Difference between revisions of "Rings"

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== Rings ==
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[[File:White Ring Icon.png|right]]
Rings are Chaos IX [https://wiki.dungeondefenders2.com/wiki/Victory_Chests victory chest] drops which Heroes can equip in their ring slot.  They always contain 1 special ring exclusive mod and provide Heroes with a Primary and Secondary stat which can be a combination of Hero Health, Hero Damage, or Ability Power.
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= Overview =
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Rings are [[Chaos]] 9 and [[Chaos]] 10 exclusives within [[Prime Incursions]] or from the Exquisite Chest from [[Survival]]. <br>
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Each ring is special, as they come with an exclusive [[Mods|mod]].''' <br>
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Rings also provide [[Heroes]] with a '''Primary stat''' that is <u>Hero Health</u> and a random '''Secondary stat''' which can be <u>Hero Damage</u>, <u>Armor</u>, or <u>Ability Power</u>. <br>
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When rings reaches the godly rarity level, 1 random '''Tertiary stat''' will appear that will contain the same pool as the secondary stats, the tertiary stat will not roll the exact same stat type as the secondary.  
  
Having a "Rapid Fire Ring" will give the player mainly [http://dungeondefenders2.wikia.com/wiki/Ability_Power ability power] then some more points in to [http://dungeondefenders2.wikia.com/wiki/Defense_Speed defense speed].
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<gallery widths=60px heights=60px perrow=7>
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:File:Armor Icon.png|:Armor
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:File:Ability Power Icon1.png|:Ability Power
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:File:Hero Damage Icon.png|:Hero Damage
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:File:Hero Health Icon.png|:Hero Health   
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</gallery>
  
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== Stat Ranges ==
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{{Ring Stats}}
  
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== Types of Rings ==
  
{| class="wikitable"
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<gallery widths=250px heights=250px mode="none" caption="" style="text-align: center;">
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File:Ring of Fire Ingame.png|[[File:Ring of Fire Icon.png|30px]] '''Ring of Fire''' <br/> <sub>'''''Blessing of Fire:''' Your basic attacks have a 30% chance to deal an additional 19%~30% damage as fire damage and chance to burn the target for 60% of your Hero Damage stat as magical fire damage each second for 5 seconds.''</sub> <br/> <sub>'''Acquired from:''' ''Chaos 9/10 Embermount Volcano Expeditions''</sub>
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File:Ring of Wind Ingame.png|[[File:Ring of Wind Icon.png|30px]] '''Ring of Wind''' <br/> <sub>'''''Blessing of Wind:''' Your basic attacks have a 10% chance to spawn a tornado that deals 62%~100% Hero damage as storm damage and knocks them up for 3 seconds. Additionally grants a 5% to dodge attacks, taking no damage.''</sub> <br/> <sub>'''Acquired from:''' ''Chaos 9/10 Incursions within Prime I Region''</sub>
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File:Ring of Time Ingame.png|[[File:Ring of Time Icon.png|30px]]  '''Ring of Time''' <br/> <sub>'''''Blessing of Time:''' Reduce the cooldown of your abilities by 13%~20% and increases your ability power by 10%.''</sub> <br/> <sub>'''Acquired from:''' ''Chaos 9/10 Incursions within Prime II Region''</sub>
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File:Ring of Poison Ingame.png|[[File:Ring of Poison Icon.png|30px]] '''Ring of Poison''' <br/> <sub>'''''Blessing of Poison:''' Your basic attacks have a 30% chance to deal an additional 24%~30% Poison damage and reduce their resistance by 10% for 3 seconds.''</sub> <br/> <sub>'''Acquired from:''' ''Chaos 9/10 Incursions within Prime III Region''</sub>
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File:Ring of Water Ingame.png|[[File:Ring of Water Icon.png|30px]] '''Ring of Water''' <br/> <sub>'''''Blessing of Water:''' Your basic attacks have a 30% chance to deal an additional 24%~30% as water damage and drench enemies. Maximum ability resource is also increased by 50.''</sub> <br/> <sub>'''Acquired from:''' ''Chaos 9/10 Incursions within Prime IV Region''</sub>
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File:Ring of Regen Ingame.png|[[File:Ring of Regen Icon.png|30px]] '''Ring of Regen''' <br/> <sub>'''''Blessing of Regeneration:''' Restores 2.7%~4.5% of Max Health every 5 seconds and increases your Hero Health by 20%.''</sub> <br/> <sub>'''Acquired from:''' ''Chaos 9/10 Incursions within Prime V Region''</sub> 
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File:Ring of Earth Ingame.png|[[File:Ring of Earth Icon.png|30px]] '''Ring of Earth''' <br/> <sub>'''''Blessing of Earth:''' Your basic attacks have a 20% chance to root a target into place dealing 76%~100% Hero Damage as earth damage every second for 3 seconds, and damage taken is reduced by 20%.''</sub> <br/> <sub>'''Acquired from:''' ''Chaos 9/10 Incursions within Prime VI Region''</sub>
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File:Ring of Piercing Ingame.png|[[File:Ring of Piercing Icon.png|30px]] '''Ring of Piercing''' <br/> <sub>'''''Blessing of Piercing:''' Hero projectiles pierce shields and do 45.5%~100% of their damage.''</sub> <br/> <sub>'''Acquired from:''' ''Chaos 9/10 Incursions within Prime VII Region''</sub>
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File:Ring of Life Cutout.png|[[File:Ring of Life Icon.png|30px]] '''Ring of Life''' <br/> <sub>'''''Blessing of Life:''' Upon death return to 55.5%~100% Health and deal 26.44%~50% more damage for 15 seconds. Once every 60 seconds.''</sub> <br/> <sub>'''Acquired from:''' ''Survival Chests''</sub>
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File:Ring of Ice Cutout.png|[[File:Ring of Ice Icon.png|30px]] '''Ring of Ice''' <br/> <sub>'''''Blessing of Ice:''' Slain enemies explode dealing 147,748~200,000 frost damage and freezing all enemies hit.''</sub> <br/> <sub>'''Acquired from:''' ''Survival Chests''</sub>
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</gallery>
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== Upgrade Cost ==
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Rings were made to sink [[gold]] out of the economy and to give a little bit of extra power, hence why the they have lots of upgrade levels. <br>
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Benefits to upgrading a ring is that the tier and upgrade level do not downgrade when doing an [[Ancient Power]] reset.
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<tabber>Legendary 0-50=
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{|class="wikitable"  style="text-align: center;"
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|+Ring level 0-50 Cost
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|-
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! Tier !! [[Gold]] !! [[Defender Medals]]
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|-
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| Chaos 9 || 50,000,000 || 10,000
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|-
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| Chaos 10 || 62,500,000 || 12,500
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|}
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|-|Godly 0-60=
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{|class="wikitable" style="text-align: center;"
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|+Ring level 0-60 Cost
 
|-
 
|-
! Ring of time !! Guarantee Stat !! Random Stat
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! Tier !! [[Gold]] !! [[Defender Medals]]
 
|-
 
|-
| Example 1 || Hero Health || Armor
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| Chaos 9 || ? || ?
 
|-
 
|-
| Example 2 || Hero Health || Hero Damage
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| Chaos 10 || ? || ?
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|}
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</tabber>
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==Gallery==
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{| class="wikitable"
 
|-
 
|-
| Example 3 || Hero Health || Ability Power
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|  
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<gallery>
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File:Rings Group.png|<sub>First Group of Rings.</sub>
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</gallery>
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||
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<gallery>
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File:Survival Rings Cutout.png|<sub>Rings introduced in the Endless Survival update.</sub>
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</gallery>
 
|}
 
|}
  
  
[[Category:Relics]]
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[[Category:Equipment]] [[Category:Dungeon Defenders 2]]

Revision as of 11:13, 25 March 2024

White Ring Icon.png

Overview

Rings are Chaos 9 and Chaos 10 exclusives within Prime Incursions or from the Exquisite Chest from Survival.
Each ring is special, as they come with an exclusive mod.
Rings also provide Heroes with a Primary stat that is Hero Health and a random Secondary stat which can be Hero Damage, Armor, or Ability Power.
When rings reaches the godly rarity level, 1 random Tertiary stat will appear that will contain the same pool as the secondary stats, the tertiary stat will not roll the exact same stat type as the secondary.

Stat Ranges

Rings

All Stats Assume Max Upgrades (Minimum-Maximum stat rolls)
Stat Chaos 9 Chaos 10
Hero Health Hero Health Icon.png 11,138~12,430 14,030~15,656
HD/AP/Armor Hero Damage Icon.pngAbility Power Icon.pngArmor Icon.png 5,678~6,388 7,152~8,046

All Stats Assume Max Upgrades (Minimum-Maximum stat rolls)
Stat Chaos 9 Chaos 10
Hero Health Hero Health Icon.png 12,251-13,673 15,433-17,221
HD/AP/Armor Hero Damage Icon.pngAbility Power Icon.pngArmor Icon.png 6,245~7,026 7,867~8,850
Tertiary - HD/AP/Armor Hero Damage Icon.pngAbility Power Icon.pngArmor Icon.png 2,226~2,486 2,805~3,132

Types of Rings

Upgrade Cost

Rings were made to sink gold out of the economy and to give a little bit of extra power, hence why the they have lots of upgrade levels.
Benefits to upgrading a ring is that the tier and upgrade level do not downgrade when doing an Ancient Power reset.

Ring level 0-50 Cost
Tier Gold Defender Medals
Chaos 9 50,000,000 10,000
Chaos 10 62,500,000 12,500

Ring level 0-60 Cost
Tier Gold Defender Medals
Chaos 9  ?  ?
Chaos 10  ?  ?

Gallery