Initiate
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Information
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Breath of the Dragon: Summon a Dragon that breathes fire, dealing magical fire damage and burning enemies dealing damage over time. |
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Crippling Chi Wave: A wave of Chi radiates outwards to cripple foes, increasing their damage taken, decreasing their damage, and causing their deaths to heal nearby Heroes. |
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Talisman of Empowerment: The Initiate summons a chi-infused talisman that boosts the Power and Critical Damage of nearby Defenses. |
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Chi Aura: Channel your chi in an aura around you, healing you and nearby allies and cripling and slowing enemies. |
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Water Aura: Summons forth waves of water to drown enemies within. |
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Firework Cannon: Shoots up to three fireworks at different enemies within range, dealing damage in a large area. |
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Chi Spirit Tower: A spectral copy of the Initiate fires piercing Chi waves that damages and cripples enemies, increasing their damage taken. |
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Frost Strikes Aura: Deals powerful Frost damage to a single enemy within its radius. |
List of Initiate-specific Item Shards:
Name | Effect (Gilded value in brackets) | Item | ||
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GearSlot | Shard Pack | |||
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Protective Chi | While Chi Aura is active gain a shield that decreases incoming damage by 13-45% (53%). | ![]() |
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Enhanced Flame | Increase the damage of Breath of the Dragon by 3-39% (52%). | ![]() |
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Enduring Flame | Increases the damage of Breath of the Dragon's burn effect by 13-50% (62%) and increase the burn duration by 1-4 (5) seconds. | ![]() |
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Chi Burst | Increases Talisman of Empowerment's Critical Damage boost by 2-20% (26%). | ![]() |
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Crippling Strikes | Attacks have a 25% chance to fire a piercing Chi Wave that deals 110-170% (190%) Hero Damage as magical damage and Cripples enemies, increasing damage taken by 3-15% (19%). | ![]() |
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Chi Supercharge | Increases Talisman of Empowerment's Defense Power boost by 2-20% (26%). | ![]() |
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Goat Transmog | 3-15% (19%) Chance on hit of Crippling Chi Wave to transmog enemies into goats for 3 seconds, transmoged enemies take 1-10% (13%) more damage. | ![]() |
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Chi Burn | Enemies inside Chi Aura burn for 500-2100% (2500%) of your Ability Power as magic damage every second. | ![]() |
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Chi Boost | Increases Hero Damage by 5-25% (30%) while Chi Aura is active. | ![]() |
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Chi Curse | Increases Crippling Chi Wave cripple effectiveness by 5-20% (25%). | ![]() |
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Blessing of the Dragon | Increases Crit Chance by 2-10% (14%) and Crit Damage by 4-20% (28%) for 5 seconds after using Breath of the Dragon. | ![]() |
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Spirit Charge | Increases the damage of the Chi Spirit Tower by 5-20% (25%), and increases the projectile size by 10-40% (50%). | ![]() |
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Frosty Explosion | Enemies killed by the Frost Strikes Aura Explode dealing 15-43% (50%) of the Frost Aura's Defense Damage as frost damage. | ![]() |
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Water Jet | Decrease the number of targets of the Water Aura by 4 but does 50-150% (190%) more damage. | ![]() |
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Concentrated Pyrotechnics | Increases the damage of the Firework Cannon by 20-50% (60%), but increases the damage falloff by 50%. | ![]() |
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Spirit Blessing | Increases the Chi Spirit Tower cripple effect by 2-6.5% (8%). | ![]() |
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List of
Monk and
Initiate Shared Item Shards:
Name | Effect (Gilded value in brackets) | Item | ||
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GearSlot | Shard Pack | |||
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Call Of The Kobold | Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for 20%-320% (380%) of your ability power. | ![]() |
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Concussive Chi | Secondary attacks have a 1-25% (25%) chance to stun targets for 1-4.6 (5.8) seconds. | ![]() |
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Crane Stance | Each secondary attack increases the damage of the next primary attack by 10-90% (106%). Stacks up to 6 times. | ![]() |
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Dragon Stance | Each melee primary attack increases the damage of the next ranged secondary attack by 10-90% (106%). Stacks up to 6 times. | ![]() |
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One With Chi | Increases the damage of ![]() ![]() |
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Empowering Aura | ![]() ![]() |
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General Shards
List of General Shards that any Hero can equip.
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Hyper Shards
List of Hyper Shards that any Hero can equip.
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode. Each hyper shard can only be obtained once in Mastery mode. As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all seven regions awards the last hyper shard. This allows you to obtain a second set of all the shards. Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).
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