Difference between revisions of "Enemies"

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* '''Enemy Type :''' ''Support.''
 
* '''Enemy Type :''' ''Support.''
 
* '''Variants :''' ''Explodinator.''
 
* '''Variants :''' ''Explodinator.''
* ''Suicidal enemy when near a target or on low health. Once lighting its fuse, it charges to its target at high speed and exploding on contact, dealing a high amount of damage.
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* ''Suicidal enemy when near a target or on low health. Charges to its target at high speed and exploding on contact, dealing a high amount of damage.
 
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[[File:Kobold_Glider_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Kobolds_(Flying)]]
 
[[File:Kobold_Glider_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Kobolds_(Flying)]]

Revision as of 09:53, 4 May 2021

In Dungeon Defenders II, players must defend their Main Cores and Sub Objectives from various creatures. These creatures are the minions of the Old Ones, an overarching evil presence in the world of Etheria.

List of Enemies

Basic Enemies

Most of these enemies (with the exceptions of certain variants) are encountered from Campaign and Adventures onwards.

Goblin Icon.png

Goblin Name.png

  • Enemy Type : Gobu, Melee.
  • Variants : Griblok, Timmy.
  • Light melee attacker.

100px

Bomb Goblin Name.png

  • Enemy Type : Gobu, Ranged.
  • Variants : Quibly, Sammie the Trapper.
  • Light short-ranged attacker.
Warboar Icon.png

Warboar Name.png

  • Enemy Type : Warboar, Melee.
  • Variants : Tuskar.
  • Medium melee attacker.
Javelin Thrower Icon.png

Javelin Thrower Name.png

  • Enemy Type : Ranged.
  • Variants : Statch the Stalker.
  • Medium ranged attacker.
Orc Icon.png

Orc Name.png

  • Enemy Type : Orc, Melee.
  • Variants : Steiner the Hunter, Treet.
  • Heavy melee attacker that also deals knockback.
Drakin Icon.png

Drakin Name.png

  • Enemy Type : Ranged.
  • Heavy ranged attacker. Spits a volley of fireballs.
Ogre Icon.png

Ogre Name.png

  • Enemy Type : Melee, Miniboss.
  • Variants : Mini-ogre, Timothy, Jimothy, Gregory.
  • Deals slam attacks for a small area damage and throws snot balls that slows heroes on hit

Wyvern Icon.png

Flyer Wyvern Name.png

  • Enemy Type : Ranged.
  • Variants : Yellow Crystal Wyvern.
  • Flying ranged attacker.

Lightning Bug Icon.png

Flyer Lightning Nug Name.png

  • Enemy Type : Ranged.
  • Flying ranged attacker. Fires lightning projectiles that bounces between nearby targets.

Dark Mage Icon.png

Dark Mage Name.png

  • Enemy Type : Ranged, Support.
  • Variants : Malthius.
  • Summons skeletons from dead enemies while also healing nearby allies.
Skeleton Goblin Icon.png

Goblin Skeleton Name.png

  • Enemy Type : Skeleton, Melee.
  • Summoned by Dark Mages from dead enemies. Light melee attacker.
Skeleton Orc Icon.png

Orc Skeleton Name.png

  • Enemy Type : Skeleton, Melee.
  • Variants : Slekeleon, Plagueing Hulk, Trikk.
  • Summoned by Dark Mages from dead enemies. Moderate melee attacker.
100px

Witherbeast Name.png

  • Enemy Type : Support.
  • Variants : Golden Witherbeast.
  • Damage resistant enemy that burrows underground to emit an aura that increases damage taken by defenses while also healing allies.
Goblin-Siege-Roller-Icon.png

Goblin Siege Roller Name.png

  • Enemy Type : Gobu, Miniboss.
  • Slow war machine with a tanky exterior that's extremely resistant to damage. Weapons includes rockets that targets random heroes and a frontal spiked roller that deals massive continuous damage to anything that blocks it.

Kobold Icon.png

Kobold Name.png

  • Enemy Type : Support.
  • Variants : Explodinator.
  • Suicidal enemy when near a target or on low health. Charges to its target at high speed and exploding on contact, dealing a high amount of damage.

100px

Flyer Kobold Flier Name.png

  • Enemy Type : Support.
  • Suicidal flying enemy that dive-bombs at high speed and exploding on contact when near a target or on low health.

Chaos Enemies

Vanguard Icon.png

Vanguard Name.png

  • Enemy Type : Gobu, Melee, Chaos.
  • Variants : Shield Goblin Gorbstock.
  • Chaos I enemy. Uses a frontal shield that blocks all projectiles.
Cybork Icon.png

Cybork Name.png

  • Enemy Type : Orc, Melee, Chaos.
  • Variants : Thorc the Terrible.
  • Chaos II enemy. Attacks sends out EMP spheres that disables Trap, Aura and Node-type defenses.
Geode Icon.png

Geode Name.png

  • Enemy Type : Support, Chaos.
  • Variants : Geode Prime.
  • Chaos III enemy. Encompassing bubble shield that deflects all projectiles in random directions.
Berserker Orc Icon.png

Berserker Name.png

  • Enemy Type : Orc, Melee, Chaos.
  • Variants : Gnash the Flame Lance.
  • Chaos IV enemy. Very speedy and potently resistant to slowing effects. Fierce heavy melee attacker.
Dark Assassin Icon.png

Dark Assassin Name.png

  • Enemy Type : Melee, Chaos.
  • Variants : Skarnash the Terrible, Altar Assassin.
  • Chaos V enemy. Teleports and latches to heroes from spawn, disabling their targets while at the same time attacking to deal damage.
Hex Thrower Icon.png

Hex Thrower Name.png

  • Enemy Type : Ranged, Chaos.
  • Variants : Sniper Warbleed.
  • Chaos VI enemy. Javelins produces curse spots on the ground that debuffs defenses. Has more coverage for projectile throwing distance than regular Javelin Throwers.
Kobolt Icon.png

Kobolt Name.png

  • Enemy Type : Support, Chaos.
  • Variants : Zapper.
  • Chaos VII enemy. Dive-bombs towards targets when aggroed, exploding in an EMP burst that disables Tower-type defenses while also dealing high damage.

Campaign Bosses

Minibosses

Incursion Enemies

Griblok's Horde

Kobold Bling King

Wyvern Enhusiast

Forest Poachers

Return of Maldonis

Spectral Assault

Bastille Master

Molten Citadel

Altar of the Athame

Dawn of the Blood Moon

Revenge of the Yetis

Dark Awakening