Difference between revisions of "Squire"

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== Overview ==
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== Information ==
The Squire is a sturdy melee hero. [[Primary Attack]] deals [[:Category:Physical Damage|Physical Damage]]. [[Secondary Attack]] raises his shield and greatly reduces incoming frontal damage.
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<tabber>
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Abilities=
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{|
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|-
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{{:Sword_Beam}}
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|-
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{{:Provoke}}
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|-
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{{:Seismic_Slam}}
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|-
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{{:Heal_Self}}
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|}
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|-|Defenses=
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{{Datafield|Squire_Defenses|swap}}
  
== Information ==
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|-|Shards=
<div class="tabbertab-borderless">{{#tag:tabber|
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{{Datafield|Shards/Squire|swap}}
Abilities={{Hero SkillList|Abilities|Sword_Beam|Provoke|Seismic_Slam}} {{!}}-{{!}}
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{{Datafield|Shards/SquireAndCountess|swap}}
Defenses={{Hero SkillList|Defenses|Cannonball_Tower|Spike_Blockade|Ballista|Training_Dummy}} {{!}}-{{!}}
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Specs={{Hero SkillList|Specs|Riposte|Fight_Me_Not|Vengeance|Powerful_Spears|Shiny_Spikes|Shield_Strength}} {{!}}-{{!}}
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==General Shards==
Passives={{Data Field|Traits/Squire|swap}}}}</div>
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'''List of General Shards that any [[Heroes|Hero]] can equip.'''
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{| class="mw-collapsible mw-collapsed" style="width: 100%;"
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|+ style="text-align: left; position: relative; top: -30px; left: 315px; width: 70px;" |
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|-
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|
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{{Datafield|Shards/AllHeroes|swap}}
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{{Datafield|Shards/SomeHeroes|swap}}
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|}
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==Hyper Shards==
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'''List of Hyper Shards that any [[Heroes|Hero]] can equip.'''
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{| class="mw-collapsible mw-collapsed" style="width: 100%;"
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|+ style="text-align: left; position: relative; top: -30px; left: 315px; width: 70px;" |
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|-
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|
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{{Datafield|Shards/Hypershards|swap}}
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|}
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|-|Mods=
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{{Datafield|Passives/Squire|swap}}
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</tabber>

Latest revision as of 11:56, 2 August 2024

Squire
Squire
Primary Attack: A Melee Physical Slash Attack as Hero Damage.
Secondary Attack: Blocks with his shield, reducing incoming damage.
Usable Weapons: Swords, Axes, Shields
Lore: Noble and brave, the Squire is always the first to enter a fight and the last standing. Charging headfirst into any situation, the Squire relies upon stubborn brute strength (and perhaps a little luck) to overwhelm his enemies. The Squire's simple defenses embody his brash and bold nature by crushing, poking, skewering, and slicing, incoming enemies.
Hero Damage Scalar: 0.35
Hero Health Scalar: 1.2
Base Damage Reduction: 20%

Information

Squire swordbeam.png Sword Beam: The Squire unleashes a piercing beam that deals Magical Damage.
Squire Provoke.png Provoke: The Squire Taunts nearby Enemies, drawing their attention. During the taunt, he boosts his hero damage and speed while reducing his damage taken.
Squire seismic slam.png Seismic Slam: The Squire slams his shield into the ground, dealing crushing physical damage and stunning enemies.
Heal.png Heal Self: The hero channels healing energy, regenerating a portion of their Health each second. The channel is broken if the hero moves or takes damage.