Difference between pages "Dark Assassin" and "Enemies"

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== Description ==
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In Dungeon Defenders II, players must defend their [[Maps#Objectives|objectives]] from various creatures. These creatures are the minions of the Old Ones, an overarching evil presence in the world of Etheria.
[[File:Jordan-kerbow-flyingassassin2.jpg|thumb|right]]
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==List of Enemies==
The Assassin makes its first appearance in Chaos 5. It is a heavy damage dealer that is invisible, and renders the player unable to attack on initial engagement. Their whispers can be heard if they are nearby. Indicators that they are about to attack are a purple glowing swirl surrounding the neck and head of its victim. The Assassin will leave the hero unable to attack but able to move while it deals heavy damage to them. This last for about 5 seconds before the Assassin will let go and attack another victim.
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===Non-Resistant Enemies===
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*[[Goblins (Regular)|Goblins]]
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*[[Goblins (Bomb)|Bomb Goblins]]
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*[[Javelin Throwers]]
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*[[Kobolds (Regular)|Kobolds]]
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*[[Dark Mages]]
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*[[Skeletons]]
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*[[Witherbeasts]]
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*[[Ogres]]
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*[[Lady Orcs]]
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===Physical Resistant Enemies===
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*[[Orcs]]
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===Magic Resistant Enemies===
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*[[Drakins]]
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*[[Warboars]]
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===Flying Enemies===
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*[[Wyverns]]
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*[[Kobolds (Flying)|Flying Kobolds]]
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*[[Lightning Bugs]]
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*[[Eye Of Cthulhu]]
  
==Strategy==
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===Chaos Enemies===
A good strategy for dealing with Assassins is standing in auras or in front of heavy hitting towers so that for the duration you are unable to attack, your towers/auras can. Towers with stunning abilities, such as the Viper's Fangs, can knock off the Assassin. Pet abilities can be utilized, even while under attack, so it is a good idea to activate it to kill the Assassin.<br/>
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*[[Vanguard]]
A common issue players will have with Assassins is their splash damage when they first grab a victim. This splash can  damage, or destroy, a core if the hero picked by the Assassin is near one at the time of their attack. It is a good idea to stay away from the main objectives in Chaos V and above.
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*[[Cybork]]
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*[[Shield Geode]]
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*[[Berserker Orc]]
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*[[Dark Assassin]]
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*[[Hex Thrower]]
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*[[Kobolts]]
  
[[Category:Physical Damage|Physical Damage]]
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===Special Enemies===
[[Category:Enemies]]
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*[[Griblok]]
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*[[Tuskar]]
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*[[Malthius]]
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*[[Plaguing Hulk]]
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*[[Quibly]]
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*[[Slekeleon]]
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*[[Goblin Siege Roller]]
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[[Category:Maps]]

Revision as of 10:25, 14 July 2017

In Dungeon Defenders II, players must defend their objectives from various creatures. These creatures are the minions of the Old Ones, an overarching evil presence in the world of Etheria.

List of Enemies

Non-Resistant Enemies

Physical Resistant Enemies

Magic Resistant Enemies

Flying Enemies

Chaos Enemies

Special Enemies