Difference between revisions of "Wyverns"

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{{Enemy Infobox
 
{{Enemy Infobox
|image = [[File:Download.jpg|thumb|Wyvern]]
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|tier1_image = File:Wyvern_-_Tier_1.png
|damage_type = Physical
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|tier2_image = File:Wyvern_-_Tier_2.png
|damage = ??
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|tier3_image = File:Wyvern_-_Tier_3.png
|health = ??
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|enemy_types = Ranged, Air
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|lane_type = Air
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|appearances = All game modes
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|schedule_icon = File:Wyvern_Icon.png
 
}}
 
}}
{{stub}}
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== Description ==
Wyverns are melee flying enemies that have a tendency to just fly right over defenses, heading straight for the objectives. If they are close enough, the wyverns will attack defenses, but only towers that can aim in the air like [[Monk|Monk's]] [[Sky Guard Tower]] will target them.
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The Wyvern is a ranged flying [[Enemies|enemy]] type that spits fireballs. They will mostly ignore [[Defense|defenses]] flying over them but will sometimes fly down to attack them. Once over its target it will spit fireballs at it hovering a short distance off the ground. There are three sizes of Wyvern:
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*Small - Blue and green and very thin in appearance, these ones can be distracted the easiest by [[Defense#Types|blockades]] or [[Defense#Types|towers]].
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*Medium - Pink and large in appearance with spiked tails, for the most part these one ignore [[Defense|defenses]], but any that are very close can still get their attention.
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*Large - Red with a large horn on their head while being on fire in appearance, these ones tend to ignore all [[Defense|defenses]] and are the most dangerous of the three.
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== Strategy ==
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Placing Anti-Air types of [[Defense|defenses]] or any [[Defense|defense]] that has a blue targeting line that shows in the air can target and damage these enemies. Examples of [[Defense|defenses]] that can hit them are [[Monk#Defenses|Monk's Skyguard Tower]] being an Anti-Air defense or things like [[Squire#Defenses|Squire's Cannons]] or [[Huntress#Defenses|Huntress' Poison Dart Towers]] having a line that extends into the air. Some [[Defense|defenses]] like the [[Monk#Defenses|Monk's Flame Aura]] can also hit them since they have a Sphere Area of Effect.
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[[Category:Enemies]]
 
[[Category:Enemies]]
[[Category:Physical Damage]]
 

Latest revision as of 13:04, 6 October 2023

Wyverns

Wyvern - Tier 1.png

Wyvern - Tier 2.png

Wyvern - Tier 3.png

Information
Enemy Types Ranged, Air
Lane Type Air Spawn Symbol.png Air
Appearances All game modes
Schedule Icon Wyvern Icon.png

Description

The Wyvern is a ranged flying enemy type that spits fireballs. They will mostly ignore defenses flying over them but will sometimes fly down to attack them. Once over its target it will spit fireballs at it hovering a short distance off the ground. There are three sizes of Wyvern:

  • Small - Blue and green and very thin in appearance, these ones can be distracted the easiest by blockades or towers.
  • Medium - Pink and large in appearance with spiked tails, for the most part these one ignore defenses, but any that are very close can still get their attention.
  • Large - Red with a large horn on their head while being on fire in appearance, these ones tend to ignore all defenses and are the most dangerous of the three.

Strategy

Placing Anti-Air types of defenses or any defense that has a blue targeting line that shows in the air can target and damage these enemies. Examples of defenses that can hit them are Monk's Skyguard Tower being an Anti-Air defense or things like Squire's Cannons or Huntress' Poison Dart Towers having a line that extends into the air. Some defenses like the Monk's Flame Aura can also hit them since they have a Sphere Area of Effect.