{{Hero Infobox{{PAGENAME}} }}== Information ==<tabber>Abilities={||-{{:Sword_Beam}}|-{{:Provoke}}|image = [[File-{{:Squire_render.pngSeismic_Slam}}|200px]]-{{:Heal_Self}}|race = Human}|gender -|Defenses= Male{{Datafield|weapon = [[Swords]]/[[Shields]]Squire_Defenses|swap}} |damage -|Shards= Physical{{Datafield|Shards/Squire|swap}}The Squire is a sturdy melee hero. [[Primary Attack]] deals [[:Category:Physical Damage{{Datafield|Shards/SquireAndCountess|Physical Damage]]. [[Secondary Attack]] raises his shield and greatly reduces incoming frontal damage.swap}}
== Defense's General Shards=='''List of General Shards that any [[Heroes|Hero]] can equip.'''{| widthclass="mw-collapsible mw-collapsed" style="width: 100%;" |+ style="paddingtext-align: left; position: relative; top: 0-30px; padding-left: 12%315px; width: 70px;":[[File:Cannonball.jpg|40px|link=http://wiki.dungeondefenders2.com/wiki/Cannonball_Tower]] [[Cannonball_Tower|Cannonball Tower]]: Fires a massive cannonball that deals Crushing Physical Damage to one enemy.
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:[[File:Blockade.jpg|40px{{Datafield|link=http:Shards/AllHeroes|swap}}{{Datafield|Shards/wiki.dungeondefenders2.com/wiki/Spike_Blockade]] SomeHeroes|swap}}|} ==Hyper Shards=='''List of Hyper Shards that any [[Spike_BlockadeHeroes|Spike BlockadeHero]]can equip.'''{| class="mw-collapsible mw-collapsed" style="width: Blocks enemies attacks, dealing Physical Damage, when stuck by melee enemies. Draws extra attention from enemies.100%;"|+ style="text-align: left; position: relative; top: -30px; left: 315px; width: 70px;" |
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:[[File:Ballista.jpg|40px{{Datafield|link=http://wiki.dungeondefenders2.com/wikiShards/Ballista]] [[Ballista]]: Fires a piercing projectile that deals Physical Damage in a line. Deals less damage to each enemy hit after the first.|-:[[File:Dummy.jpgHypershards|40px|link=http://wiki.dungeondefenders2.com/wiki/Training_Dummy]] [[Training_Dummy]]: When struck by friend or foe, the dummy spins, dealing Physical Damage to nearby enemies. Spins faster with each hit. Draws extra attention from enemies.swap}}