Mods

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Revision as of 08:55, 17 April 2023 by ZeDas (talk | contribs) (Relic Mods)

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Mods provide passive effects and can be attached to Weapons, Armor, and Relics.

Overview

  • The strength of a mod is determined by its two properties - quality and Chaos level.
  • Legendary items have 3 mod slots, Mythical items have 2 mod slots, Epic and Powerful items have 1 mod slot, and Sturdy and Worn items have no mod slots.
  • Legendary item drops come with 2 mods, Mythical and Epic item drops come with 1 mod, and all lower rarity drops come with no mods.
  • Weapon and Armor mods have the "Chip" suffix whereas Relic mods have the "Servo" suffix.
  • Certain items have locked mods that cannot be tinkered, though they can be rerolled.
  • Hero-specific mods are added to the drop table if the Hero the mod is for is present as one of the 4 Heroes in your party. The Barbarian and the Gunwitch will add all Hero-specific mods to the drop table.
    • If you wanted to obtain a mod specific to a hero such as Embermount Flames for the Lavamancer, putting the Lavamancer in your party is sufficient. Technically, removing all heroes other than the Lavamancer from your party would give you the best chances, but doing so only increases your chances by less than a tenth of a percent.
Quality
  • The quality of a mod ranges from 1 to 10. The highest qualities (9 and 10) are significantly more powerful than the lower qualities (1 through 8). The lower qualities are very similar in power.
  • The quality of a mod can be rerolled by using mod reroll tokens. If you are unable to reroll the quality to a 10 after 285 rerolls, you are guaranteed a 10 on your next reroll. The pity counter is universal and carries over between all mods, and the counter will reset if you reroll into a 10.
  • If you do not receive a 10/10 mod after 1705 mod drops, your next mod is guaranteed to be 10/10 quality. Each mod that is not a 10/10 increases the counter by 1. This counter is separate from the reroll counter and resets if you receive a 10/10 mod drop.
  • The mods on the items sold by the Blacksmith and the Relic Hunter will increase the counter, and it is possible for the guaranteed 10/10 to appear on an item sold by either of them.
Chaos Level
  • The Chaos level of a mod ranges from Campaign to Chaos 8. Though Chaos 9 and 10 exist in the game, the Chaos level of a mod cannot go above Chaos 8.
  • You may tinker a lower level mod onto a higher level item, but you may not tinker a higher level mod onto a lower level item. Tinkering a lower level mod onto a higher level item is almost always incredibly wasteful and highly discouraged.
    • For example, you may tinker a Campaign mod onto a Chaos 5 item, but you may not tinker a Chaos 5 mod onto a Campaign item.
  • The Chaos level of a mod can only be upgraded by upgrading the item the mod is attached to to the next Chaos tier. This may change in the future.
  • The only way to decrease a mod's level is by resetting

Armor Mods

Mods for the 4 Gear Slots (Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.

Name & Effects Drops On Valid Hero(s)
The Qualibean Icon.png Ability Buff Chip

+140 - +7770 Ability Power while buffed.

Chaos 4+ All
The Qualibean Icon.png Ability Chip

+70 - +3885 Ability Power.

Campaign+ All
The Qualibean Icon.png Damage Buff Chip

+140 - +7770 Hero Damage while buffed.

Chaos 4+ All
The Qualibean Icon.png Exploit Weakness Chip

+5.5% - +75% Damage to Weak Points.

Campaign+ All
The Qualibean Icon.png Healthy AP Chip

+140 - +7770 Ability Power when at 90%+ Health.

Chaos 1+ All
The Qualibean Icon.png Healthy Power Chip

+140 - +7770 Hero Damage when at 90%+ Health.

Chaos 1+ All
The Qualibean Icon.png Heavy Chip

+110 - +6105 Damage with Heavy Weapons.

Campaign + All
The Qualibean Icon.png Lifeburn Armor Chip

+60 - +3300 Hero Armor when under 20% Health.

Chaos 7+ All
The Qualibean Icon.png Light Chip

+110 - +6105 Damage with Light Weapons.

Campaign+ All
The Qualibean Icon.png Manaburn AP Chip

Gain up to +140 - +7770 Ability Power based on the amount of missing Ability Resource.

Chaos 4+ All
The Qualibean Icon.png Manaburn Damage Chip

Gain up to +140 - +7770 Hero Damage based on the amount of missing Ability Resource.

Chaos 4+ All
The Qualibean Icon.png Medium Chip

+110 - +6105 Damage with Medium Weapons.

Campaign+ All
The Qualibean Icon.png Normal AP Chip

+20 - +1500 Ability Power each time you do not Critical Hit. Resets on Crit.

Chaos 4+ All
The Qualibean Icon.png Normal Damage Chip

+20 - +1500 Hero Damage each time you do not Critical Hit. Resets on Crit.

Chaos 4+ All
The Qualibean Icon.png Power Chip

+70 - +3885 Hero Damage.

Campaign + All
The Qualibean Icon.png Quintuple Chip

+110 - +6105 damage to Quintuple Projectile Weapons.

Campaign+ All
The Qualibean Icon.png Robust Chip

+70 - +3885 Hero Health.

Campaign + All
The Qualibean Icon.png Single Chip

+110 - +6105 damage to Single Projectile Weapons.

Campaign+ All
The Qualibean Icon.png Steel Skin Chip

+60 - +3330 Armor when Attacking.

Chaos 4+ All
The Qualibean Icon.png Swap AP Chip

+140 - +7770 Ability Power for y seconds after swapping in.

Chaos 4+ All
The Qualibean Icon.png Swap Damage Chip

+140 - +7770 Hero damage for y seconds after swapping in.

Chaos 4+ All
The Qualibean Icon.png Swap Crit Chance

+x% - +2.5% crit chance for y seconds after swapping in.

 ??? All
The Qualibean Icon.png Pest Repellant

Take 5.41% - 50% less damage from flying enemies

 ??? All
The Qualibean Icon.png Tenacity Chip

-1.04% to -25% duration of negative status effects.

Chaos 4+ All
The Qualibean Icon.png Triple Chip

+110 - +6105 damage to Triple Projectile Weapons.

Campaign+ All
The Qualibean Icon.png Dodge Chip

x% - 10% chance to dodge attack

 ??? All

Relic Mods

Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Additively (As long as the Enemies meet each Enemy Types).


Name & Effects Drops On Valid Hero(s)
The Qualibean Icon.png Accumulator Servo

Deal Area Damage equal to 78% - 500% damage taken in the past 10 seconds.

Chaos 1+ All
The Qualibean Icon.png Anti-Chaos Servo

+5.1% - +50% Damage to Chaos Enemies.

Chaos 6+ All
The Qualibean Icon.png Anti-Frost Servo

+5.1% - +50% Damage to Frosty Enemies.

Chaos 7+ All
The Qualibean Icon.png Anti-Gobu Servo

+5.17% - +60% Damage to Goblins.

Campaign+ All
The Qualibean Icon.png Anti-Melee Servo

+5.03% - +40% Damage to Melee Enemies.

Chaos 3+ All
The Qualibean Icon.png Anti-Miniboss Servo

+5.1% - +50% Damage to Minibosses.

Chaos 5+ All
The Qualibean Icon.png Anti-Orc Servo

+5.17% - +60% Damage to Orc Enemies.

Campaign+ All
The Qualibean Icon.png Anti-Ranged Servo

+5.03% - +40% Damage to Ranged Enemies.

Chaos 4+ All
The Qualibean Icon.png Anti-Skeleton Servo

+5.17% - +60% Damage to Skeleton Enemies.

Chaos 1+ All
The Qualibean Icon.png Anti-Support Servo

+5.1% - +50% Damage to Support Enemies.

Chaos 2+ All
The Qualibean Icon.png Anti-Warboar Servo

+5.17% - +60% Damage to Warboars.

Chaos 1+ All
The Qualibean Icon.png Boar-Boom Servo

Warboars explode when killed dealing around 36,036 - 2,000,001 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 1+ All
The Qualibean Icon.png Chaos-Boom Servo

Chaos enemies explode when killed dealing around 18,018 - 1,000,000 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 6+ All
The Qualibean Icon.png Controller Servo

+4.99% - +35% Damage to Crowd Controlled Enemies.

Chaos 5+ All
The Qualibean Icon.png Crit Damage Servo

+5.22% - +35% Critical Damage.

Chaos 5+ All
The Qualibean Icon.png Critical Servo

+1.15% - +25% Defense Critical Chance.

Chaos 5+ All
The Qualibean Icon.png Damage Buff Servo

+140 - +7770 Defense Power while buffed.

Chaos 7 All
The Qualibean Icon.png Defense Range Servo

+5.17% - +30% Defense Attack Range.

Chaos 6+ All
The Qualibean Icon.png Defense Rate Servo

+5.28% - +40% Defense Attack Rate.

Chaos 4+ All
The Qualibean Icon.png Diverse CD Servo

+1.06% - +10% Defense Critical Damage for each unique Defense nearby.

Chaos 3+ All
The Qualibean Icon.png Diverse Critical Servo

+x% - +6% Defense Critical Chance for each unique Defense nearby.

Chaos 3+ All
The Qualibean Icon.png Diverse Power Servo

+80 - +4650 Defense Power for each unique Defense nearby.

Chaos 3+ All
The Qualibean Icon.png Earth Servo

Attunes a non-elemental Tower to Earth and increases Defense Power by 70 - 3885.

Campaign+ All
The Qualibean Icon.png Fire Servo

Attunes a non-elemental Tower to Fire and increases Defense Power by 70 - 3885.

Campaign+ All
The Qualibean Icon.png Fortitude Servo

+110 - +6105 Defense Health.

Campaign+ All
The Qualibean Icon.png Frosty Boom Servo

Frost enemies explode when killed dealing around 36,036 - 2,000,001 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 7+ All
The Qualibean Icon.png Gobu-Boom Servo

Goblins explode when killed dealing around 36,036 - 2,000,001 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Campaign+ All
The Qualibean Icon.png Hardened Servo

-0.76% to -30% Damage Taken when under 20% Health.

Campaign+ All
The Qualibean Icon.png Melee-Boom Servo

Melee enemies explode when killed dealing around 18,018 - 1,000,000 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 3+ All
The Qualibean Icon.png Miniboss-Boom Servo

Minibosses explode when killed dealing around 18,018 - 1,000,000 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 5+ All
The Qualibean Icon.png Piercer Servo

Defense projectiles pierce shields and do 5.5% - 100% of their damage.

Chaos 3+ All
The Qualibean Icon.png Power Servo

+110 - +6105 Defense Power.

Campaign+ All
The Qualibean Icon.png Poison Servo

Attunes a non-elemental Tower to Poison, causing targets to take 5% Defense Power per second for x seconds and increases Defense Power by 70 - 3885.

Chaos 7+ All
The Qualibean Icon.png Protective Downgrade Servo

Instead of being destroyed, the defense will decrease one upgrade level at 16% - 100% Health. Once per Combat Phase.

Chaos 1+ All
The Qualibean Icon.png Range-Boom Servo

Ranged enemies explode when killed dealing around 18,018 - 1,000,000 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 4+ All
The Qualibean Icon.png Refund Servo

Defense drops 5.5% - 75% of its mana value when destroyed.

Chaos 3+ All
The Qualibean Icon.png Skele-Boom Servo

Skeletons explode when killed dealing around 36,036 - 2,000,001 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage).

Chaos 1+ All
The Qualibean Icon.png Storm Servo

Attunes a non-elemental Tower to Storm and increases Defense Power by 70 - 3885.

Campaign+ All
The Qualibean Icon.png Support-Boom Servo

Support enemies explode when killed dealing around 36,036 - 2,000,001 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 2+ All
The Qualibean Icon.png Orc-Boom Servo

Orcs explode when killed dealing around 36,036 - 2,000,001 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

 ??? All
The Qualibean Icon.png Tenacity Servo

-5.5% to -100% Duration of Negative Status Effects.

Chaos 2+ All
The Qualibean Icon.png Unique CD Servo

+10.22% - +40% Defense Critical Damage if only one is built.

 ??? All
The Qualibean Icon.png Unique Critical Servo

+6.04% - +30% Defense Critical Chance if only one is built.

 ??? All
The Qualibean Icon.png Unique Power Servo

+360 - +19980 Defense Power if only one is built.

Chaos 2+ All
The Qualibean Icon.png Water Servo

Attunes a non-elemental Tower to Water, drenching targets for 9 [seconds] and increases Defense Power by 70 - 3885.

Campaign+ All

Weapon Mods

Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Additively (As long as the Enemies meets the Enemy Types).

Name & Effects Drops On Valid Hero(s)
The Qualibean Icon.png Boarsplosion Chip

Warboars explode when killed dealing around 36,036 - 2,000,001 area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 1+ All
The Qualibean Icon.png Chaos Chip

+5.39% - +60% Damage to Chaos enemies.

Chaos 6+ All
The Qualibean Icon.png Chaosplosion Chip

Chaos enemies explode when killed dealing around 18,018 - 1,000,000 as area damage,depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 6+ All
The Qualibean Icon.png Controller Chip

+5.22% - +55% Damage to crowd controlled enemies.

Chaos 6+ All
The Qualibean Icon.png Crit Damage Chip

+5.22% - +35% Hero Critical Damage.

Chaos 5+ All
The Qualibean Icon.png Critical Chip

+1.15% - +25% Hero Critical Chance.

Chaos 5+ All
The Qualibean Icon.png Earth Chip

+350 - +19425 Earth Damage to primary attacks.

Campaign+ All
The Qualibean Icon.png Fire Chip

+350 - 19425 Fire Damage to primary attacks.

Campaign+ All
The Qualibean Icon.png Focused AP Chip

+5.17% - +60% Ability Power for each ability on cooldown.

Chaos 4+ All
The Qualibean Icon.png Focused Power Chip

+5.17% - +60% Weapon Damage for each ability on cooldown.

Chaos 4+ All
The Qualibean Icon.png Frost Chip

+5.17% - +60% Damage to Frosty Enemies.

Chaos 7+ All
The Qualibean Icon.png Frostsplosion Chip

Frosty enemies explode when killed dealing around 36,036 - 2,000,001 as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 7+ All
The Qualibean Icon.png Goblin Chip

+5.17% - +60% Damage to Goblins.

Campaign+ All
The Qualibean Icon.png Gobsplosion Chip

Goblins explode when killed dealing around 36,036 - 2,000,001 as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Campaign+ All
The Qualibean Icon.png Last Stand Chip

Upon death, return to 15.5% - 100% health. Once per combat phase.

Chaos 2+ All
The Qualibean Icon.png Lifeburn CD Chip

+5.2% - +50% Hero Critical Damage when under 20% Health.

Chaos 6+ All
The Qualibean Icon.png Lifeburn Critical Chip

+5.2% - +50% Hero Critical Chance when under 20% Health.

Chaos 6+ All
The Qualibean Icon.png Mana Gain Chip

+1 - +15 ability resource per second while inactive.

Chaos 2+ Gunwitch icon trans.png Lavamancer icon trans.png Mystic icon trans.png Dryad icon trans.png
The Qualibean Icon.png Mana Growth Chip

+5 - +35 Mana per second while inactive.

Chaos 2+ Apprentice icon trans.png Squire icon trans.png Huntress icon trans.png Monk icon trans.png Initiate icon trans.png Adept icon trans.png
The Qualibean Icon.png Melee Chip

+5.39% - +60% Damage to Melee enemies.

Chaos 4+ All
The Qualibean Icon.png Meleesplosion Chip

Melee enemies explode when killed dealing around 18,018 - 1,000,000 as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 4+ All
The Qualibean Icon.png Miniboss Chip

+5.17% - +60% Damage to Minibosses.

Chaos 5+ All
The Qualibean Icon.png Minibossplosion Chip

Minibosses explode when killed dealing around 18,018 - 1,000,000 as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 5+ All
The Qualibean Icon.png Oil Chip

+350 - +19425 Oil Damage to primary attacks, Oiling enemies for 10 seconds.

Drakenfrost Region All
The Qualibean Icon.png Orc Chip

+5.17% - +60% Damage to Orcs

Campaign+ All
The Qualibean Icon.png Orcsplosion Chip

Orcs explode when killed dealing around 36,036 - 2,000,001 as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Campaign+ All
The Qualibean Icon.png Piercer Chip

Hero projectiles pierce shields and do 5.5% - 100% of their damage.

Chaos 3+ All
The Qualibean Icon.png Poison Chip

+350 - +19425 Poison Damage to primary attacks, causing enemies to take 5% hero damage as Poison Damage over 3 seconds.

The Lost Temple All
The Qualibean Icon.png Ranged Chip

+5.17% - +60% Damage to Ranged enemies.

Chaos 4+ All
The Qualibean Icon.png Rangesplosion Chip

Ranged enemies explode when killed dealing around 18,018 - 1,000,000 as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 4+ All
The Qualibean Icon.png Skeleton Chip

+5.17% - +60% Damage to Skeletons.

Chaos 1+ All
The Qualibean Icon.png Skelsplosion Chip

Skeleton enemies explode when killed dealing around 36,036 - 2,000,001 as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 1+ All
The Qualibean Icon.png Storm Chip

+350 - +19425 Storm Damage to primary attacks.

Campaign+ All
The Qualibean Icon.png Support Chip

+5.17% - +60% Damage to Support enemies.

Chaos 5+ All
The Qualibean Icon.png Suppsplosion Chip

Support enemies explode when killed dealing around 36,036 - 2,000,001 as area damage, depending on enemy type. (Displaying Min (Campaign 1/10 UPs) to Max (Chaos VIII 10/10 Ups), not range of damage)

Chaos 2+ All
The Qualibean Icon.png Warboar Chip

+5.17% - +60% Damage to Warboars.

Chaos 1+ All
The Qualibean Icon.png Water Chip

+350 - +19425 Water Damage to primary attacks, drenching enemies for Y seconds.

Campaign+ All

Trivia

  • MODS officially stands for Magical Offensive/Defensive Subroutines.
  • Some developers liked to call the quality of a mod "qualibean" in reference to the bean shaped quality indicator present on mods.