Difference between revisions of "Mods"
From Dungeon Defenders 2 Wiki
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{{MODS Qualibean Armor Icon}} <big>'''Healthy AP Chip'''</big> | {{MODS Qualibean Armor Icon}} <big>'''Healthy AP Chip'''</big> | ||
* '''''+140~7,770''' Ability Power when at 90%+ Health.'' | * '''''+140~7,770''' Ability Power when at 90%+ Health.'' | ||
+ | * '''Found in:''' ''Chaos 1+'' | ||
+ | * '''Valid for:''' ''All armor pieces and heroes'' | ||
+ | |- | ||
+ | |style="width:45%;"| | ||
+ | {{MODS Qualibean Armor Icon}} <big>'''Swap Damage Chip'''</big> | ||
+ | * '''''+140~7,770''' Hero damage for '''?~34''' seconds after swapping in.'' | ||
+ | * '''Found in:''' ''Chaos 1+'' | ||
+ | * '''Valid for:''' ''All armor pieces and heroes'' | ||
+ | |style="width:45%;"| | ||
+ | {{MODS Qualibean Armor Icon}} <big>'''Swap AP Chip'''</big> | ||
+ | * '''''+140~7,770''' Ability Power for '''?~34''' seconds after swapping in.'' | ||
* '''Found in:''' ''Chaos 1+'' | * '''Found in:''' ''Chaos 1+'' | ||
+ | * '''Valid for:''' ''All armor pieces and heroes'' | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="width:95%;" | ||
+ | |- | ||
+ | ! colspan="3" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #D4C070; font-size:120%; font-family: Impact; padding:0.3em; -webkit-text-stroke: 0.1px #e3191c;" |<big>Standard Armor M.O.D.S. found in [[File:Chaos 2 Icon.png|30px]] Chaos 2 and above</big> | ||
+ | |- | ||
+ | |style="width:45%;"| | ||
+ | {{MODS Qualibean Armor Icon}} <big>'''Steel Skin Chip'''</big> | ||
+ | * '''''+60~3,330''' Armor when Attacking.'' | ||
+ | * '''Found in:''' ''Chaos 2+'' | ||
+ | * '''Valid for:''' ''All armor pieces and heroes'' | ||
+ | |style="width:45%;"| | ||
+ | {{MODS Qualibean Armor Icon}} <big>'''Tenacity Chip'''</big> | ||
+ | * '''''-1.04% to -25%''' duration of negative status effects.'' | ||
+ | * '''Found in:''' ''Chaos 2+'' | ||
* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
|} | |} | ||
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* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
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{{MODS Qualibean Armor Icon}} <big>'''Manaburn Damage Chip'''</big> | {{MODS Qualibean Armor Icon}} <big>'''Manaburn Damage Chip'''</big> | ||
* ''Gain up to '''+140~7,770''' Hero Damage based on the amount of missing Ability Resource.'' | * ''Gain up to '''+140~7,770''' Hero Damage based on the amount of missing Ability Resource.'' | ||
* '''Found in:''' ''Chaos 4+'' | * '''Found in:''' ''Chaos 4+'' | ||
* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
− | || | + | |style="width:45%;"| |
{{MODS Qualibean Armor Icon}} <big>'''Manaburn AP Chip'''</big> | {{MODS Qualibean Armor Icon}} <big>'''Manaburn AP Chip'''</big> | ||
* ''Gain up to '''+140~7,770''' Ability Power based on the amount of missing Ability Resource.'' | * ''Gain up to '''+140~7,770''' Ability Power based on the amount of missing Ability Resource.'' | ||
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* '''Found in:''' ''Chaos 4+'' | * '''Found in:''' ''Chaos 4+'' | ||
* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
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! colspan="3" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #D4C070; font-size:120%; font-family: Impact; padding:0.3em; -webkit-text-stroke: 0.1px #e3191c;" |<big>Standard Armor M.O.D.S. found in [[File:Chaos 8 Icon.png|30px]] Chaos 8 and above</big> | ! colspan="3" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #D4C070; font-size:120%; font-family: Impact; padding:0.3em; -webkit-text-stroke: 0.1px #e3191c;" |<big>Standard Armor M.O.D.S. found in [[File:Chaos 8 Icon.png|30px]] Chaos 8 and above</big> | ||
|- | |- | ||
− | | | + | |style="width:45%;"| |
− | {{MODS Qualibean Armor Icon}} <big>''' | + | {{MODS Qualibean Armor Icon}} <big>'''Normal Damage Chip'''</big> |
− | * '''''+ | + | * '''''+20~1,500''' Hero Damage each time you do not Critical Hit. Resets on Crit.'' |
* '''Found in:''' ''Chaos 8+'' | * '''Found in:''' ''Chaos 8+'' | ||
* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
− | || | + | |style="width:45%;"| |
− | {{MODS Qualibean Armor Icon}} <big>''' | + | {{MODS Qualibean Armor Icon}} <big>'''Normal AP Chip'''</big> |
− | * '''''+ | + | * '''''+20~1,500''' Ability Power each time you do not Critical Hit. Resets on Crit.'' |
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* '''Found in:''' ''Chaos 8+'' | * '''Found in:''' ''Chaos 8+'' | ||
* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
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{{MODS Qualibean Armor Icon}} <big>'''Swap Crit Damage Chip'''</big> | {{MODS Qualibean Armor Icon}} <big>'''Swap Crit Damage Chip'''</big> | ||
* '''''+?~5%''' Crit Damage for '''?~34''' seconds after swapping in.'' | * '''''+?~5%''' Crit Damage for '''?~34''' seconds after swapping in.'' | ||
+ | * '''Found in:''' ''Chaos 9+'' | ||
+ | * '''Valid for:''' ''All armor pieces and heroes'' | ||
+ | |- | ||
+ | | | ||
+ | {{MODS Qualibean Armor Icon}} <big>'''Counter-Attack chip'''</big> | ||
+ | * '''''+?~9,990''' Hero Damage for 5 seconds after taking damage.'' | ||
+ | * '''Found in:''' ''Chaos 9+'' | ||
+ | * '''Valid for:''' ''All armor pieces and heroes'' | ||
+ | |style="width:45%;"| | ||
+ | {{MODS Qualibean Armor Icon}} <big>'''Counter-Surge chip'''</big> | ||
+ | * '''''+?~9,990''' Ability Power for 5 seconds after taking damage.'' | ||
+ | * '''Found in:''' ''Chaos 9+'' | ||
+ | * '''Valid for:''' ''All armor pieces and heroes'' | ||
+ | |- | ||
+ | |style="width:45%;"| | ||
+ | {{MODS Qualibean Armor Icon}} <big>'''Dodge Chip'''</big> | ||
+ | * '''''?%~10%''' chance to Dodge the attack and take 0 damage.'' | ||
* '''Found in:''' ''Chaos 9+'' | * '''Found in:''' ''Chaos 9+'' | ||
* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
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* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
|- | |- | ||
− | | | + | |style="width:45%;"| |
{{MODS Qualibean Armor Icon}} <big>'''Fragile Damage Chip'''</big> | {{MODS Qualibean Armor Icon}} <big>'''Fragile Damage Chip'''</big> | ||
* '''''+?~9,990''' Hero Damage. After taking damage, lose this effect for 10 seconds.'' | * '''''+?~9,990''' Hero Damage. After taking damage, lose this effect for 10 seconds.'' | ||
* '''Found in:''' ''Chaos 10'' | * '''Found in:''' ''Chaos 10'' | ||
* '''Valid for:''' ''All armor pieces and heroes'' | * '''Valid for:''' ''All armor pieces and heroes'' | ||
− | || | + | |style="width:45%;"| |
{{MODS Qualibean Armor Icon}} <big>'''Fragile Power Chip'''</big> | {{MODS Qualibean Armor Icon}} <big>'''Fragile Power Chip'''</big> | ||
* '''''+?~9,990''' Ability Power. After taking damage, lose this effect for 10 seconds.'' | * '''''+?~9,990''' Ability Power. After taking damage, lose this effect for 10 seconds.'' | ||
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{{MODS Qualibean Armor Icon}} <big>'''Snake Skin Armor'''</big> | {{MODS Qualibean Armor Icon}} <big>'''Snake Skin Armor'''</big> | ||
* '''Locked Mod -''' ''Gain '''+?~50%''' Hero Health and take '''?~15%''' less damage''. | * '''Locked Mod -''' ''Gain '''+?~50%''' Hero Health and take '''?~15%''' less damage''. | ||
− | * '''Found in:''' ''Wildest West Expeditions'' | + | * '''Found in:''' ''Wildest West Expeditions (Any difficulty)'' |
* '''Valid for:''' ''All heroes'' | * '''Valid for:''' ''All heroes'' | ||
|style="width:10%; border-left:0; text-align:center"| | |style="width:10%; border-left:0; text-align:center"| |
Revision as of 04:03, 21 May 2024
Mods provide passive effects and can be attached to Weapons, Armor, and Relics.
Contents
[hide]Overview
- The strength of a mod is determined by its two properties - quality and Chaos level.
- Legendary items have 3 mod slots, Mythical items have 2 mod slots, Epic and Powerful items have 1 mod slot, and Sturdy and Worn items have no mod slots.
- Legendary item drops come with 2 mods, Mythical and Epic item drops come with 1 mod, and all lower rarity drops come with no mods.
- Weapon and Armor mods have the "Chip" suffix whereas Relic mods have the "Servo" suffix.
- Certain items have locked mods that cannot be tinkered, though they can be rerolled.
- Hero-specific mods are added to the drop table if the Hero the mod is for is present as one of the 4 Heroes in your party. The Barbarian and the Gunwitch will add all Hero-specific mods to the drop table.
- If you wanted to obtain a mod specific to a hero such as Embermount Flames for the Lavamancer, putting the Lavamancer in your party is sufficient. Technically, removing all heroes other than the Lavamancer from your party would give you the best chances, but doing so only increases your chances by less than a tenth of a percent.
Quality
- The quality of a mod ranges from 1 to 10. The highest qualities (9 and 10) are significantly more powerful than the lower qualities (1 through 8). The lower qualities are very similar in power.
- The quality of a mod can be rerolled by using mod reroll tokens. If you are unable to reroll the quality to a 10 after 285 rerolls, you are guaranteed a 10 on your next reroll. The pity counter is universal and carries over between all mods, and the counter will reset if you reroll into a 10.
- If you do not receive a 10/10 mod after 1705 mod drops, your next mod is guaranteed to be 10/10 quality. Each mod that is not a 10/10 increases the counter by 1. This counter is separate from the reroll counter and resets if you receive a 10/10 mod drop.
Chaos Level
- The Chaos level of a mod ranges from Campaign to Chaos 8. Though Chaos 9 and 10 exist in the game, the Chaos level of a mod cannot go above Chaos 8.
- You may tinker a lower level mod onto a higher level item, but you may not tinker a higher level mod onto a lower level item. Tinkering a lower level mod onto a higher level item is almost always incredibly wasteful and highly discouraged.
- For example, you may tinker a Campaign mod onto a Chaos 5 item, but you may not tinker a Chaos 5 mod onto a Campaign item.
- The Chaos level of a mod can only be upgraded by upgrading the item the mod is attached to to the next Chaos tier. This may change in the future.
- The only way to decrease a mod's level is by resetting.
Armor M.O.D.S.
List of Mods that are only found in armor pieces.
Relic M.O.D.S.
List of Mods that are only found in relics.
Weapon M.O.D.S.
Lists of Mods that are only found in weapons.
Trivia
- MODS officially stands for Magical Offensive/Defensive Subroutines.
- Some developers liked to call the quality of a mod "qualibean" in reference to the bean shaped quality indicator present on mods.