Shards
Shards are gemlike artifacts that slot into your Relics, Armor and Weapons. Shards replaced Skill Spheres system and item Passives (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in Relics, while blue shards will buff your hero and can be placed in Weapon and Armor. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 2 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards.
Shards drop from shard packs obtained from victory chest at the end of every map, there are different kinds of shard packs depending on difficulty:
- Campaign Shard Packs will drop from campaign, but they will also drop in later Chaos difficulties in defense mode along with Chaos Shard Packs
- Chaos 1 Shard Packs will only drop from Chaos 1 difficulty
- Chaos 2 Shard Packs will only drop from Chaos 2 difficulty
- and so on
Shard List
This table is work in progress, shard list is incomplete and shards could be changed on release date of The Endgame Update or later. Many max values were simply calculated after adding one upgrade level. Help to keep this list up to date!
Click on column header to sort table, you can also sort by multiple columns by holding shift key
Name | Effect | Upgr. levels | Shard Pack | Valid for | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Hero | Weapon | Chest | Boots | Gloves | Helmet | Relic | |||||
Panic Fire | When the affected tower takes damage, it has a 5-15% chance to increase it's Attack Rate by 50% for 1-4 seconds. Does not work with Auras and Traps. | 10 | Campaign | ALL | |||||||
Defensive Critical Damage | Increases the Defense Crit Damage of the affected tower by 2-34%. | 16 | Campaign | ALL | |||||||
Defensive Critical Strike | Increases the Defense Crit Chance of the affected tower by an additional 2-15%. | 12 | Campaign | ALL | |||||||
Destruction | Increases Defense Power of the affected tower by 2-34%. | 16 | Campaign | ALL | |||||||
Fortification | Increases Defense Health of the affected tower by 2-34%. | 16 | Campaign | ALL | |||||||
Press Your Luck | When the affected tower takes damage, it has a 5-15% chance to increase it's Critical Hit Chance by 30% for 1-4 seconds. Does not work with Auras and Traps. | 10 | Campaign | ALL | |||||||
Annoyance | Taints nearby enemies for 1-4 seconds every 8 seconds. | 10 | Campaign | ALL | |||||||
Bulwark | Increases armor by 4-40%. | 12 | Campaign | ALL | |||||||
Construction | Increases repair and upgrade speed during Combat Phase by 125-205%. | 20 | Campaign | ALL | |||||||
Critical Strike | Increases your Hero Crit Chance by 3-10% | 7 | Campaign | ALL | |||||||
Drenching Strikes | Your primary attacks have a 2-30% chance on hit to drench enemies for 3-10 seconds. | 14 | Campaign | ALL | Template:Valid for Weapon | ||||||
Inspiration | Reduces the cooldown of your abilities by 4-40%. | 12 | Campaign | ALL | |||||||
Overwhelm | Your primary attacks have a 7-15% chance to stun enemies for 1-3 seconds. | 8 | Campaign | ALL | Template:Valid for Weapon | ||||||
Quake | You have a 10-30% chance when landing to deal 50-250% of your Ability Power as earth damage to nearby enemies. | 20 | Campaign | ALL | |||||||
Retribution | When you take damage, you have a 2-20% chance of dealing 125-425% of your Armor as damage to your attacker. | 20 | Campaign | ALL | |||||||
Speed Boost | Increases your movement speed by 100-500. | 8 | Campaign | ALL | |||||||
Worm Scarf | Reduces the damage you take from enemies by 3-15%. | 12 | Campaign | ALL | |||||||
Jackpot | You have a 2-10% chance when picking up gold to quadruple the amaunt. | 8 | Campaign | ALL | |||||||
Channel | Restores 1-15 of your ability resources every 5 seconds. | 14 | Campaign | ||||||||
Power Gambit | Increases hero damage by 10-30% but increases damage taken from all enemies by 60-20%. | 20 | Chaos 1 | ALL | |||||||
Superconductor | Reduces ability costs by 2-20%. | Chaos 1 | |||||||||
Caustic Oil | Increases the damage of Oil Flask by 4-40% | 12 | Chaos 1 | ||||||||
Manufacturer's Overcharge | Weapon manufacturer charges 4-40% faster. | 12 | Chaos 1 | ||||||||
Shroom Doom | Corrupt form powder toss damage increased by 4-40%. | 12 | Chaos 1 | ||||||||
Numerous Reflection | Increases the nodes of EV2's Reflect Beam can sustain by 1-6. | 5 | Chaos 1 | ||||||||
Molten Striker | Molten Core deals more impact damage the farther it travels, up to +20-200% more damage. | 20 | Chaos 1 | ||||||||
Manabomb | Increases the damage of Manabomb by 4-40% | 12 | Chaos 1 | ||||||||
Volcanic Shock | Volcano has a 2-20% chance to stun all enemies hit for 1-7s. | 12 | Chaos 1 | ||||||||
Concussive Power | Increases concussive shot damage by 4-40%. | 12 | Chaos 1 | ||||||||
Boosted Grasp | Enemies move at 90-60% speed when they are within the Boost Aura. | 10 | Chaos 1 | ||||||||
Charged Shot | Your primary attacks have a 5-15% chance to fire a fully charged secondary attack. | 10 | Chaos 1 | ||||||||
Earth Toss | Earthshatter tower has an 4-40% chance to launch enemies into the air. | 18 | Chaos 1 | ||||||||
Frosty Bind | Frostbite slow strength increased by 4-40%. | 12 | Chaos 1 | ||||||||
Snipe Critical Power | Increases total critical damage of snipe by 104%.[max values needed] | Chaos 1 | |||||||||
Power of Embermount | Increases the amount of Molten Power gained by 4-40%. | 12 | Chaos 1 | ||||||||
Mana Leech | Darksyphon Drains 4% additional mana.[max values needed] | Chaos 1 | |||||||||
Oily Entrapment | Increases Oil Geyser slow rate by 4-40%. | 12 | Chaos 1 | ||||||||
Batter Up | Increases the damage of Molten Core by 4-40% each time it is redirected. Happens 3 times. | 12 | Chaos 1 | ||||||||
Haunting | Primary attacks generate 1 ghost stack. At 10 stacks you unleash ghosts for 3 seconds, each dealing 10-250% of your Ability Power as damage. The effect has a cooldown of 5 seconds. | 20 | Chaos 1 | ALL | Template:Valid for Weapon | ||||||
Sharpened Spikes | Blockade has a 2-30% chance to stun enemies hit for 1-4 seconds. | 14 | Chaos 1 | ALL | |||||||
Broomnado Power | Increases Broom Nado damage by 4-40%. | 12 | Chaos 1 | ||||||||
Darkest Syphon | Increases the angle of Dark Syphon by 3.[max values needed] | Chaos 1 | |||||||||
Celestial Attunement | The dyrad can hold 1-4 more stacks of starfall. | 6 | Chaos 1 | ||||||||
Enhanced Decoy | EV2s decoy deals and extra 20-420% damage to enemies. | 20 | Chaos 1 | ||||||||
Serpent's Appeasement | Increases Appeasement gained by 4-40%. | 12 | Chaos 1 | ||||||||
Radiant Power | Increases the Defense Power of defenses near you by 2-30%. | 14 | Chaos 1 | ALL | Template:Valid for Weapon | ||||||
Empowered Mark | Increases the max number of the Apprentice's marked targets by 2-30. | 28 | Chaos 1 | ALL | Template:Valid for Weapon | ||||||
Enhanced Launcher | Anti Gravity Bot Launcher can store an additional 1-15 Anti Gravity Bots. | 14 | Chaos 1 | Template:Valid for Weapon | |||||||
Heat Dispenser Module | EV2 upgrades her gun with a new heat dispenser module that drains 4-40% more heat with each primary attack | 12 | Chaos 1 | Template:Valid for Weapon | |||||||
Support Magic Specialist | Decreases the cost of Broom Vault and Book Drop by 4-40%. | 12 | Chaos 1 | ||||||||
Lingering Core | Increases Molten Core lifespan by 1-8 seconds. | 14 | Chaos 2 | Template:Valid for Weapon | |||||||
Oily Harpoon | Ballista has a 4-40% chance to oil targets on hit slowing them by 40% for 2 seconds. If hit by a fire soure, the oil will be consumed and burn the target for 150-600% of your Defense Power stat every second for 5 seconds. | 18 | Chaos 2 | ||||||||
Shroom Bloom | The mushrooms created by Powder Toss last 1-6 seconds longer. | 10 | Chaos 2 | ||||||||
Scatter Striker | Increases the range of Scatter Sweep by 4-40%. | 12 | Chaos 2 | Template:Valid for Weapon | |||||||
Enduring Lash | Increases Lash Out poison duration by 0.5-4.5s. | 8 | Chaos 2 | Template:Valid for Weapon | |||||||
Frosty Duet | Reduces Frosty Tower's Range to 50-35%. When fully upgraded, this shard allows the Frostbite tower to hit an additional target. | 10 | Chaos 2 | ||||||||
Enduring Drop | Increases Book Drop duration by 0.5-7.5s. | 14 | Chaos 2 | ||||||||
Tormented Power | Increases Dark Torment damage by 4-40%. | 12 | Chaos 2 | ||||||||
Heroic Boost | Increases Heroic Wave's healing done by 4-40%. | 12 | Chaos 2 | ||||||||
Tempered Anger | Mystic loses appeasement 4-40% slower and take 0-120% less appeasement damage when at 0 appeasement. | 12 | Chaos 2 | ||||||||
Oil Slick | Increases the duration of Oil Flask by 1-9%. | 8 | Chaos 2 | ||||||||
Price of Power | Increases damage of Two at Twice the Price by 4-40%. | 12 | Chaos 2 | ||||||||
Enduring Slam | Seismic Slam stun duration increased by 0.5 seconds.[max values needed] | Chaos 2 | |||||||||
Enduring Provocation | Provoke lasts an additional 0.5 seconds.[max values needed] | Chaos 2 | |||||||||
Abyss Stone Attunement | Reduces the mana cost of Abyss Stone by 1-15%. | 14 | Chaos 2 | ||||||||
Insulated Decoy | Decreases heat generated from Death from Above by 4-40%. | 12 | Chaos 2 | ||||||||
Aerial Mastery | Increases Death From Above's Duration by 1-6 seconds. | 10 | Chaos 2 | ||||||||
Pole Power | Increases the damage of Pole Smash by 4-40%. | 12 | Chaos 2 | ||||||||
Piercing Power | Increases the damage of Piercing Shot by 4-40%. | 12 | Chaos 2 | ||||||||
Nightmare Fuel | Enemies affected by Lash Out poison take 20-320% Hero Damage as magical damage when hit by Dark Torment. | 20 | Chaos 2 | Template:Valid for Weapon | |||||||
Overwhelming Buster | Adds 0.5-4.5s to Blunder Broom Buster duration. | Chaos 2 | Template:Valid for Weapon | ||||||||
Torpedo Striker | Increases the radius of the Reflect Beam's Torpedo Detonation by 4-40%. | 12 | Chaos 2 | ||||||||
Submerging Blast | Increases Submerge's Emerge damage by 4-40%. | 12 | Chaos 2 | ||||||||
Atomic Capacity | This shard gives your Atomic Launcher an additional missile when the shard is upgraded to 4/8 and then another at 8/8.[max values needed] | Chaos 3 | |||||||||
Hemolytic Poison | Lashout cooldown increased to 200% of what it was but allows it to stack 0 times and increases its duration by 3 seconds.[max values needed] | Chaos 3 | |||||||||
Beserk Master | Increases the duration of Direct Command on your Skeletal Orcs by 1 seconds.[max values needed] | Chaos 3 | |||||||||
Withering Fountain | Abyss Fountain withers enemies inside it reducing the damage they deal by 2%.[max values needed] | Chaos 3 | |||||||||
Tectonic Breaker | While Hardened, deal 10% Armor Stat as crushing Earth damage every 3rd primary attack. While Inflamed deal 10% Hero Damage as Fire damage every 3rd primary attack.[max values needed] | Chaos 3 | |||||||||
Empowered Flame | Flamethrower tower has a 1% chance to hit the target again for 20% damage.[max values needed] | Chaos 3 | |||||||||
Obelisk Shield | Obelisk Shield abosorption increased by 10-70%. | 15 | Chaos 3 | ||||||||
Read or Die | Scatter sweep and broom vault have a 1% chance to transmogrify enemies into books for 3 seconds. Transmogrified enemies take increased damage.[max values needed] | Chaos 3 | |||||||||
Twice as Bright | Eruption increases defense power to 10% but the duration is reduced by 5 seconds.[max values needed] | Chaos 3 | |||||||||
Shattering Stones | After an abyss stone expires it detonates dealing 40% of your ability power as crushing damage to nearby enemies.[max values needed] | Chaos 3 | |||||||||
Enduring Bubble | Increases Viper's Fang bubble duration by 1-5 seconds. | 8 | Chaos 3 | ||||||||
Call of the Kobold | Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your targest for 20% of your Ability Power.[max values needed] | Chaos 3 | |||||||||
Empowered Bolts | Ballista has a 5% chance on hit to deal full damage to all targets pierced for the next 10 seconds.[max values needed] | Chaos 3 | |||||||||
Fountain of Speed | Abyss Fountain increases the duration of direct command on skeletal orcs by 1 seconds.[max values needed] | Chaos 3 | |||||||||
Split Vipers | Sand Viper may target up to 0 additional enemies, but no longer ramps up damage.[max values needed] | Chaos 3 | |||||||||
Shielding Guard | When the affected tower takes damage, it has a 5-25% chance to gain a shield for 50-250% of its Defense Health for 5 seconds. Does not work with Auras or Traps. | 20 | Chaos 3 | ALL | |||||||
Concussive Shock | Increase the stun duration of conussive shot by 4-40%. | 12 | Chaos 3 | Template:Valid for Weapon | |||||||
Empowering Blasphemy | Obelisk Hero Stat boost increased to 10-50% and polymorph duration increased by 1-6 seconds. | 10 | Chaos 3 | ||||||||
Brain of Confusion | When you take damage you have a 3% chance to confuse nearby enemies for 3 seconds. This effect has a 15 second cooldown.[max values needed] | Chaos 3 | ALL | ||||||||
Oil Spill | Gives Oil Geyser a 5-10% chance to stun all enemies hit for 2 seconds. | 10 | Chaos 3 | ||||||||
Madness Embrace | Increases Call to Madness duration by 0.5-7.5s. | 14 | Chaos 3 | Template:Valid for Weapon | |||||||
Dummies and Bots | EV2's Death From Above ability now spawns 4 of her Anti Gravity Bots in a plus formation around her dummy that all deal 20% of your ability power stat in a 100 unit radius. These do not count towards the cap on the number of bots she can hold.[max values needed] | Chaos 3 | |||||||||
Sandstorm Warrior | The Snaking Sands sandstorm increases Hero Damge and Ability Power by 101% for 1 seconds.[max values needed] | Chaos 3 | |||||||||
Node Increase | EV2 can place 1-4 extra node(s) in any single Weapon Manufacturer chain. | 6 | Chaos 3 | ||||||||
Bots of Oil | EV2 switches her Grav Bots for those of Oil. When they explode they also oil targets for 1 second(s). If a fire source damages the target, the target burns for 20% of your ability power for 1 second(s).[max values needed] | Chaos 3 | |||||||||
Puncturing Bolts | Ballista can now pierce an additional 1-4 targets. | 6 | Chaos 3 | ||||||||
Lashing Power | Increases Lash Out damage by 4-40%. | 12 | Chaos 3 | ||||||||
Enduring Price | Two at Twice the Price lasts 1-7s longer. | 12 | Chaos 3 | Template:Valid for Weapon | |||||||
Dewey Deathimal | Book Drop duration is increased by 1 seconds and the extra damage they get is increased by 5% while under it's effect.[max values needed] | Chaos 3 | |||||||||
Power Bolts | Ballista has a 4% chance on hit to deal 5% extra magical damage.[max values needed] | Chaos 3 | |||||||||
One With Chi | Increases the damage of Chi Blast by 4-40%. | 12 | Chaos 3 | ||||||||
Burning Strikes | 2% chance on hit to burn target for 20% of your Hero Damage stat as magical fire damage each second for 1 seconds.[max values needed] | Chaos 4 | ALL | ||||||||
Lightning Touch | Your primary attacks deal and additional 4% of your Hero Damage as storm damage.[max values needed] | Chaos 4 | ALL | ||||||||
Deadly Strikes | Increases the Defense Range of the affected tower by 4-40%. | 12 | Chaos 4 | ALL | |||||||
Power Transfer | Increases the Defense Crit Damage of the affected tower by 4% of its Defense Power[max values needed] | Chaos 4 | ALL | ||||||||
Splody Harpoon | Ballista projectiles have a 10% chance to detonate on each target hit dealing 150% of the Ballista's Defense Power stat as extra damage in a small area.[max values needed] | Chaos 4 | |||||||||
Magma Maelstrom | Rate at which Fissures of Embermount generate Molten Power reduced by 4-40%. | 12 | Chaos 4 | ||||||||
Lateral Blast | Volcano attacks spawn 3 random meteors that drop nearby, each dealing 125% def power as magical fire damage.[max values needed] | Chaos 4 | |||||||||
Submerging Speed | Increases movement speed while Submerged by +4% and adds a knockup on Emerge.[max values needed] | Chaos 4 | |||||||||
Drenching Broomnado | Broom Nado damage increased by 4% and its hits have a 3% chance to drench enemies and slow them by 30% for 1 seconds.[max values needed] | Chaos 4 | |||||||||
Cataclysm | Increases Eruption damage by 4-40%. | 12 | |||||||||
Molten Core Power | Increases Molten Core damage by 4-40%. | 12 | |||||||||
Tormented Power | Increases Dark Torment damage by 4-40%. | 12 | |||||||||
Debilitating Madness | Call to Madness increase the target's damage taken by 3-45%. | 14 | |||||||||
Harbinger's Slam | During Provoke, Seismic Slam damage increased by 130-410% of your Ability Power stat. | 20 | |||||||||
Harbinger's Powered Block | Blocking reduces the cooldown of Seismic Slam by -0.2-0.7 seconds. Happens a max of 3 times a second. | 10 | Template:Valid for Weapon | ||||||||
Fight Me Not | Defenses will deal 5-25% more damage to enemies targetting the Squire. | 20 | |||||||||
Block Power | Increases the blocking power of the shield by 5-25%. | 20 | Template:Valid for Weapon | ||||||||
Enduring Tornado | Increases the knockup duration of Tornado by 1-6 seconds. | 10 | |||||||||
Corruption's Fortification | Armor buff of Dryad's Blessing is increased by 4-40% in purification form. | 12 | |||||||||
Shroom Gloom | Slow intensity of Powder Toss in Purification Form increased by 4-40%. | 12 | |||||||||
Charge Blast V2 | Reduces the cost of EV2's secondary attacks by 5-95%. | 18 | Template:Valid for Weapon | ||||||||
Mine Blast Radius | Anti Gravity Bot damage radius increased by 4-40%. | 12 | |||||||||
Mine Heat Compensator | The cost of EV2's Anti Gravity Bots is reduced by 4-40%. | 12 | |||||||||
Proton Cannon Insulator | Reduces the heat generation rate of Proton Charge by 2-20%. | 12 | Template:Valid for Weapon | ||||||||
Proton Cannon Boost | Width of Proton Charge increased by 4-40%. | 12 | Template:Valid for Weapon | ||||||||
Proton Supercharge | EV2's Proton Charge deals an extra 10-210% of your ability power stat as damage while its max range is increased by 5-25%. | 20 | Template:Valid for Weapon | ||||||||
Molten Stun | Increases Molten Charge stun duration by 0.5-4.5s. | 8 | Template:Valid for Weapon | ||||||||
Molten Charge Power | Increases Molten Charge damage by 4-40%. | 12 | Template:Valid for Weapon | ||||||||
Heroic Power | Increases Heroic Wave's hero damage boost by 4-40%. | 12 | |||||||||
Thundering Call | Increases Call to Madness range by 4-40%. | 12 | Template:Valid for Weapon | ||||||||
Berserk Master | Increases the duration of Direct Command on your Skeletal Orcs by 1-5 seconds. | 8 | |||||||||
Rain of Oil | Skeletal Archer's Direct Command now oils enemies, slowing them by 50% for 2-12 seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing 20-600% of its Defense Power in fire damage over 1-11 seconds. | 20 | |||||||||
Cthulhu's Influence | While under the effects of corruption, Angry Nimbus has a 3-27% chance to charm enemies for 1-7 seconds. | 12 | |||||||||
Boosted Blockade | Boost Aura increase blockade health by 2-20%. | 12 | |||||||||
Obelisk Shield | Obelish Shield absorption increased to 10-70%. | 15 | |||||||||
Vampiric Empowerment | Increases the Defense Power of the affected tower by 4-60% of its Defense Health. | 14 | ALL | ||||||||
Stun Fire | Cannonball Tower has a 2-30% chance on hit to stun target for 1-4 seconds. | 14 | |||||||||
Abyss Knight's Bargain | Reduces the mana cost of Knight of the Abyss by 4-40%. | 12 | |||||||||
Power of the Knight | Increases the damage of Knight of the Abyss by 4-40%. | 12 | |||||||||
Corruption's Bargain | When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs 1 celestial power power per second instead of 2 in corruption form. | 10 | |||||||||
Corruption's Blessing | Damage of Dryad's Blessing is increased by 4-40% in corrupt form. | 12 | |||||||||
Power Volley | Increases the damage of Arcane Volley by 4-40%. | 12 | Template:Valid for Weapon | ||||||||
Darkest Syphon | Increases the angle of Dark Syphon by 3-30. | 9 | |||||||||
Anti Air | Deals 4-40% additional damage to flying enemies. | 12 | ALL | Template:Valid for Weapon | |||||||
Inspiring Strikes | Primary attacks reduce the cooldown of your abilities by -0.1-0.3 seconds | 4 | ALL | Template:Valid for Weapon | |||||||
Sundering Blow | Your primary attacks reduce the enemy's resistances to 95-80%, increasing damage dealt to them. | 15 | ALL | Template:Valid for Weapon | |||||||
Howling Feast | Your primary attacks generate 1 feast stack. While at 10 stacks, increase your Hero Damage by 2-30. One Stack wears off every 3 seconds. | 14 | Template:Valid for Weapon | ||||||||
Life Leech | Your primary attacks heal you for 0.2-1% of your max health. | 20 | ALL | Template:Valid for Weapon | |||||||
Mana Capacitor | Increases your maximum ability resource by 10-100. | 18 | |||||||||
Power Overwhelming | Increases your Ability Power by 10-30%, but increase your ability resource cost by 100-70%. | 20 | ALL | ||||||||
Regeneration | Restores 0.5-3% of your Max Health every 5s. | 10 | ALL | ||||||||
Serpent God's Fury | When you crit with a primary attack, reduce the cooldown of all your abilities by -0.1-1 seconds. The effect has a cooldown of 1 seconds. | 18 | ALL | ||||||||
Corruption's Harmony | Reduces Corruption form's Celestial Power drain by -1-3. | 10 | |||||||||
Poison Leaves | Dryad's poison attacks deal 2-20% more damage. | 12 | Template:Valid for Weapon | ||||||||
Corruption's Embrace | Starfall damage is increased by 4-40% in corrupt form | 12 | |||||||||
Snipe Critical Strike | Increases the Crit Chance of Snipe +2-30%. | 14 | Template:Valid for Weapon | ||||||||
Snipe Critical Restoration | Primary Attack critical hits restore 1-5 Broom Power. | 8 | Template:Valid for Weapon | ||||||||
Restoring Snipe | Snipe critical hits restore 4-40 Broom Power. | 18 | Template:Valid for Weapon | ||||||||
Dragon Stance | Each melee primary attack increases the damage of the next ranged secondary attack by 10-90%. Stacks up to 6 times. | 20 | Template:Valid for Weapon | ||||||||
Crane Stance | Each secondary attack increases the damage of the next primary attack by 10-90%. Stacks up to 6 times. | 20 | |||||||||
Abyssal Mandate | Reduces the mana cost of Direct Command by 4-40%. | 12 | |||||||||
Mana Leech | Dark Syphon drains 4-40% additional mana. | 12 | |||||||||
Frozen Core | Increases Ice Needle damage by 4-40%. | 12 | |||||||||
Scatter Power | Increases Scatter Sweep damage by 4-40%. | 12 |
Weapons with fixed passives
Weapons in list below drop with fixed "passive" (shard unique only for this weapon). This shard is locked in one of the shard slots and can't be removed, some of them also can't be upgraded. Most of them are sold by Wayfarer for Soul of Night.