Changes

Mystic

1,752 bytes removed, 17:14, 27 August 2024
Moved appeasement outside of tabbers, now appears below all categories. Also added datafield classification, for easier future editing.
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==Overview==
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==Information==
<tabber>
|-
|{{:Dark Torment}}
|-
|{{:Serpents Coil}}
|}
 
|-|Defenses=
{{Datafield|Mystic_Defenses|swap}} |-|Shards=|{{:Snaking SandsDatafield|Shards/Mystic|swap}} ==General Shards=='''List of General Shards that any [[Heroes|-Hero]] can equip.'''{|{{class="mw-collapsible mw-collapsed" style="width:Sand Viper}}100%;"|+ style="text-align: left; position: relative; top: -30px; left: 315px; width: 70px;" |{{:Viper's Fangs}}
|-
|{{:ObeliskDatafield|Shards/AllHeroes|swap}}{{Datafield|Shards/SomeHeroes|swap}}
|}
|-|Spheres==Hyper Shards={| class="wikitable"|-| [[File:Chilling_Strikes_Sphere_1.png|thumb|]] || Chilling Strikes Sphere 1: 10% chance on hit to chill target for 2 seconds, slowing them by 35%.|-| [[File:Oiling_Strikes_Sphere_1.png|thumb|]] || Oiling Strikes Sphere 1: 10% chance on hit to oil target for 2 seconds, slowing them by 35%.|-| [[File:Debilitating_Madness.png|thumb|]] ||Debilitating Madness: Call to Madness and Obelisk charm effects increase the target's damage taken by 25% and last 1s longer.|||-| [[File:Hemolytic Poison.png|thumb|]] ||Hemolytic Poison: Reduces the Cooldown and damage ''List of Lash Out by 20%, but increases poison duration by 5s and allows it to stack 3 times.|||-| [[File:Tempered Anger.png|thumb|]] ||Tempered Anger: Mystic Loses appeasement 50% slower and takes no appeasement damage when at 0 appeasement. |||-| Hyper Shards that any [[File:Empowering Blasphemy.png|thumb|]] |Heroes|Empowering Blasphemy: Obelisk Shield absorption increased by 100%, Hero Stat boost increased to 100%, and Polymorph duration increased by 1s. |||-| [[File:Snakes_On_A_Plane.png|thumb|]] ||Snakes On A Plane: Obelisk spawns a snake every 5s that flies into an enemy dealing 500% Defense Power as magical Earth damagecan equip. ||'''{|class="mw-| [[File:Stunning_Sands.png|thumb|]] ||Stunning Sands: Snaking Sands stuns enemies 25% faster, but sandstorm duration is reduced by 1s. |||collapsible mw-| [[Filecollapsed" style="width:Sandstorm_Warrior.png|thumb|]] ||Sandstorm Warrior: The Snaking Sands sandstorm increases Hero Damage and Ability Power by 15100% and reduces Hero damage taken by 15%. ||;"|+ style="text-| [[File:Serpent_Gods_Protection.png|thumb|]] ||Serpent Gods Protectionalign: Defenses near the Obelisk take 10% reduced damage. |||-| [[Fileleft; position:Serpents_Fury.png|thumb|]] ||Serpents Furyrelative; top: Primary and Secondary attack random critical hits reduce the cooldown of all abilities by 0.25s. This can only occur once per second. |||-| [[File30px; left:Serpents_Kiss.png|thumb|]] ||Serpents Kiss315px; width: Secondary Attacks inflict poison on enemies, dealing 10% of Hero Health as damage per second for 10 seconds. |70px;" |
|-
| [[File:Slow_Death.png|thumb|]] ||Slow Death: Sand Viper deals 10% less initial damage, but has 22% increased maximum damage. Warning: Incompatible with Split Viper. ||{{Datafield|-| [[File:Split_Vipers.png|thumb|]] ||Split Vipers: Sand Viper may target up to 3 enemies, but no longer ramps up damage. Warning: Incompatible with Slow Death. |Shards/Hypershards|swap}}
|}
 
|-|Mods=
{{Datafield|Passives/Mystic|swap}}
</tabber>
==Appeasement Buffs==
{{Datafield|Appeasement Buffs|swap}}
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