Difference between revisions of "Stats"

From Dungeon Defenders 2 Wiki
Jump to: navigation, search
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 +
==Stats==
 +
Attributes fall into one of the following groups:
 +
*[[:Category:Heroes|Hero]]: The playable character.
 +
*[[:Category:Ability|Ability]]: The usable abilities of the Hero.
 +
*[[:Category:Defense|Defense]]: The defenses in use from that Hero.
  
 +
These Attributes will also include one of the following subgroups:
 +
*Power ([[:Category:Heroes#Power|Hero]], [[:Category:Ability#Power|Ability]], [[:Category:Defense#Power|Defense]]): The amount of damage possible for that source.
 +
*Health ([[:Category:Heroes#Health|Hero]], [[:Category:Defense#Health|Defense]]): The total [[Health|lifespan]] of that source.
 +
*Speed ([[:Category:Defense#Speed|Defense]]): The attack rate of that source.
  
==Build Specs==
+
The following unique attributes exist only from very specific sources:
Each [[:Category:Heroes|Hero]] has their own selection of [[:Category:Specs|Specs]] to enhance their active stat build:
+
*[[:Category:Heroes#Resistance|Resistance]] ([[:Category:Magical Damage|Magic]]/[[:Category:Physical Damage|Physical]]) - Defensive Gear: Damage Reduction of specific types for the Hero.
*[[:Category:Heroes|Apprentice]]
+
*[[:Category:Elements|Elements]] - Offensive Gear: Additional [[:Category:Magical Damage|Magic Damage]] for the hero, with special effects.
*[[:Category:Heroes|Huntress]]
 
*[[:Category:Heroes|Monk]]
 
*[[:Category:Heroes|Squire]]
 
  
==Build Passives==
+
==Mods==
 
Certain [[:Category:Weapons#Passives|Weapons]] and [[:Category:Relics#Passives|Relics]] have special [[Passives]] after a certain [[:Category:Items#Quality|Quality]], as another way to adjust the active stat build.
 
Certain [[:Category:Weapons#Passives|Weapons]] and [[:Category:Relics#Passives|Relics]] have special [[Passives]] after a certain [[:Category:Items#Quality|Quality]], as another way to adjust the active stat build.
  
Line 15: Line 21:
 
*[[Data_Table/Hero_(Stats)|Hero (Stats)]]
 
*[[Data_Table/Hero_(Stats)|Hero (Stats)]]
 
*[[Data_Table/Defense_(Stats)|Defense (Stats)]]
 
*[[Data_Table/Defense_(Stats)|Defense (Stats)]]
 
==Stat Allocation Data==
 
For every stat there is a [[Stat Allocation System|class specific soft cap]], after which the benefit from investing further skill points is greatly reduced.
 

Latest revision as of 19:20, 23 January 2019

Stats

Attributes fall into one of the following groups:

  • Hero: The playable character.
  • Ability: The usable abilities of the Hero.
  • Defense: The defenses in use from that Hero.

These Attributes will also include one of the following subgroups:

The following unique attributes exist only from very specific sources:

Mods

Certain Weapons and Relics have special Passives after a certain Quality, as another way to adjust the active stat build.

Stat Tables

The following tables compare the stats available to different heroes: