Difference between revisions of "Lightning Bug"

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== Description ==
 
== Description ==
The Lightning Bug is a ranged flying [[Enemies|enemy]] type that shoots lightning balls similar to the ones that heroes have from the Beacon of the Storm shard. Their lightning ball works very similar to the shard to the point that is will bounce a feww times between [[Defense|defenses]] or [[Maps#Objectives|Cores]]. They fly slow and have a weakness to Earth damage making them take double damage from those sources.
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The Lightning Bug is a ranged flying [[Enemies|enemy]] type that shoots lightning balls similar to the ones that heroes have from the Beacon of the Storm shard. Their lightning ball works very similar to the shard to the point that is will bounce a few times between [[Defense|defenses]] or [[Maps#Objectives|Cores]]. They fly slow and have a weakness to Earth damage making them take double damage from those sources.
  
 
== Strategy ==
 
== Strategy ==

Revision as of 00:50, 12 February 2023

Lightning Bug

Lightning Bug - Tier 1.png

Lightning Bug - Tier 2.png

Lightning Bug - Tier 3.png

Information
Enemy Types Ranged, Air
Lane Type Air Spawn Symbol.png Air
Appearances All game modes
Schedule Icon Lightning Bug Icon.png

Description

The Lightning Bug is a ranged flying enemy type that shoots lightning balls similar to the ones that heroes have from the Beacon of the Storm shard. Their lightning ball works very similar to the shard to the point that is will bounce a few times between defenses or Cores. They fly slow and have a weakness to Earth damage making them take double damage from those sources.

Strategy

Placing Anti-Air types of defenses or any defense that has a blue targeting line that shows in the air can target and damage these enemies. Examples of defenses that can hit them are Monk's Skyguard Tower being an Anti-Air defense or things like Squire's Cannons or Huntress' Poison Dart Towers having a line that extends into the air. Some defenses like the Monk's Flame Aura can also hit them since they have a Sphere Area of Effect.