Difference between revisions of "Frozen"

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== Proc ==
 
== Proc ==
 
Frozen can be activated by using the [[:Category:Apprentice|Apprentice's]] [[Frostbite Tower]] alongside the [[Freeze]] Spec, where a complete Frostbite channel has a chance to freeze the (single) target, thus applying the Frozen status condition.
 
Frozen can be activated by using the [[:Category:Apprentice|Apprentice's]] [[Frostbite Tower]] alongside the [[Freeze]] Spec, where a complete Frostbite channel has a chance to freeze the (single) target, thus applying the Frozen status condition.
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The {{:gunwitch}} {{:ice needle}} can freeze a target
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Applieding cold to a {{:drenched}} target will freeze them
  
 
On some maps (such as The Gates of Dragonfall) you have access to an [[Environmental Trap]] that can instantly freeze a group of enemies.
 
On some maps (such as The Gates of Dragonfall) you have access to an [[Environmental Trap]] that can instantly freeze a group of enemies.

Revision as of 15:26, 14 September 2018

Description

Frozen Effect.jpg

Frozen is a status condition that acts as a stun. An enemy becomes encased in ice, rending it unable to move or attack for a duration. It also allows them to be crushed.

Proc

Frozen can be activated by using the Apprentice's Frostbite Tower alongside the Freeze Spec, where a complete Frostbite channel has a chance to freeze the (single) target, thus applying the Frozen status condition.

The Template:Frozen

Information

{{ Name=Blunder Broom Buster Icon=GunWitch_BlunderBroomBuster.png Description=Fires a short-ranged spread of nets, dealing magic damage, stunning enemies, and increasing damage dealt by Scatter Sweep. Hero=Gunwitch Mana=40 ISpeed=5 Element=Magical Status=Stun Damage=~47x Ability Power Overview=
  • Has Damage Falloff.
  • Blunder Broom Buster stuns enemies for 4 seconds.


}}

{{ Name=Scatter Sweep Icon=GunWitch_ScatterSweep.png Description=Blasts all enemies at close range with a magical shotgun attack, knocking them back. Deals more damage to enemies affected by Blunder Broom Buster. Hero=Gunwitch Mana=50 ISpeed=2 Element=Magical Status=Knockback Damage=~76.5x Ability Power Overview=


}}

{{ Name=Ice Needle Icon=GunWitch_IceNeedle.png Description=Fires a magical ice needle, dealing magic frost damage and freezing the first enemy hit. Hero=Gunwitch Mana=50 ISpeed=2 Element=Magical Status=Freeze Damage=33x Ability Power Overview=
  • Despite being called Ice Needle, it does not actually seem to do Ice damage. Rather, it just does Magical damage and freezes enemies on hit.
  • Pierces through enemies (not shields) and can hit up to 3 enemies by default. Each enemy the ability passes through reduces the ability's damage by 1/3. Although, this is rounded up, so the 2nd enemy takes 67% of the original damage and the 3rd enemy takes 34% of the original damage.

}}

{{ Name=Vroom Broom Icon=Gunwitch_vroom_broom.png Description=Catch a ride on the Gunwitch's broom scooter, increasing moving speed and restoring health. Hero=Gunwitch Mana=0 ISpeed=1 Element=None Status=None Damage=N/A Overview=
  • Increases movement speed by ~600.


}}

{{ Name=Book Drop Icon=Gunwitch_book_drop.png Description=Transmogrifies your enemies into books for a short duration, stunning them and increasing all damage taken. Hero=Gunwitch Mana=40 ISpeed=15 Element=None Status=Stun Damage=N/A Overview=

}}

{{ Name=Broom Nado Icon=Gunwitch_broom_nado.png Description=Summons a swarm of brooms that linger in an area, dealing magic damage each second to all enemies. Hero=Gunwitch Mana=60 ISpeed=20 Element=Magical Status=None Damage=11x Ability Power Overview=


}}

{{ Name=Two at Twice the Price Icon=GunWitch_TwoPrice.png Description=Equip an extra gun broom and go fully automatic on your enemies, dealing massive magical damage. Hero=Gunwitch Mana=80 ISpeed=25 Element=Magical Status=None Damage=5.5x Ability Power
(per hit)
Overview=
  • Can be cancelled early by pressing the keybind for Secondary Attack.

}}

{{ Name=Broom Vault Icon=GunWitch_BroomVault.png Description=Casts a magical explosion at the Gunwitch's feet, damaging enemies and launching her skyward. Hero=Gunwitch Mana=20 ISpeed=4 Element=Magical Status=None Damage=~36x Ability Power Overview=

}}

Ice needle can freeze a target

Applieding cold to a

Elemental Combo List TL;DR
Combo Starter Combo Finisher Result
Poison Earth Petrify
Drench Storm Electrocute
Drench Frost Freeze
Oil Fire Ignite
Freeze Earth Shatter

Overview

Elements and Elemental Combos are key components for utilizing powerful effects, weaknesses, and defenses against the enemies of Etheria.
It is important to know about the elements because it can be a deciding factor for the completion in a match.

An example of this would be new players against the Drakenlord for the first time without Ignite.

Keep in mind that triggering an Elemental Combo removes the Combo Starter status.

Elements

Water

The water element is associated with the drenched status. Water damage is considered as Magical Damage, when combined with other elements, it can produce various additional effects.
Main Article: Water

Storm

The storm element is considered Magical Damage and can electrocute enemies when in contact with a drenched enemy.
Main Article: Storm

Frost

The frost element is considered Magical Damage and freezes enemies when in contact with a drenched enemy.
Main Article: Frost

Poison

The poison element is associated with the poisoned status. Poison damage is considered as Magical Damage, when combined with earth damage, enemies will become petrified.
Main Article: Poison

Earth

The earth element is considered Magical Damage and will petrify when in contact with a poisoned enemy.
Main Article: Earth

Oil

The oil element is associated with the oiled status. Oil damage is considered Magical Damage and will ignite enemies when paired with fire damage.
Main Article: Oil

Fire

The fire element is considered Magical Damage and can ignite when in contact with a oiled enemy.
Main Article: Fire

Elemental Combos

Petrify

Petrify.gif

Petrify is a stun that turns enemies into stone when earth damage comes in contact with poisoned enemy.

  • It's approximately a 6s stun.
  • Petrified flying mobs drop out of the air and instantly die if they land in a void, This does not work for Dark Assassins.
  • Has the best body block, petrified mobs form a physical barrier which prevents un-petrified mobs from walking past (to a degree).
  • Counts towards controller mods.
  • Has diminishing returns (DR).




Electrocute

Electrocute.gif

Electrocute is a stun that shocks enemies when storm damage comes in contact with a drenched enemy.

  • It's approximately a 6s stun.
  • Has body block, but the body block is worse than petrify.
  • Counts towards controller mods.
  • Has diminishing returns (DR).




Ignite

Ignite.gif

Ignite makes enemies take more damage from all sources when fire damage comes in contact with an oiled enemy.

  • Causes mobs to take 25% more damage from all sources while ignited.
  • Burn is not ignite, embermount flames mod, burning strikes shard, etc are burn and do not provide the damage bonus.
  • Oil type defenses inherently slows mobs by x%, since the status disappears when a combo occurs, you'll lose the oil and the slow once ignite procs.
  • Melting point (Countess shard) is a separate form of ignite that applies a x% debuff and stacks with standard ignite.
  • Ignite will drop the Drakenlord's shield of ice temporarily.




Freeze

Freeze.gif

Freeze is a stun that turns enemies into ice when frost damage comes in contact with a drenched enemy.




Shatter

Shatter.gif

Shatter is a stun that disorientates enemies when earth damage comes in contact with a frozen enemy.

  • The earth damage providing the shatter will deal 50% more damage.
  • Slows mobs by 40% for 2 seconds after the end of the stun.
  • Is a 2.5s stun.
  • Does not have DR on it's own but will get affect from it on any other stun.
  • Counts towards controller mods. target will freeze them

On some maps (such as The Gates of Dragonfall) you have access to an Environmental Trap that can instantly freeze a group of enemies.

Possible Combos

Shatter: any source of Crushing damage or fall damage will shatter the target. Flying units fall and will die if Frozen.