Difference between revisions of "Mods"
From Dungeon Defenders 2 Wiki
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Standard Weapon M.O.D.S. found in [[File:Campaign Icon.png|30px]] Campaign and above</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Standard Weapon M.O.D.S. found in [[File:Chaos 1 Icon.png|30px]] Chaos 1 and above</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Standard Weapon M.O.D.S. found in [[File:Chaos 2 Icon.png|30px]] Chaos 2 and above</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Standard Weapon M.O.D.S. found in [[File:Chaos 3 Icon.png|30px]] Chaos 3 and above</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Standard Weapon M.O.D.S. found in [[File:Chaos 4 Icon.png|30px]] Chaos 4 and above</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Standard Weapon M.O.D.S. found in [[File:Chaos 5 Icon.png|30px]] Chaos 5 and above</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Standard Weapon M.O.D.S. found in [[File:Chaos 6 Icon.png|30px]] Chaos 6 and above</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Standard Weapon M.O.D.S. found in [[File:Chaos 8 Icon.png|30px]] Chaos 8 and above</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Standard Weapon M.O.D.S. found in [[File:Chaos 9 Icon.png|30px]] Chaos 9 and above</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Standard Weapon M.O.D.S. found in [[File:Chaos 10 Icon.png|30px]] Chaos 10</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Standard Weapon M.O.D.S. found in specific locations</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Standard Hero-Specific Weapon M.O.D.S.</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Prestigious Hero Weapon M.O.D.S.</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Locked Hero Weapon M.O.D.S.</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Seaworthy Weapon M.O.D.S.</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Drakenfrost Weapon M.O.D.S.</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Wild West Weapon M.O.D.S.</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Embermount Weapon M.O.D.S.</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Tornado Canyon Weapon M.O.D.S.</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Tornado Highlands Weapon M.O.D.S.</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Earth Guardian Weapon M.O.D.S.</big> |
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{| class="wikitable" style="width:95%;" | {| class="wikitable" style="width:95%;" | ||
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− | ! colspan=" | + | ! colspan="4" style="background: linear-gradient(to bottom, #18022E 0%, #380835 100%); color: #cb9022; font-size:120%; font-family: Oswald; letter-spacing: .5px; padding:0.3em; text-shadow:1.07px 0 0 #9b1112,0 1.07px 0 #9b1112,-1.07px 0 0 #9b1112,0 -1.07px 0 #9b1112;" |<big>Malakai's Weapon M.O.D.S.</big> |
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Revision as of 03:39, 14 June 2024
Magical Offensive/Defensive Subroutines or "Mods" for short provides passive effects and can be attached to Weapons, Armor, Relics and Rings.
Contents
[hide]Overview
- The strength of a mod is determined by its two properties - quality and Chaos level.
- Godly and Legendary items have 3 mod slots, Mythical and Epic items have 2 mod slots, Powerful items have 1 mod slot, and Sturdy and Worn items have no mod slots.
- Godly items drops comes with all 3 mods, Legendary item drops come with 2 mods, Mythical and Epic item drops come with 1 mod, and all lower rarity drops come with no mods.
- Weapon and Armor mods have the "Chip" suffix whereas Relic mods have the "Servo" suffix. Unique or Special mods will mostly have their own name without any suffixes.
- Hero-specific mods are added to the drop table if the Hero the mod is for is present as one of the 4 Heroes in your party. The Barbarian and the Gunwitch will add all Hero-specific mods to the drop table.
- If you wanted to obtain a mod specific to a hero such as Embermount Flames for the Lavamancer, putting the Lavamancer in your party is sufficient. Technically, removing all heroes other than the Lavamancer from your party would give you the best chances, but doing so only increases your chances by less than a tenth of a percent.
Tinkering
- Full Article: Tinkering
- Similar to Shards, you can transfer mods from one item to another though Tinkering but at a cost of Defender Medals and Crafting Materials.
- While weapons and relics of different types can be tinkered with each other (i.e. transferring a mod from Bow to a Magic staff or from a Medallion to a Totem), Armors can only be tinkered from a specific type of piece to the same type of piece (i.e mods from a glove piece can only be moved to another glove).
- Certain items have locked mods that cannot be tinkered, though they can be rerolled.
Quality
- The quality of a mod ranges from 1 to 10. The highest qualities (9 and 10) are significantly more powerful than the lower qualities (1 through 8). The lower qualities are very similar in power.
- The quality of a mod can be rerolled by using mod reroll tokens. If you are unable to reroll the quality to a 10 after 285 rerolls, you are guaranteed a 10 on your next reroll (- 286 rerolls altogether -). The pity counter is universal and carries over between all mods, and the counter will reset if you reroll into a 10.
- If you do not receive a 10/10 mod after 1705 mod drops, your next mod is guaranteed to be 10/10 quality (- 1706 mod drops altogether -). Each mod that is not a 10/10 increases the counter by 1 (a legendary gear contains 2 mod drops for example). This counter is separate from the reroll counter and resets if you receive a 10/10 mod drop.
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Chaos Level
- The Chaos level of a mod ranges from Campaign to Chaos 8. Though Chaos 9 and 10 exist in the game, the Chaos level of a mod cannot go above Chaos 8.
- You may tinker a lower level mod onto a higher level item, but you may not tinker a higher level mod onto a lower level item. Tinkering a lower level mod onto a higher level item is almost always incredibly wasteful and highly discouraged.
- For example, you may tinker a Campaign mod onto a Chaos 5 item, but you may not tinker a Chaos 5 mod onto a Campaign item.
- The Chaos level of a mod can only be upgraded by upgrading the item the mod is attached to to the next Chaos tier. This may change in the future.
- The only ways to decrease a mod's level is by resetting or through the Blacksmith's Devolve feature.
- Ring Mods are immune to being de-leveled by Ancient Power due to rings being heirloom items. However, they can still be devolved by the Blacksmith.
Armor M.O.D.S.
List of Mods that are only found in armor pieces.
Relic M.O.D.S.
List of Mods that are only found in relics.
Weapon M.O.D.S.
Lists of Mods that are only found in weapons.
Ring M.O.D.S.
List of Mods that are only found in rings.
Trivia
- Mods are essentially the return of gear passives but with the ability to move them around to craft the perfect gear.
- Some developers liked to call the quality of a mod "qualibean" in reference to the bean shaped quality indicator present on mods.
- Originally qualibean colors was the only way to know a mod's quality. From various feedbacks after Protean Shift's expansion release, Mod quality numbers was eventually added as a QoL for better visual navigations and assisting colorblinds.