Difference between revisions of "Upgrade"
From Dungeon Defenders 2 Wiki
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==Protean Shift Update== | ==Protean Shift Update== | ||
− | As of the Protean Shift update, gear upgrades are performed within the player's inventory. There are | + | As of the Protean Shift update, gear upgrades are performed within the player's inventory. There are 5 cores to upgrading gear: Upgrading, Evolving, Advancing, Rerolling and Tinkering.<br /> |
<tabber> | <tabber> | ||
Line 99: | Line 99: | ||
| Chaos 10 || 30 || 1,228,948 / 200 | | Chaos 10 || 30 || 1,228,948 / 200 | ||
|} | |} | ||
+ | |} | ||
+ | |-|Rerolling= | ||
+ | {| | ||
+ | * This process is for rerolling your mod's quality roll, between 1 and 10. This is useful to make your mods even stronger. It consumes a number of [[Crafting Materials|Motes]] and [[Crafting Materials|Tokens]] which are the same tier as the item, and [[Gold]] or [[Defender Medals]]. The number of motes, tokens and gold does not depend on the item's rarity but its chaos level. | ||
+ | [[File: Reroll Menu Example.png|border|right|300px]] | ||
+ | :'''Reroll Base Values''': | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Chaos Level !! Gold !! Motes !! Tokens !! Medals | ||
+ | |- | ||
+ | | 0 || 2,500 || 2 || 1 || 13 | ||
+ | |- | ||
+ | | 1 || 2,500 || 2 || 1 || 13 | ||
+ | |- | ||
+ | | 2 || 2,750 || 2 || 1 || 13 | ||
+ | |- | ||
+ | | 3 || 3,500 || 2 || 1 || 13 | ||
+ | |- | ||
+ | | 4 || 4,500 || 5 || 1 || 13 | ||
+ | |- | ||
+ | | 5 || 5,000 || 5 || 1 || 13 | ||
+ | |- | ||
+ | | 6 || 6,000 || 5 || 1 || 13 | ||
+ | |- | ||
+ | | 7 || 11,000 || 3 || 1 || 13 | ||
+ | |- | ||
+ | | 8 || 25,000 || 4 || 1 || 13 | ||
+ | |- | ||
+ | | 9 || 25,000 || 5 || 1 || 24 | ||
+ | |- | ||
+ | | 10 || 25,000 || 5 || 1 || 24 | ||
+ | |} | ||
+ | ===Notes=== | ||
+ | * The primary stat of your item can be rerolled as well, it costs Talismans which are the same chaos tier as your item. | ||
+ | * The 286th reroll is guaranteed to be 10/10, it works accross all mods. Otherwise, there isn't a guaranteed 10/10 roll when rerolling the primary stat of your item. | ||
|} | |} | ||
|-|Tinkering= | |-|Tinkering= |
Revision as of 18:24, 3 July 2023
Upgrading is a way for players to increase the stats of their gear by using Gold or Defender Medals. The upgrade system has been changed in the Trials Update to allow upgrading from within the inventory.
Mechanics
The Upgrade menu can be opened by CTRL + LClick on the item. Only Shards, Armor, Weapons and Rings can be upgraded. Each item can usually be upgraded numerous times. Gear and relics can be upgraded up to 10 times and rings can be upgraded up to 50 times.
For Shards, the max upgrade level varies between each shard.
Protean Shift Update
As of the Protean Shift update, gear upgrades are performed within the player's inventory. There are 5 cores to upgrading gear: Upgrading, Evolving, Advancing, Rerolling and Tinkering.
- This process is for increasing the base stats of the item such as Hero Damage, Defense Health, etc. This process consumes Gold or Defender Medals, along with motes from the chaos tier of the current item. Additionally, it could require the respective upgrade material and ampoules from the chaos level of the item. An exhaustive list of these materials can be found in Crafting Materials. Uniquely, boots require Plain, Shiny, or Pristine leather when advancing from 9/10 to 10/10 on the item. Cost of upgrading depends on class of item (e.g. helmet, boots etc). It does not depend on the item's rarity.
- Cost from 0/10 to 10/10:
Chaos Level | Ampoules | Motes | Corresponding Material |
---|---|---|---|
Chaos 1 | 0 | 10 | 0 |
Chaos 2 | 0 | 10 | 0 |
Chaos 3 | 0 | 20 | 0 |
Chaos 4 | 0 | 10 | 0 |
Chaos 5 | 0 | 20 | 2 |
Chaos 6 | 0 | 20 | 2 |
Chaos 7 | 0 | 20 | 2 |
Chaos 8 | 0 | 80 | 20 |
Chaos 9 | 10 | 100 | 50 |
Chaos 10 | 10 | 100 | 50 |
Chaos Level | Ampoules | Gold / Defender Medals |
---|---|---|
Campaign to Chaos 1 | 1 | 5,125 / 75 |
Chaos 1 to Chaos 2 | 1 | 5,125 / 100 |
Chaos 2 to Chaos 3 | 1 | 16,375 / 120 |
Chaos 3 to Chaos 4 | 1 | 40,000 / 140 |
Chaos 4 to Chaos 5 | 1 | 62,800 / 160 |
Chaos 5 to Chaos 6 | 1 | 94,600 / 180 |
Chaos 6 to Chaos 7 | 1 | 132,400 / 200 |
Chaos 7 to Chaos 8 | 1 | 200,000 / 400 |
Chaos 8 to Chaos 9 | 1 | 2,000,000 / 2,000 |
Chaos 9 to Chaos 10 | 1 | 2,000,000 / 2,000 |
Chaos Level | Ampoules | Gold / Defender Medals |
---|---|---|
Campaign | 0 | 6,705 / 25 |
Chaos 1 | 2 | 6,705 / 25 |
Chaos 2 | 3 | 15,255 / 45 |
Chaos 3 | 7 | 27,630 / 60 |
Chaos 4 | 7 | 39,090 / 70 |
Chaos 5 | 13 | 43,940 / 70 |
Chaos 6 | 10 | 59,515 / 70 |
Chaos 7 | 30 | 677,820 / 200 |
Chaos 8 | 30 | 777,820 / 200 |
Chaos 9 | 15 | 877,820 / 200 |
Chaos 10 | 30 | 1,228,948 / 200 |
Chaos Level | Gold | Motes | Tokens | Medals |
---|---|---|---|---|
0 | 2,500 | 2 | 1 | 13 |
1 | 2,500 | 2 | 1 | 13 |
2 | 2,750 | 2 | 1 | 13 |
3 | 3,500 | 2 | 1 | 13 |
4 | 4,500 | 5 | 1 | 13 |
5 | 5,000 | 5 | 1 | 13 |
6 | 6,000 | 5 | 1 | 13 |
7 | 11,000 | 3 | 1 | 13 |
8 | 25,000 | 4 | 1 | 13 |
9 | 25,000 | 5 | 1 | 24 |
10 | 25,000 | 5 | 1 | 24 |
Notes
- The primary stat of your item can be rerolled as well, it costs Talismans which are the same chaos tier as your item.
- The 286th reroll is guaranteed to be 10/10, it works accross all mods. Otherwise, there isn't a guaranteed 10/10 roll when rerolling the primary stat of your item.