire | All |
List of Lavamancer-specific Item Shards:
Name | Effect (Gilded value in brackets) | Item | ||
---|---|---|---|---|
GearSlot | Shard Pack | |||
Batter Up | Increases the damage of Molten Core by 4-40% (52%) each time it is redirected. Happens 3 times. | |||
Cataclysm | Increases Eruption damage by 3-39% (52%). | |||
Lava Floor | Eruption spawns a lava field dealing 150-1150% (1350%) Ability Power as Fire magic damage each second for 5 seconds. | |||
Lava Warrior | Primary Attacks restore 6-10 (12) Lava Power. | |||
Let's Rock | Activating Harden/Inflame gives the Lavamancer a shield lasting for 6-30 (38) seconds that absorbs 20-140% (180%) Hero Health incoming damage. | |||
Lingering Core | Increases Molten Core lifespan by 1-8 (10) seconds. | |||
Molten Charge Power | Increases Molten Charge damage by 3-39% (52%). | |||
Molten Core Power | Increases Molten Core damage by 3-39% (52%). | |||
Molten Striker | Molten Core deals more impact damage the farther it travels, up to 20-200% (236%) more damage. | |||
Molten Stun | Increases Molten Charge stun duration by 0.5-4.5 (6) seconds. | |||
Power of Embermount | Increases the amount of Molten Power gained by 4-40% (52%). | |||
Submerging Blast | Increases Submerge's Emerge damage by 3-39% (52%). | |||
Submerging Speed | Increases movement speed while Submerged by 4-40% (52%) and adds a knockup on Emerge. | |||
Tectonic Breaker | While Inflamed, deal 10-275% (328%) Armor Stat as crushing Earth damage and 10-275% (328%) Hero Damage as Fire damage every 3rd Primary attack. | |||
Twice As Bright | Eruption now increases Defense Power to 10-70% (82%), but the duration is reduced by 5 seconds. | |||
Crumbling Stone | Enemies petrified by Maw of the Earth Drake receive 2-29% more damage and explode on death for 10-250% (298%) Defense Power magical damage. | |||
Double Eruption | Your Volcano has a 15-45% (51%) chance to fire twice in succession. | |||
Lateral Blast | Volcano attacks spawn three random meteors that drop nearby, each dealing 50-120% (134%) or Defense Damage as magical Fire damage. | |||
Magma Maelstrom | Rate at which Fissure of Embermount generate Molten Power increased by 4-39% (52%). | |||
Megarock | Volcano launches a huge rock dealing 100-225% (250%) Defense Damage once every 5 volleys. | |||
Oil Spill | Gives Oil Geyser a 5-30% (38%) chance to stun all enemies hit for 2 seconds. | |||
Oily Entrapment | Increases Oil Geyser slow rate by 3-15% (19%). | |||
Volcanic Shock | Volcano has a 2-20% (26%) chance to stun all enemies hit for 1-2.8 seconds. | |||
Weighted Stone | Increases the health of Maw of the Earth Drake by 5-20% (25%). The maw's beam attack now affects enemies' attack speed as well as their movement speed. |
General Shards
List of General Shards that any Hero can equip.
List of non-hero-specific Item Shards:
List of Item Shards which can be used by multiple, but not all heroes: |
Hyper Shards
List of Hyper Shards that any Hero can equip.
List of All Hyper-Shards Items : With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode. Each hyper shard can only be obtained once in Mastery mode. As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all seven regions awards the last hyper shard. This allows you to obtain a second set of all the shards. Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).
|
List of Lavamancer-specific Item Mods: