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− | In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part) | + | In Dungeon Defenders 2, the characters you play as are called heroes. Most heroes have 4 [[Ability|Abilities]] and 4 [[Defense|Defenses]]. The Gunwitch and Barbarian have 8 abilities and no defenses. |
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− | ===Heroes===
| + | [[File:Squire_card.png|200px|link=Squire]] |
− | [[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]] | + | [[File:Apprentice_card.png|200px|link=Apprentice]] |
| [[File:Huntress_card.png|200px|link=Huntress]] | | [[File:Huntress_card.png|200px|link=Huntress]] |
| [[File:Monk_card.png|200px|link=Monk]] | | [[File:Monk_card.png|200px|link=Monk]] |
| [[File:AbyssLord_card.png|200px|link=Abyss Lord]] | | [[File:AbyssLord_card.png|200px|link=Abyss Lord]] |
| [[File:SeriesEV2_card.png|200px|link=Series EV2]] | | [[File:SeriesEV2_card.png|200px|link=Series EV2]] |
− | [[File:GunWitch_card.png|200px|link=Gun Witch]] | + | [[File:GunWitch_card.png|200px|link=Gunwitch]] |
| [[File:Lavamancer_card.png|200px|link=Lavamancer]] | | [[File:Lavamancer_card.png|200px|link=Lavamancer]] |
| [[File:Mystic_card.png|200px|link=Mystic]] | | [[File:Mystic_card.png|200px|link=Mystic]] |
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| [[File:Initiate_card.png|200px|link=Initiate]] | | [[File:Initiate_card.png|200px|link=Initiate]] |
| [[File:Adept_card.png|200px|link=Adept]] | | [[File:Adept_card.png|200px|link=Adept]] |
− | Note : please add barbarian here, thank you
| + | [[File:Barbarian_card.png|200px|link=Barbarian]] |
− | | + | [[File:Mercenary_card.png|200px|link=Mercenary]] |
− | ==Stat Build Attributes==
| + | [[File:Countess_card.png|200px|link=Countess]] |
− | The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:
| + | [[File:Engineer_card.png|200px|link=Engineer]] |
− | *Hero Damage: Increases damage done with any attack.
| + | [[File:Hunter_Card.png|200px|link=Hunter]] |
− | *Hero Health: Increases max [[Health]].
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− | *Hero Crit: The critical damage caused by hero's.
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− | *Hero Crit Chance: The chance a hero has to critically hit up to 40%.
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− | *Ability Resource: Commonly referd to as Blue Mana, Required to activate abilities, Not all Heroes have the same Ability Resources.
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− | *Ability Power: Increases the damage/effects done by the hero's [[:Ability|Abilities]].
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− | *Resistance: Split into magical and physical absorbs a percentage of damage taken.
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− | ===Hero Damage===
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− | Also known as "Hero Damage", the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]]. Hero Power is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).
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− | ===Hero Health===
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− | Also known as "HP", or "Life", this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[:Category:Ability#Global Ability|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives|Passives]] & [[Serenity Aura]] remains uncertain.
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− | ===Hero Critical Damage===
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− | This stat increases the damage done when a hero scores a critical hit. Either via random chance or hitting a weak spot on an enemy. This applies to primary, secondary attacks and abilities.
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− | Affected by the following
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− | *[[Ascension|Ascension Points]]
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− | ===Critical Chance===
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− | Also known as "crit rating" this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.
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− | This stat can be modified by the following
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− | *[[Ascension|Ascension Points]]
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− | *[[Shards]] ''"'''C'''ritical '''S'''trike"''(Hero), ''"'''D'''efensive '''C'''ritical '''S'''trike"''(Towers),''"'''P'''ower '''T'''ransfer"''(Towers)
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− | *M.O.D.S ''"'''C'''ritical '''C'''hip"''(Hero) and ''"'''C'''ritical '''S'''ervo"''(Towers)
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− | ===Ability Resource=== | |
− | The Resource Required to active abilities(Buttons 1-4 on most heroes) Can be Modified Via
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− | *[[Ascension|Ascension Points]]
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− | *[[Shards]] ''"'''M'''ana '''C'''apacitor"''
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− | *Note their are Hero specific ones that allow you to generate your own Resource for a select few heroes I will add them as I remember their names
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− | ===Ability Power===
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− | Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities ( Someone Confirm that last part for me).
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− | *Is effected by the following
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− | *[[Ascension|Ascension Points]]
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− | *M.O.D.S. '''''S'''wap '''A'''p '''C'''hip'', ''"'''F'''ocused '''A'''p '''C'''hip"'', '''''A'''bility '''B'''uff '''C'''hip'', and More
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− | ===Resistance===
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− | Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.
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− | Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.
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− | Physical: This Resistance reduces the damage taken from physical attacks.
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− | ===Special===
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− | ====Hero Attack Speed====
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− | The Speed the Hero Attacks.
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− | There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.
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− | ====Movement Speed====
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− | How fast your Hero can move about the world.
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− | This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).
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In Dungeon Defenders 2, the characters you play as are called heroes. Most heroes have 4 Abilities and 4 Defenses. The Gunwitch and Barbarian have 8 abilities and no defenses.