Difference between revisions of "Mods"

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(Massive revamp of the mods page, adding in tons and tons of detail.)
(Adding back a section that was accidentally deleted)
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* The Chaos level of a mod can only be upgraded by upgrading the item the mod is attached to to the next Chaos tier. This may change in the future.
 
* The Chaos level of a mod can only be upgraded by upgrading the item the mod is attached to to the next Chaos tier. This may change in the future.
 
* The only way to decrease a mod's level is by [[Ancient Power | resetting]]
 
* The only way to decrease a mod's level is by [[Ancient Power | resetting]]
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 +
== Armor Mods ==
 +
Mods for the 4 Gear Slots (Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.
  
 
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Revision as of 01:40, 30 January 2023

Mods provide passive effects and can be attached to Weapons, Armor, and Relics.

Overview

  • The strength of a mod is determined by its two properties - quality and Chaos level.
  • Legendary items have 3 mod slots, Mythical items have 2 mod slots, Epic and Powerful items have 1 mod slot, and Sturdy and Worn items have no mod slots.
  • Legendary item drops come with 2 mods, Mythical and Epic item drops come with 1 mod, and all lower rarity drops come with no mods.
  • Weapon and Armor mods have the "Chip" suffix whereas Relic mods have the "Servo" suffix.
  • Certain items have locked mods that cannot be tinkered, though they can be rerolled.
  • Hero-specific mods are added to the drop table if the Hero the mod is for is present as one of the 4 Heroes in your party. The Barbarian and the Gunwitch will add all Hero-specific mods to the drop table.
    • If you wanted to obtain a mod specific to a hero such as Embermount Flames for the Lavamancer, putting the Lavamancer in your party is sufficient. Technically, removing all heroes other than the Lavamancer from your party would give you the best chances, but doing so only increases your chances by less than a tenth of a percent.
Quality
  • The quality of a mod ranges from 1 to 10. The highest qualities (9 and 10) are significantly more powerful than the lower qualities (1 through 8). The lower qualities are very similar in power.
  • The quality of a mod can be rerolled by using mod reroll tokens. If you are unable to reroll the quality to a 10 after 285 rerolls, you are guaranteed a 10 on your next reroll. The pity counter is universal and carries over between all mods, and the counter will reset if you reroll into a 10.
  • If you do not receive a 10/10 mod after 1705 mod drops, your next mod is guaranteed to be 10/10 quality. Each mod that is not a 10/10 increases the counter by 1. This counter is separate from the reroll counter and resets if you receive a 10/10 mod drop.
  • The mods on the items sold by the Blacksmith and the Relic Hunter will increase the counter, and it is possible for the guaranteed 10/10 to appear on an item sold by either of them.
Chaos Level
  • The Chaos level of a mod ranges from Campaign to Chaos 8. Though Chaos 9 and 10 exist in the game, the Chaos level of a mod cannot go above Chaos 8.
  • You may tinker a lower level mod onto a higher level item, but you may not tinker a higher level mod onto a lower level item. Tinkering a lower level mod onto a higher level item is almost always incredibly wasteful and highly discouraged.
    • For example, you may tinker a Campaign mod onto a Chaos 5 item, but you may not tinker a Chaos 5 mod onto a Campaign item.
  • The Chaos level of a mod can only be upgraded by upgrading the item the mod is attached to to the next Chaos tier. This may change in the future.
  • The only way to decrease a mod's level is by resetting

Armor Mods

Mods for the 4 Gear Slots (Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.

Name & Effects Drops On Valid Hero(s)
The Qualibean Icon.png Ability Buff Chip

+140 - +7770 Ability Power while buffed.

Chaos 4+ All
The Qualibean Icon.png Ability Chip

+70 - +3885 Ability Power.

Campaign+ All
The Qualibean Icon.png Damage Buff Chip

+140 - +7770 Hero Damage while buffed.

Chaos 4+ All
The Qualibean Icon.png Exploit Weakness Chip

+5.5% - +75% Damage to Weak Points.

Campaign+ All
The Qualibean Icon.png Healthy AP Chip

+140 - +7770 Ability Power when at 90%+ Health.

Chaos 1+ All
The Qualibean Icon.png Healthy Power Chip

+140 - +7770 Hero Damage when at 90%+ Health.

Chaos 1+ All
The Qualibean Icon.png Heavy Chip

+110 - +6105 Damage with Heavy Weapons.

Campaign + All
The Qualibean Icon.png Lifeburn Armor Chip

+60 - +3300 Hero Armor when under 20% Health.

Chaos 7+ All
The Qualibean Icon.png Light Chip

+110 - +6105 Damage with Light Weapons.

Campaign+ All
The Qualibean Icon.png Manaburn AP Chip

Gain up to +140 - +7770 Ability Power based on the amount of missing Ability Resource.

Chaos 4+ All
The Qualibean Icon.png Manaburn Damage Chip

Gain up to +140 - +7770 Hero Damage based on the amount of missing Ability Resource.

Chaos 4+ All
The Qualibean Icon.png Medium Chip

+110 - +6105 Damage with Medium Weapons.

Campaign+ All
The Qualibean Icon.png Normal AP Chip

+20 - +1500 Ability Power each time you do not Critical Hit. Resets on Crit.

Chaos 4+ All
The Qualibean Icon.png Normal Damage Chip

+20 - +1500 Hero Damage each time you do not Critical Hit. Resets on Crit.

Chaos 4+ All
The Qualibean Icon.png Power Chip

+70 - +3885 Hero Damage.

Campaign + All
The Qualibean Icon.png Quintuple Chip

+110 - +6105 damage to Quintuple Projectile Weapons.

Campaign+ All
The Qualibean Icon.png Robust Chip

+70 - +3885 Hero Health.

Campaign + All
The Qualibean Icon.png Single Chip

+110 - +6105 damage to Single Projectile Weapons.

Campaign+ All
The Qualibean Icon.png Steel Skin Chip

+60 - +3330 Armor when Attacking.

Chaos 4+ All
The Qualibean Icon.png Swap AP Chip

+140 - +7770 Ability Power for y seconds after swapping in.

Chaos 4+ All
The Qualibean Icon.png Swap Damage Chip

+140 - +7770 Hero damage for y seconds after swapping in.

Chaos 4+ All
The Qualibean Icon.png Swap Crit Chance

+x% - +2.5% crit chance for y seconds after swapping in.

 ??? All
The Qualibean Icon.png Pest Repellant

Take 5.41% - 50% less damage from flying enemies

 ??? All
The Qualibean Icon.png Tenacity Chip

-1.04% to -25% duration of negative status effects.

Chaos 4+ All
The Qualibean Icon.png Triple Chip

+110 - +6105 damage to Triple Projectile Weapons.

Campaign+ All
The Qualibean Icon.png Dodge Chip

x% - 10% chance to dodge attack

 ??? All

Name & Effects Item Drops On Valid Hero(s)
The Qualibean Icon.png Snake Skin Armor

Gain +x% - +50% Hero Health and take x% less damage.

Snake Skin Armor Icon.png

Snake Skin Armor

The Wildest West All

Relic Mods

Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Additively (As long as the Enemies meet each Enemy Types).


Name & Effects Drops On Valid Hero(s)
The Qualibean Icon.png Accumulator Servo

Deal Area Damage equal to 78% - 500% damage taken in the past 10 seconds.

Chaos 1+ All
The Qualibean Icon.png Anti-Chaos Servo

+5.1% - +50% Damage to Chaos Enemies.

Chaos 6+ All
The Qualibean Icon.png Anti-Frost Servo

+5.1% - +50% Damage to Frosty Enemies.

Chaos 7+ All
The Qualibean Icon.png Anti-Gobu Servo

+5.17% - +60% Damage to Goblins.

Campaign+ All
The Qualibean Icon.png Anti-Melee Servo

+5.03% - +40% Damage to Melee Enemies.

Chaos 3+ All
The Qualibean Icon.png Anti-Miniboss Servo

+5.1% - +50% Damage to Minibosses.

Chaos 5+ All
The Qualibean Icon.png Anti-Orc Servo

+5.17% - +60% Damage to Orc Enemies.

Campaign+ All
The Qualibean Icon.png Anti-Ranged Servo

+5.03% - +40% Damage to Ranged Enemies.

Chaos 4+ All
The Qualibean Icon.png Anti-Skeleton Servo

+5.17% - +60% Damage to Skeleton Enemies.

Chaos 1+ All
The Qualibean Icon.png Anti-Support Servo

+5.1% - +50% Damage to Support Enemies.

Chaos 2+ All
The Qualibean Icon.png Anti-Warboar Servo

+5.17% - +60% Damage to Warboars.

Chaos 1+ All
The Qualibean Icon.png Boar-Boom Servo

Warboars explode when killed dealing around 36,036 - 2,000,001 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 1+ All
The Qualibean Icon.png Chaos-Boom Servo

Chaos enemies explode when killed dealing around 18,018 - 1,000,000 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 6+ All
The Qualibean Icon.png Controller Servo

+4.99% - +35% Damage to Crowd Controlled Enemies.

Chaos 5+ All
The Qualibean Icon.png Crit Damage Servo

+5.22% - +35% Critical Damage.

Chaos 5+ All
The Qualibean Icon.png Critical Servo

+1.15% - +25% Defense Critical Chance.

Chaos 5+ All
The Qualibean Icon.png Damage Buff Servo

+140 - +7770 Defense Power while buffed.

Chaos 7 All
The Qualibean Icon.png Defense Range Servo

+5.17% - +30% Defense Attack Range.

Chaos 6+ All
The Qualibean Icon.png Defense Rate Servo

+5.28% - +40% Defense Attack Rate.

Chaos 4+ All
The Qualibean Icon.png Diverse CD Servo

+1.06% - +10% Defense Critical Damage for each unique Defense nearby.

Chaos 3+ All
The Qualibean Icon.png Diverse Critical Servo

+x% - +6% Defense Critical Chance for each unique Defense nearby.

Chaos 3+ All
The Qualibean Icon.png Diverse Power Servo

+80 - +4650 Defense Power for each unique Defense nearby.

Chaos 3+ All
The Qualibean Icon.png Earth Servo

Attunes a non-elemental Tower to Earth and increases Defense Power by 70 - 3885.

Campaign+ All
The Qualibean Icon.png Fire Servo

Attunes a non-elemental Tower to Fire and increases Defense Power by 70 - 3885.

Campaign+ All
The Qualibean Icon.png Fortitude Servo

+110 - +6105 Defense Health.

Campaign+ All
The Qualibean Icon.png Frosty Boom Servo

Frost enemies explode when killed dealing around 36,036 - 2,000,001 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 7+ All
The Qualibean Icon.png Gobu-Boom Servo

Goblins explode when killed dealing around 36,036 - 2,000,001 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Campaign+ All
The Qualibean Icon.png Hardened Servo

-0.76% to -30% Damage Taken when under 20% Health.

Campaign+ All
The Qualibean Icon.png Melee-Boom Servo

Melee enemies explode when killed dealing around 18,018 - 1,000,000 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 3+ All
The Qualibean Icon.png Miniboss-Boom Servo

Minibosses explode when killed dealing around 18,018 - 1,000,000 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 5+ All
The Qualibean Icon.png Piercer Servo

Defense projectiles pierce shields and do 5.5% - 100% of their damage.

Chaos 3+ All
The Qualibean Icon.png Power Servo

+110 - +6105 Defense Power.

Campaign+ All
The Qualibean Icon.png Poison Servo

Attunes a non-elemental Tower to Poison, causing targets to take 5% Defense Power per second for x seconds and increases Defense Power by 70 - 3885.

Chaos 7+ All
The Qualibean Icon.png Protective Downgrade Servo

Instead of being destroyed, the defense will decrease one upgrade level at 16% - 100% Health. Once per Combat Phase.

Chaos 1+ All
The Qualibean Icon.png Range-Boom Servo

Ranged enemies explode when killed dealing around 18,018 - 1,000,000 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 4+ All
The Qualibean Icon.png Refund Servo

Defense drops 5.5% - 75% of its mana value when destroyed.

Chaos 3+ All
The Qualibean Icon.png Skele-Boom Servo

Skeletons explode when killed dealing around 36,036 - 2,000,001 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage).

Chaos 1+ All
The Qualibean Icon.png Storm Servo

Attunes a non-elemental Tower to Storm and increases Defense Power by 70 - 3885.

Campaign+ All
The Qualibean Icon.png Support-Boom Servo

Support enemies explode when killed dealing around 36,036 - 2,000,001 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 2+ All
The Qualibean Icon.png Orc-Boom Servo

Orcs explode when killed dealing around 36,036 - 2,000,001 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

 ??? All
The Qualibean Icon.png Tenacity Servo

-5.5% to -100% Duration of Negative Status Effects.

Chaos 2+ All
The Qualibean Icon.png Unique CD Servo

+10.22% - +40% Defense Critical Damage if only one is built.

 ??? All
The Qualibean Icon.png Unique Critical Servo

+6.04% - +30% Defense Critical Chance if only one is built.

 ??? All
The Qualibean Icon.png Unique Power Servo

+360 - +19980 Defense Power if only one is built.

Chaos 2+ All
The Qualibean Icon.png Water Servo

Attunes a non-elemental Tower to Water, drenching targets for 9 [seconds] and increases Defense Power by 70 - 3885.

Campaign+ All

Name & Effects Drops On Valid Hero(s)
The Qualibean Icon.png Burning Bolts

+1.14% - +20% extra Fire damage over 3.05 - x seconds when hit by Ballista and attunes the tower to Fire. (duration VIII|2/10 = 7.1s) (DoT Fire Damage does not work on Drakenlord's shield)

Campaign+ (As Squire)
Squire icon trans.png
The Qualibean Icon.png Drain Aura

Boost Aura damages enemies for 75% - 600% of Defense Power (per second).

Campaign+ (As Monk)
Monk icon trans.png
The Qualibean Icon.png Embermount Flames

+15.5 - 80 seconds ignite duration when hit by Fissure of Embermount. (Does not work on Drakenlord's shield)

Campaign+ (As Lavamancer)
Lavamancer icon trans.png
The Qualibean Icon.png Lingering Helfire

+1.14% - 20% extra Fire damage over y seconds when hit by Skeletal Ramster and attunes the tower to Fire. (duration: V|5/10 = 5.75s, VIII|5/10 = 7.25s) (DoT Fire Damage does not work on Drakenlord's shield)

Campaign+ (As Abyss Lord
AbyssLord icon trans.png
The Qualibean Icon.png Fireblossom Blessing

+1% - 20% extra Fire damage over 1s-y seconds when hit by Harpy's Perch and attunes the tower to Fire. (duration: VII|1/10 = 5s) (DoT Fire Damage does not work on Drakenlord's shield)

Campaign+ (As Dryad}
Dryad icon trans.png
The Qualibean Icon.png Proactive Traps

+4 - +222 Defense Power per detonation of Explosive Trap. Up to 100 times.

Campaign+ (As Huntress)
Huntress icon trans.png
The Qualibean Icon.png Shatterquake

+7,900 - +556,950 Area Earth damage for y seconds when hit by Earthshatter Tower. (duration: Campaign = 1s, VIII|5/10 = 9s)

Campaign+ (As Apprentice)
Apprentice icon trans.png
The Qualibean Icon.png Stunning Revelations

+2,600 - 196,300 Magic Damage and y% chance to stun enemies for 2 seconds when hit by Weapon Manufacturer (stun chance: VIII|6/10 = 24.33%).

Campaign+ (As Series EV2)
SeriesEV2 icon trans.png
The Qualibean Icon.png Fiery Fangs

+1.14% - +20% extra Fire damage over 5.6s-y seconds when hit by Sand Viper and attunes the tower to Fire. (duration: VIII|2/10 = 7.1s) (DoT Fire Damage does not work on Drakenlord's shield)

Campaign+ (As Mystic)
Mystic icon trans.png
The Qualibean Icon.png Spectral Arrows

Damage dealt by the Nether Archer's arrows is reduced by 10.5% - 60% less than normal on subsequent bounces

 ???
The Qualibean Icon.png Motherly Instinct

Increases the defense power of the Elder Dragon by 1% - 40% for each Dragon's Nest built near the Elder Dragon

 ???

Weapon Mods

Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Additively (As long as the Enemies meets the Enemy Types).

Name & Effects Drops On Valid Hero(s)
The Qualibean Icon.png Boarsplosion Chip

Warboars explode when killed dealing around 36,036 - 2,000,001 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 1+ All
The Qualibean Icon.png Chaos Chip

+5.39% - +60% Damage to Chaos enemies.

Chaos 6+ All
The Qualibean Icon.png Chaosplosion Chip

Chaos enemies explode when killed dealing around 18,018 - 1,000,000 as area damage,depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 6+ All
The Qualibean Icon.png Controller Chip

+5.22% - +55% Damage to crowd controlled enemies.

Chaos 6+ All
The Qualibean Icon.png Crit Damage Chip

+5.22% - +35% Hero Critical Damage.

Chaos 5+ All
The Qualibean Icon.png Critical Chip

+1.15% - +25% Hero Critical Chance.

Chaos 5+ All
The Qualibean Icon.png Earth Chip

+350 - +19425 Earth Damage to primary attacks.

Campaign+ All
The Qualibean Icon.png Fire Chip

+350 - 19425 Fire Damage to primary attacks.

Campaign+ All
The Qualibean Icon.png Focused AP Chip

+5.17% - +60% Ability Power for each ability on cooldown.

Chaos 4+ All
The Qualibean Icon.png Focused Power Chip

+5.17% - +60% Weapon Damage for each ability on cooldown.

Chaos 4+ All
The Qualibean Icon.png Frost Chip

+5.17% - +60% Damage to Frosty Enemies.

Chaos 7+ All
The Qualibean Icon.png Frostsplosion Chip

Frosty enemies explode when killed dealing around 36,036 - 2,000,001 as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 7+ All
The Qualibean Icon.png Goblin Chip

+5.17% - +60% Damage to Goblins.

Campaign+ All
The Qualibean Icon.png Gobsplosion Chip

Goblins explode when killed dealing around 36,036 - 2,000,001 as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Campaign+ All
The Qualibean Icon.png Last Stand Chip

Upon death, return to 15.5% - 100% health. Once per combat phase.

Chaos 2+ All
The Qualibean Icon.png Lifeburn CD Chip

+5.2% - +50% Hero Critical Damage when under 20% Health.

Chaos 6+ All
The Qualibean Icon.png Lifeburn Critical Chip

+5.2% - +50% Hero Critical Chance when under 20% Health.

Chaos 6+ All
The Qualibean Icon.png Mana Gain Chip

+1 - +15 ability resource per second while inactive.

Chaos 2+ Gunwitch icon trans.png Lavamancer icon trans.png Mystic icon trans.png Dryad icon trans.png
The Qualibean Icon.png Mana Growth Chip

+5 - +35 Mana per second while inactive.

Chaos 2+ Apprentice icon trans.png Squire icon trans.png Huntress icon trans.png Monk icon trans.png Initiate icon trans.png Adept icon trans.png
The Qualibean Icon.png Melee Chip

+5.39% - +60% Damage to Melee enemies.

Chaos 4+ All
The Qualibean Icon.png Meleesplosion Chip

Melee enemies explode when killed dealing around 18,018 - 1,000,000 as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 4+ All
The Qualibean Icon.png Miniboss Chip

+5.17% - +60% Damage to Minibosses.

Chaos 5+ All
The Qualibean Icon.png Minibossplosion Chip

Minibosses explode when killed dealing around 18,018 - 1,000,000 as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 5+ All
The Qualibean Icon.png Oil Chip

+350 - +19425 Oil Damage to primary attacks, Oiling enemies for 10 seconds.

Drakenfrost Region All
The Qualibean Icon.png Orc Chip

+5.17% - +60% Damage to Orcs

Campaign+ All
The Qualibean Icon.png Orcsplosion Chip

Orcs explode when killed dealing around 36,036 - 2,000,001 as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Campaign+ All
The Qualibean Icon.png Piercer Chip

Hero projectiles pierce shields and do 5.5% - 100% of their damage.

Chaos 3+ All
The Qualibean Icon.png Poison Chip

+350 - +19425 Poison Damage to primary attacks, causing enemies to take 5% hero damage as Poison Damage over 3 seconds.

The Lost Temple All
The Qualibean Icon.png Ranged Chip

+5.17% - +60% Damage to Ranged enemies.

Chaos 4+ All
The Qualibean Icon.png Rangesplosion Chip

Ranged enemies explode when killed dealing around 18,018 - 1,000,000 as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 4+ All
The Qualibean Icon.png Skeleton Chip

+5.17% - +60% Damage to Skeletons.

Chaos 1+ All
The Qualibean Icon.png Skelsplosion Chip

Skeleton enemies explode when killed dealing around 36,036 - 2,000,001 as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 1+ All
The Qualibean Icon.png Storm Chip

+350 - +19425 Storm Damage to primary attacks.

Campaign+ All
The Qualibean Icon.png Support Chip

+5.17% - +60% Damage to Support enemies.

Chaos 5+ All
The Qualibean Icon.png Suppsplosion Chip

Support enemies explode when killed dealing around 36,036 - 2,000,001 as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 2+ All
The Qualibean Icon.png Warboar Chip

+5.17% - +60% Damage to Warboars.

Chaos 1+ All
The Qualibean Icon.png Water Chip

+350 - +19425 Water Damage to primary attacks, drenching enemies for Y seconds.

Campaign+ All

Name & Effects Item Drops On Valid Hero(s)
The Qualibean Icon.png Aerial Strike Chip

+x% Arc Lightning Damage to Knocked Up enemies.

Standard Legendary Magic Staffs Onslaught Floor 35+
Adept icon trans.png
The Qualibean Icon.png Buffer Chip

x Heat per second while standing in Buff Beam nodes.

Standard Legendary Canisters Onslaught Floor 35+
SeriesEV2 icon trans.png
The Qualibean Icon.png Echoing Command Chip

+1 - +x seconds to Direct Command duration on Skeletal Orcs, Ramsters, and Archers.

Standard Legendary Tomes Onslaught Floor 35+
AbyssLord icon trans.png
The Qualibean Icon.png Exploding Lashes Chip

+x Damage Poison Explosion on enemies killed by Lash Out.

Standard Legendary Daggers Onslaught Floor 35+
Mystic icon trans.png
The Qualibean Icon.png Exploding Volley Chip

+25,000 - +1,387,500 area damage to enemies hit by Arcane Volley or Arc Lightning.

Standard Legendary Magic Staff Onslaught Floor 35+
Apprentice icon trans.png
Adept icon trans.png
The Qualibean Icon.png Frosty Shard Chip

+760 - +42,180 Hero Damage for 5 seconds on Ice Needle kills.

Standard Legendary Guns Onslaught Floor 35+
Gunwitch icon trans.png
The Qualibean Icon.png Oil Spill Chip

Oil Flask leaves an oil area for 5.17 - x seconds.

Standard Legendary Bows Onslaught Floor 35+
Huntress icon trans.png
The Qualibean Icon.png Prickly Shield Chip

+53.33% - 450% Thorns damage on Shield Blocking. Thorns increases on Armor.

Standard Legendary Swords Onslaught Floor 35+
Squire icon trans.png
The Qualibean Icon.png Shroomite Chip

Enemies slain by Poison Mushrooms spawn additional mushrooms that deal 3,460 - 192,030 damage per second.

Standard Legendary Swords Onslaught Floor 35+
Dryad icon trans.png
The Qualibean Icon.png Thundering Storm Chip

+x second stun on Chi Stomp.

Standard Legendary Polearms Onslaught Floor 35+
Initiate icon trans.png
The Qualibean Icon.png Tidal Wave Chip

Heroic Wave deals 54,950 - x damage to nearby enemies.

Standard Legendary Polearms Onslaught Floor 35+
Monk icon trans.png
The Qualibean Icon.png Toe Roaster Chip

15,590 - 888,630 Fire damage to enemies while Submerged.

Standard Legendary Lava Arm Onslaught Floor 35+
Lavamancer icon trans.png
The Qualibean Icon.png Earthen Power Chip

+5 - +X Molten Power per second while submerged.

Prestigious Energy Claw Icon.png
Prestigious Energy Claw
Ancient Pwr Reset or every 10 Onslaught floors.
Lavamancer icon trans.png
The Qualibean Icon.png Mana Command Chip

+x Mana from kills by Direct Command empowered defenses.

Prestigious Energy Tablet Icon.png
Prestigious Energy Tablet
Ancient Pwr Reset or every 10 Onslaught floors.
AbyssLord icon trans.png
The Qualibean Icon.png Marknado Chip

Tornado marks enemies.

Prestigious Power Staff Icon.png
Prestigious Power Staff
Ancient Pwr Reset or every 10 Onslaught Floors.
Apprentice icon trans.png
Adept icon trans.png
The Qualibean Icon.png Meltdown Chip

Up to 10.13% - x% Proton Charge Damage while Overheating.

Prestigious Energy Canister Icon.png
Prestigious Energy Canister
Ancient Pwr Reset or every 10 Onslaught Floors.
SeriesEV2 icon trans.png
The Qualibean Icon.png Piercing Ice Chip

Ice Needle pierces shields for 10.64%- x% damage and up to y enemies.

Prestigious Energy Rifle Icon.png
Prestigious Energy Rifle
Ancient Pwr Reset or every 10 Onslaught Floors.
Gunwitch icon trans.png
The Qualibean Icon.png Searing Flames Chip

+56,000 - +x Fire damage per second on enemies affected by Piercing Shot.

Prestigious Energy Bow Icon.png
Prestigious Energy Bow
Ancient Pwr Reset or every 10 Onslaught Floors.
Huntress icon trans.png
The Qualibean Icon.png Seismic Launch Chip

+103,850 - +x Earth damage to Seismic Slam and knocks enemies up.

Prestigious Energy Sword Icon.png
Prestigious Energy Sword
Ancient Pwr Reset or every 10 Onslaught Floors.
Squire icon trans.png
The Qualibean Icon.png Serpent Avatar

The serpent avatar summoned by the Mystic at max Appeasement deals 9% - 55% more damage

Prestigious Energy Dagger Icon.png
Prestigious Energy Dagger
Ancient Pwr Reset or every 10 Onslaught Floors.
Mystic icon trans.png
The Qualibean Icon.png Stance Dancer Chip

+60 - +x Hero damage for 5 seconds each time you switch stances. Stacks up to 3 times.

Prestigious Energy Axe Icon.png
Prestigious Energy Axe
Ancient Pwr Reset or every 10 Onslaught Floors.
Chibi barb copy.png
The Qualibean Icon.png Stomp Strike Chip

Chi Stomp deals +5.5% - +75% increased damage

Prestigious Energy Polearm Icon.png
Prestigious Energy Polearm
Ancient Pwr Reset or every 10 Onslaught Floors.
Initiate icon trans.png
The Qualibean Icon.png Stunning Wave Chip

Heroes Wave stuns enemies for 2-? seconds.

Prestigious Energy Polearm Icon.png
Prestigious Energy Polearm
Ancient Pwr Reset or every 10 Onslaught Floors.
Monk icon trans.png
The Qualibean Icon.png Spectral Chip

+10 - +x Celestial Power. (Max Mana)

Prestigious Energy Sword Icon.png
Prestigious Energy Sword
Ancient Pwr Reset or every 10 Onslaught Floors.
Dryad icon trans.png
The Qualibean Icon.png Banjaxed

Primary attacks have a x% chance to Drench, Chill, Oil, or Poison enemies (x Damage every second), for x seconds.

Fish Flinger Icon.png
Captain's Persuader Icon.png
Seven Seas Bow Icon.png
The Polly Wanna Icon.png
Captain's Log Icon.png
Core-sair Canister Icon.png
Harbroom Icon.png
The Souvenir Icon.png
Hoyster Shucker Icon.png
Dead Weight Icon.png

Seaworthy Weapons

The High Seas Region All
The Qualibean Icon.png Favorable Winds

x% of your active Movement Speed is added to your Hero Damage. Player grows faster by x for each Primary attack kill (max 10 times); resets when stationary.

The Qualibean Icon.png Grave Infection

Enemies killed have a 5.14% - x% chance of spawning a pirate skeleton that lasts for Y seconds. It poisons surrounding enemies dealing Z damage over 10 seconds. (duration: Campaign = 3.15s | poison: Campaign = 108,108 damage)

The Qualibean Icon.png Grog-a-tov

Primary Weapon ranged attacks have a 10.09% - x% chance of spawning a bottle projectile. On contact it explodes dealing x Fire Area damage, and confuses enemies for 3 seconds.

The Qualibean Icon.png Hurricane

While moving above 1700 speed, your Primary attacks deal +3,604 - +200,000 Storm damage.

The Qualibean Icon.png Knot Stopping

While moving above 1700 speed, you will drench and deal 9009 - x Water damage every two seconds. (454,955 damage at VII)

The Qualibean Icon.png Shackled

Dark Assassins have a 20.73% - x% chance to be chained when striking the hero for the first time, dealing Y damage and stunning them for 3 seconds. (damage: Campaign|2/10 = 16,216)

The Qualibean Icon.png To Arms

Switching to this Hero will spawn a Pirate Flag that lasts ? seconds (once per Combat Phase). It increases the Defense Power of nearby defenses by X%, their Attack Rate by Y%, and heals them by Z% for each second.

The Qualibean Icon.png Turn the Tides

Hero deals 79% - X% of the Health recovered over the past 5 seconds as Area damage.

The Qualibean Icon.png Walk the Plank

Primary Weapon melee attacks have a X% chance to spawn a plank that will fling enemies upward. They deal Y Water Area damage and Drench enemies when crashing back to the ground.

The Qualibean Icon.png Ice Chip

+350 - +19425 Frost Damage to primary attacks.

Any Drakenfrost Weapons

Drakenfrost Keep

All

The Qualibean Icon.png Torch Bearer

+38,590 - 464,630 Fire damage to enemies in an area around the player.

Frostbrand Icon.png
Frostbrand
Winterstrike Icon.png
Winterstrike
Drakenfrost Keep - 1st Weekly Loot Rotation All
The Qualibean Icon.png Frozen Path

Projectile attacks that hit the ground leave up to three projectiles of frost that reduce enemy movement speed by 10.59% - x%. Each patch lasts 5 seconds.

Winter's Blight Icon.png
Winter's Blight
Glaive of Winters Icon.png
Glaive of Winters
The Ice Age Icon.png
The Ice Age
Drakenfrost Keep - 2nd Weekly Loot Rotation All
The Qualibean Icon.png Frostfire Remnants

Slain enemies explode for around 36,036 - 2,000,001 dmg as Frost and Fire damage, and leave behind a trail of Frostfire on the ground that deals Y dmg per tick for 5 seconds. Explosion damage scales with enemy type. (tick damage: VIII = 1,477,478)

Deathfrost Tome Icon.png
Deathfrost Tome
Absolute Zero Icon.png
Absolute Zero
Crushed Ice Icon.png
Crushed Ice
Drakenfrost Keep - 3rd Weekly Loot Rotation All
The Qualibean Icon.png Drakenlord's Soul

Gain the aura of the Drakenlord. Aura slows enemies around you by 30%. If the enemies stay within the aura for 5 seconds, they will become frozen and take x - 410,800 Earth Damage after an additional 5 seconds.

Frostbrand Icon.png
Frostbrand
Frost Edge Icon.png
Frost Edge
Frostbane Icon.png
Frostbane
Drakenfrost Keep - 4th Weekly Loot Rotation All
The Qualibean Icon.png Curse of the Rattlesnake

X% chance on hit to poison a target for Y% of your Hero Damage stat as magical poison damage each second for Z seconds. When the poison expires it stuns the target for 2 seconds.

Outlaws Sniper Icon.png
Outlaws Sniper
Corrupted Raven's Claw Icon.png
Corrupted Raven's Claw
Corrupted Iron Reaper Icon.png
Corrupted Iron Reaper
Corrupted Night's Wish Icon.png
Corrupted Night's Wish
Corrupted Wailing Glaive Icon.png
Corrupted Wailing Glaive
Bowling Pin Icon.png
Bowling Pin
Turkey Leg Stabber Icon.png
Turkey Leg Stabber
The Wild West Region All
The Qualibean Icon.png Desert's Shadow

Once every 5 seconds, your primary attack spawns a shadow entity that bounces between nearby enemies dealing X% of your ability power as damage.

The Qualibean Icon.png Midas Touch

On hit, enemies move at X% of their original speed and burn for Y% of your Hero Damage stat a second for Z seconds.

The Qualibean Icon.png Radiant Heat

X% Chance on taking damage to spawn a flame shield that lasts for Y seconds reflecting back Z% of the damage before resistance as Fire Damage back to the target.

The Qualibean Icon.png Runaway Mine Cart

Primary attacks have a X% chance to spawn a minecart dealing Y% of your Hero Damage stat and knocking enemies back.

The Qualibean Icon.png Goat Launcher

Once every 2 seconds, your attacks spawn a flying goat that explodes on impact dealing X% of your Hero Damage as Fire damage to all nearby enemies.

Outlaws Sniper Icon.png
Outlaws Sniper
Bowling Pin Icon.png
Bowling Pin
Turkey Leg Stabber Icon.png
Turkey Leg Stabber
Wild Westival All

Name & Effects Item Drops On Valid Hero(s)
The Qualibean Icon.png Betsy's Curse

Primary Attacks leave a curse zone, reducing enemy damage by X%. Place up to 3 zone lasting up to Y seconds each.

Betsy's Wrath The Wyvern's Den or Wayfarer.
Apprentice icon trans.png
Adept icon trans.png
The Qualibean Icon.png Betsy Blast

Attacks fire a piercing projectile that deals X% Hero Damage as Magical Damage.

Flying Dragon Icon.png
Flying Dragon
The Wyvern's Den or Wayfarer.
Squire icon trans.png
The Qualibean Icon.png Death from Above

Ranged attacks that hit flying enemies spawn bombs that deal X% Ability Power as Area Damage. Y% chance to trigger on hit.

Aerial Bane The Wyvern's Den or Wayfarer.
Huntress icon trans.png
The Qualibean Icon.png Sky Dragon's Fury

Secondary attacks spawn a lightning ball dealing X% Ability Power as Storm Damage 2.5 times a second for Y seconds. Occurs every 8 seconds.

Sky Dragon's Fury Icon.png
Sky Dragon's Fury
The Wyvern's Den or Wayfarer.
Monk icon trans.png
Initiate icon trans.png
The Qualibean Icon.png Terra Wisp

Fire a wisp that deals 10.7% - X% Hero Damage as Magical Damage. It pierces up to Y targets and fire once per second.

(The Squire and Dryad each has a separate version as the mod isn't cross-compatible.)

Terra Blade Icon.png
Terra Blade
Griblok's Horde Incursion or Wayfarer.
Squire icon trans.png
Dryad icon trans.png
Chibi barb copy.png
The Qualibean Icon.png Lunar Caller

Secondary Attacks summon Lunar Portals that deals 46% - X% Ability Power as magical damage per second for Y seconds. Up to Z portals. (Campaign = 8.15s, up to 1 portal)

Lunar Portal Staff Icon.png
Lunar Portal Staff
Chrome Enemies Incursion or Wayfarer.
Apprentice icon trans.png
Adept icon trans.png
The Qualibean Icon.png Pole Launcher

Secondary Attacks fire additional North Poles that deal 93% - X% of Hero Damage as Frost Damage, pierce 6 enemies and slows them by 40% for Y seconds.

North Pole Icon.png
North Pole
Wyvern Enthusiast Incursion or Wayfarer.
Monk icon trans.png
Initiate icon trans.png
The Qualibean Icon.png Chlorophyte Chip

Fires a column of Chlorophyte Arrows that deal X% bonus magical earth damage and may reflect off one surface. (VII = 46% bonus damage)

Tsunami Forest Poachers Incursion or Wayfarer.
Huntress icon trans.png
The Qualibean Icon.png Bling Blast

Charged Shots fire a stream burning enemies for X% Hero Damage twice per second for Y seconds. The stream is Z degrees wide and X unites long.

Bling-O-Midas Icon.png
Bling-O-Midas
Kobold Bling King Incursion or Wayfarer.
Huntress icon trans.png
The Qualibean Icon.png Celebration!!!

Fires two homing projectiles that detonate in a festive explosion dealing X% Hero Damage as magical damage in a small area.

Celebration!!! Icon.png
Celebration!!!
Dawn of the Blood Moon Incursion or Wayfarer.
SeriesEV2 icon trans.png
The Qualibean Icon.png Volcanic Command

Secondary Attack summons meteors that deal 365% - X% Ability Power as Fire Damage. Charge to summon a lava fissure dealing Y% of Ability Power as fire damage in a path and burning for Z% Ability Power per second for 5 seconds. (Campaign 4/10 = 212% fissure damage, 54% DoT) (DoT damage does not work on Drakenlord's shield)

Scorched Tome of Molten Brimstone Spectral Assault Incursion or Wayfarer.
AbyssLord icon trans.png
The Qualibean Icon.png Fist of Bones

Attacks fire piercing bones that deal x% Hero Damage as Magical Damage. Bones can hit Y times and reflect off surfaces.

Bone Glove Icon.png
Bone Glove
The Demon's Lair Incursion or Wayfarer.
Lavamancer icon trans.png
The Qualibean Icon.png Stormrider

Ride a cloud that changes to lightning dealing x% Ability Power as Storm Damage for 15 seconds. Enemies under gets drenched and are hit for Y% of Ability Power as Storm damage every 2 seconds.

Glaive of the Storms Icon.png
Glaive of the Storm
Power Surge Incursion or Wayfarer.
Monk icon trans.png
Initiate icon trans.png
The Qualibean Icon.png Shadowflame Knife

Secondary Attacks fire a Shadowflame Knife dealing X% Hero Damage as Magical Damage. Dagger bounce up to Y times.

Shadowflame Knife Icon.png
Shadowflame Knife
Altar of the Athame Incursion or Wayfarer.
Mystic icon trans.png
The Qualibean Icon.png Jester Arrows

Fires column of Jester Arrows that pierces up to 5 targets.

Tsunami Malthius Incursion or Wayfarer.
Huntress icon trans.png
The Qualibean Icon.png Meteor Bullets

Rapidly fires Meteor Bullets that pierce one additional target or reflect off one surface for 50% damage.

Megashark Icon.png
Megashark
Malthius Incursion or Wayfarer.
Gunwitch icon trans.png
The Qualibean Icon.png Master of Cats

Primary Attacks fire a piercing Meowmere projectile dealing X% Ability Power as Magical Damage and bounce off three surfaces. Projectiles fire once per second and explode dealing Y% Ability Power as Magical Damage.

(The Squire and Dryad each has a separate version as the mod isn't cross-compatible.)

Meowmere Icon.png
Meowmere
Return of Maldonis Incursion or Wayfarer.
Squire icon trans.png
Dryad icon trans.png
Chibi barb copy.png
The Qualibean Icon.png Ghastly Halberds

Secondary Attacks summons Ghastly Halberds that attack for 52% - X% Ability Power as damage, twice per second for 15 seconds. You can summon up to 5-10.

Ghastly Halberd Icon.png
Ghastly Halberd
Bastille Master Incursion or Wayfarer.
Apprentice icon trans.png
Adept icon trans.png
The Qualibean Icon.png Demonic Scythe

Secondary attacks summon Demon Scythes that deal X% Ability Power as Magical Damage and pierce up to 5 targets. Charged attacks deal Y% Ability Power as Magical Damage and pierce up to 10 targets.

Demon Scythe Icon.png
Demon Scythe
Revenge of the Yeti Incursion or Wayfarer.
AbyssLord icon trans.png
The Qualibean Icon.png Captain's Fury

Increase Barbarian's Hero Damage by +179 - +X and increases Hero Damage in an AOE around the Barbarian by +Y. (Campaign 1/10 = 540 AoE Hero Damage Boost)

The Last Word Icon.png
The Last Word
Dark Awakening Incursion or Wayfarer.
Chibi barb copy.png

Trivia

  • MODS officially stands for Magical Offensive/Defensive Subroutines.
  • Some developers liked to call the quality of a mod "qualibean" in reference to the bean shaped quality indicator present on mods.