Difference between revisions of "Stats"

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The following unique attributes exist only from very specific sources:
 
The following unique attributes exist only from very specific sources:
*[[:Category:Heroes#Resistance|Resistance]] - Base damage reduction is a feature shared by only specific Heroes. (Only [[Dryad]], [[Engineer]], [[Lavamancer]], [[Countess]] and [[Squire]] have the benefit of a 20% damage resistance)
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*[[:Category:Heroes#Resistance|Resistance]] - Resistance reduces the general incoming damage by a certain percentage. Some heroes have base damage resistance, [[Huntress]], [[Apprentice]], [[Monk]], [[Adept]], [[Initiate]], [[Mercenary]], [[Gunwitch]] have 0% resistance while [[Dryad]], [[Engineer]], [[Lavamancer]], [[Countess]] and [[Squire]] have 20% resistance by default.
 
*[[:Category:Elements|Elements]] - Offensive Gear: Additional [[:Category:Magical Damage|Magic Damage]] for the hero, with special effects.
 
*[[:Category:Elements|Elements]] - Offensive Gear: Additional [[:Category:Magical Damage|Magic Damage]] for the hero, with special effects.
 
*Tenacity: The duration reduction of negative status effects.
 
*Tenacity: The duration reduction of negative status effects.

Latest revision as of 13:28, 4 September 2023

Stats

All attributes fall into one of the following groups:

  • Hero: The playable character.
  • Ability: The usable abilities of the Hero.
  • Defense: The defenses in use from that Hero.
  • Pets: Equippable creatures.

These Attributes will also include one of the following subgroups:

  • Power (Hero, Ability, Defense): The amount of damage possible for that source.
  • Critical Chance: The chance to do additional damage.
  • Critical Damage: The additional damage caused by critical chance.
  • Health (Hero, Defense): The total lifespan of that source.
  • Armor: The amount of damage reduction.
  • Speed (Defense): The attack rate of that source.
  • Range (Defense): The attack range of that source.

The following unique attributes exist only from very specific sources:

Mods

Weapons, Armors, Rings and Relics have up to 3 special Passives after a certain Quality, as another way to adjust the active stat build.

Stat Tables

The following tables compare the stats available to different heroes: