Shards

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Shards Loading Screen.png

Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced Skill Spheres system and item Passives (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in Relics, while blue shards will buff your hero and can be placed in Weapon and Armor. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.

Shards Packs

Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Expeditions on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Expeditions, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). Once you win 3 consecutive random maps in a row in Expeditions, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.

Any shard can be purchased from Gran Ma'ster for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).

Shard Dust

As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with War Recruiter to obtain one new shard pack.

Standard Shards List

Campaign Standard Shard Pack Icon.png
Name Effect Upgr. levels Shard Pack Valid for
Hero Slot
Defensive Critical Damage Increases the Defense Crit Damage of the affected tower by 4-20%. (20% -> 24%) 16 Campaign ALL Relic
Electric Paralysis EMP Trap slows enemies to 70-62% speed for 1-3 seconds. (62%, 3 seconds -> 58%, 4 seconds) 8 Campaign Engineer Icon.png Relic
Fortification Increases Defense Health of the affected tower by 2-34%. (34% -> 42%) 16 Campaign ALL Relic
Ghastly Curse Nether Archer arrows now make enemies move at 50-42% speed for 0-4 seconds. (42%, 4 seconds -> 38%, 6 seconds) 8 Campaign Mercenary icon trans.png Relic
Cataclysmic You have a 5-43% chance when landing on the ground to deal 20-420% of your Ability Power as fire damage to nearby enemies. (43%, 420% -> 50%, 500%) 20 Campaign Countess icon trans.png Boots
Concussive Chi Secondary attacks have a 1-25% chance to stun targets for 1-4.6 seconds. (25%, 4.6 seconds -> 33%, 5.8 seconds) 12 Campaign Monk icon trans.pngInitiate icon trans.png Weapon
Concussive Shock Increases the stun duration of Concussive Shot by 0.3-1.5s. (1.5s -> 1.9s) 12 Campaign Huntress icon trans.png Weapon
Construction Increases repair and upgrade speed during Combat Phase by 25-75%. (75% -> 95%) 20 Campaign ALL Gloves
Corruption’s Fortification Armor buff of Dryad’s Blessing is increased by 4-40% in purification form. (40% -> 52%) 12 Campaign Dryad icon trans.png Chest
Drenching Strikes Your primary attacks have a 2-30% chance on hit to drench enemies for 3-7 seconds. (30% -> 38%) 14 Campaign ALL Weapon
Enduring Tornado Increases the knockup duration of Tornado by 1-6 seconds. (6 seconds -> 8 seconds) 10 Campaign Apprentice icon trans.pngAdept icon trans.png Gloves
Enhanced Decoy Death From Above's decoy deals an extra 20-420% damage to enemies. (420% -> 500%) 20 Campaign SeriesEV2 icon trans.png Boots
Fountain Of Speed Abyss Fountain increases allied movement speed by 50-650 for 5 seconds. (650 -> 850) 12 Campaign AbyssLord icon trans.png Boots
Knife Club Increases the damage of Fan of Knives by 3-39%. (39% -> 52%) 12 Campaign Mercenary icon trans.png Chest
Retribution When you take damage, you have a 2-20% chance of dealing 125-425% of your Armor as damage to your attacker. (425% -> 485%) 20 Campaign ALL Chest
Speed Boost Increases your movement speed by 100-500. (500 -> 700) 8 Campaign ALL Boots
Support Magic Specialist Decreases the cost of Broom Vault and Book Drop by 4-40%. (40% -> 52%) 12 Campaign Gunwitch icon trans.png Helmet
Swift Provocation Provoke movement speed buff increased by 10-154. (154 -> 202) 12 Campaign Squire icon trans.png Boots
Tri-Stake The Hunter now throws 2 additional Wooden Stakes but reduces the damage of Wooden stakes by 70-50%. (50% -> 45%) 16 Campaign Hunter HeadIcon.png Weapon
Wither Bubble Arcane Bubble withers enemies inside it increasing the damage they take by 6-15%. (15% -> 19%) 9 Campaign Adept icon trans.png Chest
Worm Scarf Reduces the damage you take from enemies by 3-15%. (15% -> 19%) 12 Campaign ALL Helmet
Zephyr's Warpath Increase movement speed in Whirlwind by 5%-105%. (105% -> 125%) 20 Campaign Chibi barb copy.png Boots
Sharpened Ice Ice Shards piercing damage reduction per enemy hit is reduced by 1-x%. 12 Campaign Aquarion HeadIcon.png Weapon

Hypershards

Advanced EditList of All Hyper-Shards Items :

The Hyper Shard Icon.png

With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode. Each hyper shard can only be obtained once in Mastery mode.

As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all seven regions awards the last hyper shard. This allows you to obtain a second set of all the shards. Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).

Name Effect Upgr. levels Slot Aquisition
Mastery Stars C8+ Prime Incursions
Hyper Shard Icon 2.png Mass Destruction Increases the Defense Power of the affected tower by 2-70% . 34 Medallion and Totem Outline.png 50 Stars Complete all Regions in either Chaos 8, 9, or 10.
Hyper Shard Icon 5.png Vicious Strikes Increases the Defense Range of the affected tower by 175-2275 units. 12 Medallion and Totem Outline.png 155 Stars Prime VI
Hyper Shard Icon 3.png Radiant Critical Power Increases the Defense Critical Damage of nearby defenses by 0-5% and Defense Critical Chance of nearby defenses by 3%. 5 Boots Icon.png 260 Stars Prime IV
Hyper Shard Icon 1.png Explosive Shielding Guard When the affected tower takes damage, it has a 3-35% chance to gain a shield for 50-250% of its Defense Health for 5 seconds and to trigger an explosion that deals 140-500% of its Defense Health as damage to nearby enemies. Does not work with Auras and Traps. This does not destroy the tower. Does not stack with Shielding Guard or Explosive Guard. 20 Medallion and Totem Outline.png 365 Stars Prime II
Hyper Shard Icon 4.png Thunderstruck Your primary attacks have a 2-26% chance on hit to drench enemies for 3-7 seconds and your primary attacks deal an additional 16-40% damage as storm damage. Storm damage has a 3 second cooldown. 12 Weapon Icon.png 470 Stars Prime III
Hyper Shard Icon 2.png Destructive Pylon Increases the Defense Power of nearby defenses to 102-138% and increases the Defense Power of the affected tower by 2-34%. Does not stack with Destruction or Power Pylon. 18 Medallion and Totem Outline.png 575 Stars Prime I
Hyper Shard Icon 1.png Automation Each time your defense attacks, it heals for 0.2-2% of its max health. Cooldown of 0.7 seconds. 20 Medallion and Totem Outline.png 680 Stars Prime V
Hyper Shard Icon 6.png Juggernaut Increases the Defense Health of the affected tower by 2-70% and increases damage resistance by 2-20%. 16 Medallion and Totem Outline.png 785 Stars Prime VII
Hyper Shard Icon 3.png Genie King's Blessing Gain 1-3 defense mana upon defeating an enemy, up to 100 enemies per Combat Phase. 5 Boots Icon.png 880 Stars Complete all Prime Regions in Chaos 9.
Hyper Shard Icon 3.png Tandem Strike After damaging an enemy, all Defenses deal 5-25% more damage to that enemy for 5 seconds. 20 Weapon Icon.png 975 Stars Complete all Prime Regions in Chaos 10.