Difference between revisions of "Frost Enemies"

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''For a list of regular enemies, see [[Enemies|Enemies.]]''
 
''For a list of regular enemies, see [[Enemies|Enemies.]]''
  
Frost Enemies are a special variant of the normal monsters you see in the game.  They are found in the Yeti's Revenge [[Incursions|Incursion]] and also make occasional appearances in Onslaught floors 28 and beyond.
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Frost Enemies are a special variant of the normal monsters you see in the game.  They are found in the [[Incursions|Revenge of the Yeti Incursion]] and also make occasional appearances in [[Onslaught]] floors 28 and beyond.
  
All frosty variants of enemies are capable of [[Slow|Slowing]] your defenses, or maybe even [[Freeze|Freezing]] them.  They are also immune to all [[Slow|Slowing]] debuffs.  However, they can still be [[Stun|Stunned.]]
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All frosty variants of enemies take half damage to [[water| water damage]] and are capable of [[Slow|Slowing]] your [[defenses]], or maybe even [[Freeze|Freezing]] them.  They are also immune to all [[Slow|Slowing]] debuffs.  However, they can still be [[Stun|Stunned.]]
  
Despite their strengths, all frost enemies are weak to fire, taking double damage from any source of fire, hero or defense.  This makes [[Flame Aura|Flame Auras,]] [[Flamethrower Tower|Flamethrower Towers,]] [[Fissure of Embermount|Fissures,]] or even a fire [[Mods|Mod]] ideal for tackling these enemies.
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Despite their strengths, all frost enemies are weak to fire, taking double damage from any source of fire.
  
An anti-frost build can be found on [[Strategies: Onslaught]] if these guys are causing you trouble.
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[[Incursions|Revenge of the Yeti incursion]] will explain what frost monsters are capapble of, or you can look at the list below:
  
The Yeti's Revenge incursion will explain what frost monsters are capapble of, or you can look at the list below:
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=Frost Enemies=
  
== Frost Goblins ==
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=== Frost Goblins ===
Frost Goblins are the first enemy introduces in the Yeti Incursion. They move much faster than usual (about the same speed as [[Berserker Orcs]]), and slow you or your defenses on hit.  Both the fighters and bombers have frost variants, so your defenses will need to support both melee and ranged mobs.
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[[File:Frost Goblin.png|100px|thumb|Frost Goblin]]
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[[File:Frost Bomb Goblin.png|100px|thumb|Frost Bomb Goblin]]
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These guys aren't much stronger than your average goblin in lower stages of the game so they shouldn't be too much of a threat.  Don't play with them, however, or else their ability to slow on hit could allow them to overwhelm you!
  
These guys aren't much stronger than your average goblin, so they shouldn't be too much of a threat. Don't play with them, however, or else their ability to slow on hit could allow them to overwhelm you!
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Frost Goblins are the first enemy introduces in the Yeti Incursion.  They move much faster than usual (about the same speed as [[Berserker Orcs]]), and slow you or your [[defenses]] on hit, much like the [[Mutators|Abominable Mutator]]. <br>
  
== Frost Orcs ==
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The Melee and Ranged Frost Goblin variants are the most common to come across in the [[Onslaught]] gamemode. <br>
These guys are just as slow as your average orc, but they still pose a threat.  Any nearby defenses will be slowed and lose DPS - and that's just from exposure.
 
  
The best way to tackle these guys is from long range.  You can't slow frost orcs, but you can stun them.  Pairing a [[Poison Dart Tower]] with an [[Earthshatter Tower]] is a decent way to [[Petrify]] these guys and stop them in their tracks.
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It is recommended to use fire damage [[defenses]] against them if possible when pushing into higher in [[Onslaught]] such as [[Blaze Balloon|Blaze Balloons]] or [[Flame Aura]]. Though it isn't essential.
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<br> <br>
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Enemy Types: <br>
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* '''Frost Goblin:''' Goblin, Melee, Frost
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* '''Frost Bomb Goblin:''' Goblin, Ranged, Frost
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<br>
  
== Frost Mages ==
 
Frost Mages function very similarly to your average mage, but their attacks freeze on hit.  [[Dark Mages]] are support enemies, so they don't attack frequently - frost mages included.  Because of this, you normally don't have to worry about them freezing your defenses, but they can be problematic if multiple appear at a time or if one of them manages to freeze a valuable defense!
 
  
== Drakin Skeletons ==
 
There's not much special here, as Drakin Skeletons function exactly the same as normal [[Drakins]] but with the additional ability to slow on hit.  Spamming [[Flame Aura|Flame Auras]] can finish these guys off effortlessly.
 
  
== Yetis ==
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=== Frost Orcs ===
These are frost variants of your average [[Ogre|Ogre,]] making Yetis the hardest frost enemy in the game.  Instead of throwing slime at you to [[Slow|Slow,]] they throw snowballs to [[Freeze]] you solid.  If you're frozen in mid-air or next to the Yeti, you will likely die in one hit to the shatter combo.  If you get frozen elsewhere, you will likely not get one-shot, unlike when [[Drakenlord]] freezes you.
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[[File:Frost Orc.png|150px|thumb|Frost Orc]]
  
Also unlike your average ogre, yetis do not ground-pound, so you don't have to worry about all your towers getting destroyed in an area at once.
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These guys are just as slow as your average orc, but they still pose a threat.<br>
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These orcs have a spherical aura about ~1400 range around them (much like the [[Mods|Drakenlord's Soul mod]]). Any nearby [[defenses]] will be slowed and lose DPS, stacks per frost orc. <br>
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However players can counter the Frost Orc slow mechanic on their [[defenses]] if it  is overcapped on defense rate to 99.9%. This is between Defense Speed  in [[Ascension]], Defense Rate [[Shards|shard]], and the Defense Rate [[Mods|mod]]. <br>
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'''Equation used to find Frost Orc Slow on Defenses :''' <code>((1 - Rate%) x 1.5 ^ # of Frost Orcs) x Base Rate</code> Credit: [[User:Exglint]]. <br>
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Alternatively strategy would be using long range [[defenses]] such as the [[Elder Dragon]] combined with [[stun]] or [[Poison Dart Tower]] and [[Earthshatter Tower]]. <br>
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Enemy Types: <br>
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* '''Frost Orc:''' Orc, Melee, Frost
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<br>
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=== Frost Mages ===
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[[File:Ice Mage.png|150px|thumb|Frost Dark Mage]]
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Frost Mages function very similarly to your average mage, but their attacks freeze on hit. <br>
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 +
 
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Enemy Types: <br>
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* '''Frost Dark Mage:''' Support, Ranged, Frost
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=== Drakin Skeleton ===
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[[File:Drakin Skeleton.png|150px|thumb|Drakin Skeleton]]
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There's not much special here, as Drakin Skeleton function exactly the same as normal [[Drakin|Drakins]] but with the additional ability to slow on hit. <br>
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* '''Drakin Skeleton:''' Ranged, Frost
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=== Yetis ===
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[[File:Yeti.png|150px|thumb|Yeti]]
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These are frost variants of your average [[Ogre|Ogre,]].  Instead of throwing slime at you to [[Slow|Slow,]] they throw snowballs to [[Freeze]] you or your [[defenses]] solid. <br>
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Yeti's snowballs are affected by Tenacity Servo [[Mods|mod]] but work with Tenacity Chips.
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Also unlike your average ogre, yetis do not ground-pound, so you don't have to worry about all your towers getting destroyed in an area at once. <br>
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Enemy Types: <br>
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* '''Yeti:''' Miniboss, Melee, Frost

Revision as of 16:54, 7 October 2023

For a list of regular enemies, see Enemies.

Frost Enemies are a special variant of the normal monsters you see in the game. They are found in the Revenge of the Yeti Incursion and also make occasional appearances in Onslaught floors 28 and beyond.

All frosty variants of enemies take half damage to water damage and are capable of Slowing your defenses, or maybe even Freezing them. They are also immune to all Slowing debuffs. However, they can still be Stunned.

Despite their strengths, all frost enemies are weak to fire, taking double damage from any source of fire.

Revenge of the Yeti incursion will explain what frost monsters are capapble of, or you can look at the list below:

Frost Enemies

Frost Goblins

Frost Goblin
Frost Bomb Goblin

These guys aren't much stronger than your average goblin in lower stages of the game so they shouldn't be too much of a threat. Don't play with them, however, or else their ability to slow on hit could allow them to overwhelm you!

Frost Goblins are the first enemy introduces in the Yeti Incursion. They move much faster than usual (about the same speed as Berserker Orcs), and slow you or your defenses on hit, much like the Abominable Mutator.

The Melee and Ranged Frost Goblin variants are the most common to come across in the Onslaught gamemode.

It is recommended to use fire damage defenses against them if possible when pushing into higher in Onslaught such as Blaze Balloons or Flame Aura. Though it isn't essential.

Enemy Types:

  • Frost Goblin: Goblin, Melee, Frost
  • Frost Bomb Goblin: Goblin, Ranged, Frost



Frost Orcs

Frost Orc

These guys are just as slow as your average orc, but they still pose a threat.
These orcs have a spherical aura about ~1400 range around them (much like the Drakenlord's Soul mod). Any nearby defenses will be slowed and lose DPS, stacks per frost orc.

However players can counter the Frost Orc slow mechanic on their defenses if it is overcapped on defense rate to 99.9%. This is between Defense Speed in Ascension, Defense Rate shard, and the Defense Rate mod.
Equation used to find Frost Orc Slow on Defenses : ((1 - Rate%) x 1.5 ^ # of Frost Orcs) x Base Rate Credit: User:Exglint.

Alternatively strategy would be using long range defenses such as the Elder Dragon combined with stun or Poison Dart Tower and Earthshatter Tower.

Enemy Types:

  • Frost Orc: Orc, Melee, Frost



Frost Mages

Frost Dark Mage

Frost Mages function very similarly to your average mage, but their attacks freeze on hit.


Enemy Types:

  • Frost Dark Mage: Support, Ranged, Frost

Drakin Skeleton

Drakin Skeleton

There's not much special here, as Drakin Skeleton function exactly the same as normal Drakins but with the additional ability to slow on hit.


  • Drakin Skeleton: Ranged, Frost

Yetis

Yeti

These are frost variants of your average Ogre,. Instead of throwing slime at you to Slow, they throw snowballs to Freeze you or your defenses solid.
Yeti's snowballs are affected by Tenacity Servo mod but work with Tenacity Chips. Also unlike your average ogre, yetis do not ground-pound, so you don't have to worry about all your towers getting destroyed in an area at once.

Enemy Types:

  • Yeti: Miniboss, Melee, Frost