Difference between revisions of "Enemies"
From Dungeon Defenders 2 Wiki
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− | | [[File:Vanguard_Icon.png|100px]] | + | | [[File:Vanguard_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Vanguard]] |
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− | [[File:Vanguard_Name.png]] | + | [[File:Vanguard_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Vanguard]] |
* '''Enemy Type :''' ''Gobu, Melee, Chaos.'' | * '''Enemy Type :''' ''Gobu, Melee, Chaos.'' | ||
* '''Variants :''' ''Shield Goblin Gorbstock.'' | * '''Variants :''' ''Shield Goblin Gorbstock.'' | ||
* ''Chaos I enemy. Uses a frontal shield that blocks all projectiles.'' | * ''Chaos I enemy. Uses a frontal shield that blocks all projectiles.'' | ||
− | || [[File:Cybork_Icon.png|100px]] | + | || [[File:Cybork_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Cybork]] |
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− | [[File:Cybork_Name.png]] | + | [[File:Cybork_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Cybork]] |
* '''Enemy Type :''' ''Orc, Melee, Chaos.'' | * '''Enemy Type :''' ''Orc, Melee, Chaos.'' | ||
* '''Variants :''' ''Thorc the Terrible.'' | * '''Variants :''' ''Thorc the Terrible.'' | ||
* ''Chaos II enemy. Attacks sends out EMP spheres that disables Trap, Aura and Node-type defenses.'' | * ''Chaos II enemy. Attacks sends out EMP spheres that disables Trap, Aura and Node-type defenses.'' | ||
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− | | [[File:Geode_Icon.png|100px]] | + | | [[File:Geode_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Shield_Geode]] |
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− | [[File:Geode_Name.png]] | + | [[File:Geode_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Shield_Geode]] |
* '''Enemy Type :''' ''Support, Chaos.'' | * '''Enemy Type :''' ''Support, Chaos.'' | ||
* '''Variants :''' ''Geode Prime.'' | * '''Variants :''' ''Geode Prime.'' | ||
* ''Chaos III enemy. Encompassing bubble shield that deflects all projectiles in random directions.'' | * ''Chaos III enemy. Encompassing bubble shield that deflects all projectiles in random directions.'' | ||
− | || [[File:Berserker_Orc_Icon.png|100px]] | + | || [[File:Berserker_Orc_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Berserker_Orc]] |
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− | [[File:Berserker_Name.png]] | + | [[File:Berserker_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Berserker_Orc]] |
* '''Enemy Type :''' ''Orc, Melee, Chaos.'' | * '''Enemy Type :''' ''Orc, Melee, Chaos.'' | ||
* '''Variants :''' ''Gnash the Flame Lance.'' | * '''Variants :''' ''Gnash the Flame Lance.'' | ||
* ''Chaos IV enemy. Very speedy and potently resistant to slowing effects. Fierce heavy melee attacker.'' | * ''Chaos IV enemy. Very speedy and potently resistant to slowing effects. Fierce heavy melee attacker.'' | ||
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− | | [[File:Dark_Assassin_Icon.png|100px]] | + | | [[File:Dark_Assassin_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Dark_Assassin]] |
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− | [[File:Dark_Assassin_Name.png]] | + | [[File:Dark_Assassin_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Dark_Assassin]] |
* '''Enemy Type :''' ''Melee, Chaos.'' | * '''Enemy Type :''' ''Melee, Chaos.'' | ||
* '''Variants :''' ''Skarnash the Terrible.'' | * '''Variants :''' ''Skarnash the Terrible.'' | ||
* ''Chaos V enemy. Teleports and latches to heroes from spawn, disabling their targets while at the same time attacking to deal damage. '' | * ''Chaos V enemy. Teleports and latches to heroes from spawn, disabling their targets while at the same time attacking to deal damage. '' | ||
− | || [[File:Hex_Thrower_Icon.png|100px]] | + | || [[File:Hex_Thrower_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Hex_Throwers]] |
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− | [[File:Hex_Thrower_Name.png]] | + | [[File:Hex_Thrower_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Hex_Throwers]] |
* '''Enemy Type :''' ''Ranged, Chaos.'' | * '''Enemy Type :''' ''Ranged, Chaos.'' | ||
* '''Variants :''' ''Sniper Warbleed.'' | * '''Variants :''' ''Sniper Warbleed.'' | ||
− | * ''Chaos VI enemy. Javelins produces curse spots on the ground that debuffs defenses. Has more coverage for throwing distance than regular Javelin Throwers.'' | + | * ''Chaos VI enemy. Javelins produces curse spots on the ground that debuffs defenses. Has more coverage for projectile throwing distance than regular Javelin Throwers.'' |
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− | | [[File:Kobolt_Icon.png|100px]] | + | | [[File:Kobolt_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Kobolts]] |
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− | [[File:Kobolt_Name.png]] | + | [[File:Kobolt_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Kobolts]] |
* '''Enemy Type :''' ''Support, Chaos.'' | * '''Enemy Type :''' ''Support, Chaos.'' | ||
* '''Variants :''' ''Zapper.'' | * '''Variants :''' ''Zapper.'' | ||
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*[[Cannon Ogre]] | *[[Cannon Ogre]] | ||
*[[Drakenlord]] | *[[Drakenlord]] | ||
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===Incursion Enemies=== | ===Incursion Enemies=== |
Revision as of 15:53, 2 May 2021
In Dungeon Defenders II, players must defend their Main Cores and Sub Objectives from various creatures. These creatures are the minions of the Old Ones, an overarching evil presence in the world of Etheria.
Contents
List of Enemies
Basic Enemies
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Chaos Enemies
Campaign Bosses
Minibosses
- Griblok
- Tuskar
- Quibly
- Ogre
- Slekeleon
- Plaguing Hulk
- Malthius
- Goblin Siege Roller
- Cannon Ogre
- Drakenlord